Using Bigscreen As a Remote Workteams Virtual Reality App

A user named PixelRouter posted the following picture to the Oculus subReddit today:

With a post titled Bought 4 Quests and a Rift S and so the sales guy wanted a pic. Will be using them for remote collaboration with my team using Bigscreen. We’ve come along way since DK1, he sparked a lively discussion about the merits of Bigscreen as an example of Yet Another Remote Teams Virtual Reality App (YARTVRA). You can see a short list of other YARTVRA here.

When asked why he had decided to go this route, he replied:

I used Bigscreen when it first came out for the Rift a couple of years ago and found it was amazing for collaborating on digital work of all sorts. I once spent four hours teaching people to build a basic Unity VR game, inside Bigscreen. The trouble was all the wires. Now with the Quest I am hoping it will be nearly as simple as setting up a zoom video call to have team members step in to our Bigscreen room to talk about what we are working on while able to present their screens…

I use Zoom all the time for video calls with potential business partners and it’s OK, but the thing that is great about Bigscreen is the sense of presence you feel with the others in the same room. It feels much more like a real-world, in-person meeting.

When one person said that VR wasn’t yet at a stage where this would be logical, PixelRouter replied:

I disagree. At least this is my tentative stance as I set out to try this out at my company. I’ve been an Oculus developer since 2013 with the DK1. I discovered Bigscreen when it first came out about two years ago. At the time I was Technical Director at a VR company in New York. Some days I worked remotely from NJ and would use Bigscreen to review code and designs, with people at the office in New York. It was awesome, except for all the wires and setup. Now, with the Quest, I think we have crossed that threshold where it really is practical to use VR to collaborate…

This is core to my experiment here. I want to see what we can make of this. I’m not a noob. I went through the “VR is the best thing ever” phase, on to the, “but it’s not there yet phase”. Things change, though. I think that, with the Quest, it may have just crossed that convenience threshold which will make this stick. We shall see.

And I have to admit, this is a perfectly valid use for Bigscreen, which I hadn’t really given a lot of thought to before. I always used to see Bigscreen as more of an entertainment app, but it could be used as a remote workteams app, too!

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