Welcome to the Metaverse: A Comprehensive List of Social VR/AR Platforms and Virtual Worlds—Last Update: April 11th, 2024

Ryan
My avatar at the Nexus in Sansar, wearing a T-shirt I made for myself
using Marvelous Designer (picture taken Oct. 10th, 2019)

I realize that this very long list (with now over 160 entries!) can be a little overwhelming, and I do apologize for its current state. In 2024, I do plan to reorganize it by category to make it easier to navigate, but it is a rather time-consuming task, like herding cats. Please bear with me; the ongoing coronavirus pandemic has thrown a monkey-wrench into this project!

UPDATE April 8th, 2024: For an updated and expanded comparison chart of the features of fifteen social VR platforms, please click here.

UPDATE April 11th, 2024: Sadly, XRCollaboration.com’s Directory of Collaborative XR Platforms, which aimed to be a central repository of detailed information about XR collaboration products and platforms, no longer exists. In fact, the website appears to have been sold to somebody who is posting articles about how to find out if your man is cheating on you! 😉 Therefore, I am no longer linking to it.

UPDATE March 18th, 2022: I have discovered another list (and accompanying detailed infographic) by a consulting company called Metaversed, called The Metaverse Directory: Virtual Worlds from A to Z. I quite like the way Metaversed has organized and categorized its inforgraphic, in a way which is strikingly aligned with my own way of thinking about the topic! More information here.


I will be keeping this list of virtual worlds, social VR apps, and metaverse platforms up-to-date as I cover both old and new products, as a sort of comprehensive index to my website (you can find definitions of these terms here).

UPDATE February 26th, 2024: Please note that there are now three categories of metaverse platforms which I will not endeavour to cover on this list:

  • Products aimed at the teen/tween market (mostly on mobile devices, e.g. IMVU);
  • Purely sexually oriented or “adult” virtual worlds and social VR; and
  • Platforms incorporating blockchain, cryptocurrencies, or Non-Fungible Tokens (NFTs).

I will leave the herding of those particular categories of cats to other people 😉 I’ve got my hands full as it is!

You might also be interested in my new list of non-combat, open-world exploration and/or puzzle and/or life simulation games. For example, Fortnite launched Party Royale Island, an open-ended, non-combat extension to the phenomenally popular online game, as a means for gamers to socialize and a venue for concerts.


PLEASE NOTE: Platforms marked with an asterisk (*) support users in VR headsets. Please note that in some cases, VR support is experimental or still in beta. Platforms marked with a dagger (†) are those still-rare platforms which support users in augmented reality (AR) headsets, such as the Microsoft Hololens, the Magic Leap One, or the brand-new Apple Vision Pro. Please note that I do not consider cellphone-based “AR” (e.g. Pokémon Go) to be true augmented reality.


Well, I figure this is pretty much the canonical listing of social VR/virtual world platforms. Have I missed any? It’s like Pokémon, “gotta catch ’em all”…if you have heard of one that I haven’t covered yet, please let me know via the Contact page of my blog, thanks!

AW 2 11 May 2018
A scene from Active Worlds, one of the first 3D virtual worlds, now 28 years old!