The Immersive Learning Research Network Partners with Educators in VR to Host the iLRN Conference in Virtual Reality, June 21st to 25th, 2020: How You Can Attend for Free!

I’m not sure how I missed it, but the Immersive Learning Research Network is among the many organizations that have decided to completely move their real-world conference this year into virtual reality (here’s the press release):

In light of the COVID-19 outbreak, the Immersive Learning Research Network (iLRN) has made the decision to host its IEEE technically co-sponsored annual conference for 2020 fully online and in virtual reality (VR), supported by a number of other software platforms. iLRN will offer this conference, now in its sixth year, in conjunction with Educators in VR, the organizers of the highly successful Educators in VR International Summit that was held in VR in February of this year, which included over 170 speakers and attracted over 6,000 event attendees.

The iLRN Annual Conference is the premier scholarly event focusing on advances in the use of VR as well as augmented reality (AR), mixed reality (MR), and other extended reality (XR) technologies to support learners across the full span of learning—from K-12 through higher education to work-based, informal, and lifelong learning contexts. iLRN 2020 had been slated to take place at the California Polytechnic State University (Cal Poly) in San Luis Obispo, California, USA from June 21 to 25. The conference dates remain the same despite the shift to the virtual format, though the deadline has been extended for work-in-progress academic papers as well as for practitioner presentations, workshops, panels, and special sessions to April 19, 2020.

And, as Educators in VR reminds us in this tweet, early-bird registration for students, faculty, teachers, and educational administrators is free! But you have to register by April 19th, 2020. Here’s the form to get your free tickets via EventBrite (please note that you must use an email address associated with your educational institution to take advantage of this offer).

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Lessons Learned from the Educators in VR Conference

Lorelle VanFossen, one of the organizers of the wildly successful six-day Educators in VR 2020 International Summit, recently wrote up a very detailed blogpost outlining the experience of setting up and running a virtual conference on AltspaceVR and four other social VR platforms.

Here’s a link to the entire article on the Educators in VR website, and I would very strongly encourage you to read it in full. However, I will highlight just a couple of things that the Educators in VR group co-founders Daniel Dyboski-Bryant and Lorelle VanFossen, and their hard-working team of volunteers, learned along the way.

Their original plan was only to have 40 to 60 speakers, but that ballooned to 170 speakers in over 150 events spread over 6 days (happening at time zones around the clock for a global audience). Because everybody volunteered their time and energy for this free-to-attend event, the total costs for the entire six-day virtual conference were only around US$300! (Try doing that for a real-world conference!)

Most of the events were held in AltspaceVR:

As our home-base is currently AltspaceVR, we worked with our Educators in VR team and the AltspaceVR events team to ensure our event spaces would be safe and high performance to accommodate a variety of devices. While other virtual social and event platforms are usually limited to 20-50 attendees, AltspaceVR could be easily coaxed to larger room numbers and features the Front Row tool that allows for the mirroring of events spaces, allowing hundreds to thousands of attendees to view the experience from separate identical event spaces, improving overall user and device performance. Accordingly, we hosted the majority of our events in AltspaceVR.

In fact, the team behind AltspaceVR learned so much from hosting this conference that they just announced a slew of new features, including links to Patreon and EventBrite to allow for ticketed events in future!

I’m sure that many new users were introduced to AltspaceVR because of the Educators in VR conference, and both parties benefited from the partnership! The summit also gave ENGAGE, Rumii, Somnium Space, and Mozilla Hubs an opportunity to show off their platforms to those who never experienced them before, too.

Other conference organizers were quick to take note. HTC decided to have its annual Vive Ecosystem Conference in ENGAGE. And both Mozilla Hubs and AltspaceVR were used for the recently concluded IEEE VR 2020 conference, which, for the first time, was held entirely in virtual reality (and opened up for free to the general public) due to the ongoing coronavirus pandemic.

Hearty congratulations to Lorelle and Daniel, and a special shout-out to Donna McTaggart, the tireless Summit Coordinator and Manager, and her team of 75 volunteers!

I leave you with a one-and-a-half hour YouTube video where the organizers share what they learned behind the scenes, a must watch!

Lorelle ends her article by saying that they are now taking what they have learned from running the Educators in VR Summit and making that expertise available to others as consultants:

We’re developing training courses to help you produce your own virtual events of all sizes. The Educators in VR team is already providing consultation services to companies exploring virtual meetings and conferences, and negotiating production of virtual conferences and workshops for a variety of companies globally. We planned on taking our time, but with the demand for alternatives due to the COVID-19/coronavirus, we’re stepping up and into this as part of our range of services for working with business and academia to integrate virtual technologies.

If we can assist you, please contact us for more information.

The 13th Annual Virtual Worlds Best Practices in Education Conference Will Take Place in Second Life from March 26th to 28th, 2020

We now return you to our regularly scheduled programming…”  If you are looking for my blogposts about SARS-CoV-2 and COVID-19, please click here. I have returned to the original purpose of this blog—covering “news and views on social VR, virtual worlds, and the metaverse”.


The long-running Virtual Worlds Best Practices in Education (VWBPE) conference will take place in the virtual world of Second Life from March 26th to 28th, 2020. (Last year, over 1,000 people from 30 countries attended the 2019 VWBPE conference.)

The keynote speakers are (thanks to Inara Pey for the details!):

  • Thursday, March 26th – Dr. L. Robert Furman: Dr. Furman is an educator, leader, scholar, speaker and author; he is also a contributing Educational blogger for The Huffington Post as well as Ed Tech Review. 
  • Friday, March 27th – Dr. Michael Thomas: a Professor of Education and a Principal Fellow of the HEA, with a focus on digital learning, social justice, social mobility and the student experience. The title of Dr. Thomas’ keynote is Virtual Worlds and Social Justice: An Impact and Civic Engagement Agenda.
  • Saturday, March 28th – Lorelle VanFossen and Daniel Dyboski-Bryant : Lorelle and Daniel will share their experience creating and running the first-ever Educators in VR 2020 International Summit, which was a resounding success with 160 speakers over six days on five different social VR platforms, and a model for future virtual conferences. The title of Lorelle and Daniel’s keynote is Lessons Learned from the 2020 Educators in VR Conference.
Lorelle VanFossen and Daniel Dyboski-Bryant, Educators in VR

Here is the complete conference program. If you are interested, you can view previous years’ VWBPE conference sessions on YouTube.

See you there!

The Educators in VR 2020 International Summit Opens Today!

Just a reminder that the Educators in VR 2020 International Summit opens today, and will be running events pretty much around-the-clock for its global audience until it wraps up at noon Pacific Time on Saturday, February 22nd. The conference opens at 2:00 p.m. Pacific Time today. Among the speakers on the first day are virtual reality pioneer Tom Furness, as well as Alvin Wang Graylin of HTC China.

The complete schedule is at the link above. Many of the events will take place in AltspaceVR, but events will also take place on four other social VR platforms: ENGAGE, rumii, Mozilla Hubs, and Somnium Space. The entire conference is free and open to the public. You do not need a virtual reality headset to attend! The conference events will also be livestreamed to YouTube at this URL.

I will be one of the speakers on the final morning of the Summit, giving two talks: one as a librarian (Social VR and Libraries: A Look Back and a Look Forward) and one as a blogger (Four Lessons Learned as a Social VR Blogger). Here’s a link to the event on the ENGAGE website.

I had my first technical and speech run-through in ENGAGE’s beautiful virtual recreation of the Bodleian Library at the University of Oxford yesterday:

See you there! I plan to attend as many presentations as possible, before I give my own talks on Saturday. This will be a conference you will not want to miss!