Occupy White Walls Version 4 Is Out, Adds New Social Features

Occupy White Walls (OWW for short) has issued an update to their client software. Some of the new features and improvements of version 4 are:

  • A new social profile window (Press J): Write a bio, track your activity log, see all your favourites in one place.
  • Integrated Nvidia Ansel in-game screen capture support (just press ALT+F2 in-game once activated with your NVIDIA GPU)
  • Five new reception desks
  • New Hacienda and Mexican decor items
  • Improvements to the DAISY 2.0 art recommendation engine
  • Loading optimization: galleries should load noticeably faster and use fewer resources

You can download Occupy White Walls for free from Steam. There’s an official Discord channel for Occupy White Walls where users discuss the program and share their favourite galleries. With the new features and improvements, a good virtual-world-building game gets even better! The blog Inventory Full even went so far as to call it “Hipster Minecraft”! If you’re looking for something totally different, give OWW a shot.


Thanks to NyushaZoryAna for the heads up!

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Occupy White Walls Now Allows You to Submit Artist Suggestions

Occupy White Walls (OWW for short) just keeps getting better and better. OWW allows you to create your own gallery and curate an art collection, pulling from a catalogue of thousands of artworks, from the ancient to the modern. People are doing insanely creative things with the platform (see the pictures here and here).

Occupy White Walls is working to expand the catalogue of art from which users can select items to display in their galleries. I am on their mailing list, and in a recent email they announced:

In June we added 461 public domain artworks and many artworks from contemporary artists too!

And, in response to user requests, you can now submit artist suggestions to OWW for them to consider adding to the game. They do caution:

While we love all art, sometimes it is not possible to have them in game, an example of this would be artists who died less than 70 years ago and are not in the public domain in their country of origin. Images need to me 2MB or larger in file size.

Here’s the form. You can submit as many different artists as you wish. I intend to use it to suggest some of my favourite Renaissance artists to OWW!

You can download Occupy White Walls for free from Steam.

Art Galleries in Social VR and Virtual Worlds: An Overview

Virtual worlds are natural homes for art galleries. Artists can design galleries and installations and reach whole new audiences using the various metaverse platforms. In this blogpost, I am going to provide an overview of art galleries in various social VR platforms and virtual worlds.

Second Life

Second Life has long been home to dozens of virtual galleries and exhibit spaces. You could easily spend the better part of a week just visiting galleries! In fact, there is an Art Galleries of Second Life website and even an in-world HUD you can pick up at any participating gallery, which allows you to teleport from gallery to gallery in-world! I have spent many an enjoyable hour doing exactly that.

MissDrag at the Fractal Insanity Art Gallery in Second Life

In addition to the Art Galleries of Second Life HUD, there is also the Arts section of the Second Life Destination Guide to explore, as well as sims with dozens of small art galleries, such as the Virtual Hotel Chelsea and the Windlight Art Gallery sim.

The Virtual Hotel Chelsea

OpenSim

Like Second Life, OpenSim is home to many virtual art galleries. The best way to find them is to use OpenSimWorld’s excellent directory service.

Parc Des Arts, FrancoGrid (OpenSim)

Occupy White Walls

Of course, no discussion of virtual art galleries would be complete without a mention of Occupy White Walls! This is a virtual world focusing on art gallery building and art collection curation, which already has many fans. I can recommend it highly. It’s great fun!

Sansar

Sansar is already home to many art galleries. The best way to find them is simply to search the Sansar Atlas on keywords like “art” or “gallery“.

The Urban Art Experience in Sansar

High Fidelity

One of the problems with High Fidelity is that, while there is a listing of domains sorted in order of popularity on their website and in their tablet UI, it is not possible to do a keyword search for “art” or “gallery” as you can in Sansar or Second Life. This makes it difficult to find art galleries and installations in HiFi. There are a few art installations I have blogged about, such as White Moth, a High Fidelity domain created by the well-known Second Life artists Bryn Oh and Cica Ghost

White Moth

VRChat

VRChat is also home to many art galleries and exhibits, including several curated by Godfrey Meyer III (a.k.a. GM3). Your best bet is to do a keyword search for “art” or “gallery” under the World tab in your pop-up user menu.

Blogs

Another way to find art exhibits in many different social VR/virtual worlds is to follow blogs. One good one to follow is Travel AgentM83, who covers interesting locations (including art) on a multitude of platforms.

What about you? What art discoveries have you made while exploring the metaverse? Please feel free to leave a comment, thanks!

Results of the Second RyanSchultz.com Reader Poll: What Social VR/Virtual World Do You Spend the Most Time In?

Image created by rawpixel.com – www.freepik.com

The reader poll I posted one week ago has now closed, and I can now share the results with you.

But before I do that, I want to show you my blog viewer statistics. Notice the HUGE spike in viewers for three consecutive days? Almost all of that traffic was to the original blogpost! I’ve never seen anything like it.

At first, I was excited. And then, I got suspicious. While that particular blogpost eventually got 5,456 views (making it my most-viewed blogpost of all time!), the actual number of votes in my poll did not see a corresponding spike (only 220 votes in total were cast).

I had deliberately designed my poll so that repeat voters were blocked by website cookie and IP address, so obviously, either I was getting a lot of repeat voters, or a lot of visitors were not submitting their vote. And that huge spike in traffic was from locations all over the world, but there were many viewers from a lot of countries that to date had not been frequent visitors before: Turkey, Brazil, Russia, Romania, Colombia. I suspect that my poll was hit by a swarm of bots.

It would appear that SOMEONE was trying to sway (or spoil) my poll. The surge in traffic to that particular blogpost ended almost as abruptly as it had begun. The question is: why would anyone bother?

Anyway, time to announce the results of my poll. A total of 220 votes were received:

POLL RESULTS: What Social VR/Virtual World Do You Spend the Most Time In?

  1. Sansar (43 votes)
  2. Second Life (38)
  3. OpenSim/Halcyon grids (23)
  4. Somnium Space (16)
  5. VRChat (15)
  6. High Fidelity (14)
  7. NeosVR (10)
  8. Occupy White Walls (8)
  9. Cryptovoxels (7)
  10. Sinespace (7)
  11. Engage (6)
  12. AltspaceVR (5)
  13. TheWaveVR (4)
  14. Anyland (2)
  15. Mozilla Hubs (2)
  16. Oculus Rooms (2)
  17. vTime XR (2)

The following platforms all got one vote each:

  • Active Worlds
  • Bigscreen
  • Hyperfair VR
  • JanusVR
  • 3DX Chat

And there were two unique write-in ballots*:

  • Anarchy Arcade: “It’s social not like chat, but by exploring people’s collections.”
  • Pix-Life (I have absolutely no idea what this is, and Google was no help. Does anybody know what this is?)

*Note to OpenSim/Halcyon fans: YOU DO NOT READ INSTRUCTIONS!!!! I simply added all your OpenSim write-ins to the OpenSim total above. Next time, PLEASE PAY ATTENTION. Your particular OpenSim/Halcyon grid is not a special, unique snowflake. Thank you.

Now, I am not going to read too much into these poll results. If anything, they are more a picture of my current blog readership (which tends to skew heavily towards Sansar and Second Life users). And I’m not going to kid myself: I’m sure a few platforms urged their users to vote in this poll. This is far from a scientific survey. I was a little surprised that Second Life did not get first place in my poll, though.

So, what do you think of the poll results? Please feel free to leave a comment below, thank you!