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UPDATED! Notes from Yesterday’s Sansar Product Meetup: What’s On the Software Development Roadmap

I heard through the grapevine that yesterday’s Sansar Product Meetup was to discuss future developments to Linden Lab’s social VR platform.

Screen capture from the Twitch video of the Sansar Product Meetup

But no, I didn’t bother to come into Sansar for this meeting; I watched the hour-long Twitch livestream the next morning, coffee in hand. I am still on an extended, self-imposed break from Sansar, but I don’t think that watching a previously-recorded livestream (and blogging about it) is breaking that rule.

Here are a few of my notes from yesterday’s Sansar Product Meetup, regarding plans for the platform for 2020. Galileo, the Community Manager for Sansar, led the meeting, and Boden, SeanT, Lacie, Cinno, and a few other Linden Lab staff were also present (I didn’t catch everybody’s name). The audio on the Twitch stream at times was very uneven, and the sound cut out completely at one point, so I may have missed a few items in this report.

Any editorial comments in these notes are in italics.


Among the new features planned for the next few releases of the Sansar client:

After announcements, Galileo opened the floor for questions from the audience in attendance at the Product Meetup. Items and issues that came up during this question and answer session included:

Those are pretty much the highlights of the meeting, from what I can see. I’m glad that Linden Lab is still having regular Product Meetups, even though I still don’t expect to see any major new features showing up in any future releases in 2020. (The planned updates to the emote system are certainly very welcome, though.)

UPDATE Jan. 18th, 2020: As usual, Inara Pey has a much more detailed breakdown of what was discussed at this meeting. Thanks, Inara!

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