Scene of the Day: Maya City

 

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This scene is from Maya City by Retro Metallic (a.k.a. Avon Xeno).

Pick of the Day: Learn to Create Materials

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Learn to Create Materials is a different kind of experience. It’s meant to be a introduction on how to create your own materials for use in Sansar. The spawn point is located in front of a large sign which explains:

Creating your own materials is actually very easy. Here we’ll discuss what a material is and what it’s made of. When you look around in this virtual world, you’re seeing materials all around you. The easiest way to explain them is that materials (also called shaders) create all the colors on the surfaces you see. They determine if something is blue, green, or red. They make things shiny or metal. They can also add small details like bumps in the sidewalk or make bricks appear to stick out of a wall.

The experience is broken up into separate bays, each bay focusing on a particular topic. The first bay provides an introduction to the basics of light and colour:

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Later bays talk about such things as albedo maps, normal maps, and roughness maps.

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This is a great idea, and very well executed! Bravo to Azriel Drumheller for creating this useful three-dimensional tutorial!

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Scene of the Day: Purple Haze

Purple haze, all in my brain
Lately things they don’t seem the same
Actin’ funny, but I don’t know why
Excuse me while I kiss the sky

— Jimi Hendrix

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Purple Haze is the name of this trippy mushroom experience, created (appropriately enough) by a Sansar user named Purple!