My Presentation on Social VR in Higher Education

My half-hour presentation on virtual reality in higher education (with an emphasis on social VR), which I gave to my university’s Senate Committee on Academic Computing, was well received. As promised, here is a copy of my PowerPoint slides from yesterday’s presentation (60 slides, 191MB in size; it’s so large because I included a number of animated GIFs). I would have liked to embed my slides into this blogpost, but the various ways I tried unfortunately failed to work. You will have to download the slides and run them on your own computer!

Some of the examples I used in this presentation (and, in particular, the Barriers and Challenges section) I took from a new report by the Immersive Learning Research Network (iLRN), their State of XR and Immersive Learning Outlook Report 2021. I’d like to thank the writers of this 90-page report for their work! They made my job much easier.

I had been sorely tempted to set this so that you had to join my Patreon in order to get it, which would have cost you at least $1.00, but in the end I decided that it would be seen by more people if I made it free to download. However, I do reserve the right at a future point to start doing this for some of my content! From the bottom of my heart, I would like to thank my Patreon patrons; their support means the world to me! I am going to rack my brains to see if I can come up with new perks for you!