Facebook/Meta’s New Metaverse Commercials: Is There a Method to Meta’s Madness in Their Current Advertising Campaign?

I first heard about Facebook (now Meta)’s new metaverse commercials via the following tweet by Andrew Woodberry:

This Meta ad ran during tonight’s Notre Dame vs. UVA football game. I’m not even sure Meta knows what “the metaverse” is.

If you happen to have missed this commercial, as I did, and in case you’re curious, here’s the advertisement in full, via the official Meta channel on YouTube:

What is notable about this commercial is that it is not promoting a specific Meta hardware product or platform; it is promoting the idea of the metaverse (and using some surprisingly acid-trip visuals!).

As I predicted, Facebook (sorry, Meta!) is spending a small portion of its billions of dollars in earnings to do a little public relations: to try and implant the idea among the general public that Meta now a metaverse company; and to attempt to distance itself from the now-tarnished Facebook brand.

Here’s another ad in the current campaign (at least this one is for an actual product, the newly-rechristened Meta Quest 2 (formerly known as the Oculus Quest 2):

Jason Aten, a tech columnist with Inc., writes about Meta’s recent round of advertisements in general, and this last video in particular, in a recent editorial titled Facebook’s Ridiculous New Ad Reveals Its Vision of the Metaverse. It’s Everything Wrong with the Company:

If you want people to buy headsets, and Facebook definitely does, you do what companies do and you make an ad. That’s exactly what Facebook did, designed to highlight the Oculus Quest 2. 

In it, two men are playing video games in virtual reality using their Oculus Quest headsets. The two men are apparently neighbors, but have no idea. In fact, they don’t even like each other in real life, demonstrated by the closing scene where they yell at each other for making too much noise through the wall.

In the game, however, they are both teammates and friends. They even complain about their bad neighbors, again not realizing they are referring to each other. The ad is meant to be humorous, of course. It’s not, but that’s not even the biggest problem.

The real problem is that Facebook–which now calls itself Meta but is still the same company, with all the same issues–thinks this is a good representation of why you’d want to put on a VR headset and jump in the metaverse. If that’s the case, it’s a brilliant example of everything wrong with the company.

Jason goes on to write:

…the people who are friends don’t even realize they can’t actually stand in each other in real life. They live next door to each other, never interact in real life other than to ignore each other’s small talk in the elevator, or to yell at each other through the wall. 

Except, that’s everything that’s wrong with the way people connect online. And Facebook is largely the reason. Over the last decade, Facebook has worked hard to make us think that scrolling through a feed of images and posts from people we are loosely connected to is a substitute for actually engaging with real people. 

Not all connections are equal. Following someone on Twitter, or sending a friend request on Facebook doesn’t mean you have a relationship. It doesn’t even mean you know the person in real life. The problem is that we think that we know people because we scroll through an endless feed of carefully curated photos and moments they share. 

Part of the problem of eliminating the friction in making those connections online is that it makes it easier to connect with people you don’t actually know. Real relationships–the kind that add actual value to our lives–require proximity, conversations, and physical interaction. 

If the metaverse is going to be an amplified version of the kind of relationships people have been building online for years, I’m not sure we’re better off. 

In discussing the (in)effectiveness of this advertising campaign on the RyanSchultz.com Discord server, somebody made the following insightful observation:

They don’t need the ad to tell anybody anything- everyone is talking about it. The commercial did what it was supposed to do, get people’s attention and put Meta in the public consciousness.

Say the family is gathered together for the game—the less computer savvy family members go “what the heck was that”, then the techies in the family explain it to them, and have the time to get them to understand it better than a 1 minute ad could hope to do. The tactic was to get people to ask the question.

Hmmm, perhaps there is some method to Meta’s madness after all. The commercials are intended to be some sort of a conversation starter. From an experienced metaverse user perspective it’s bonkers, but then, WE (i.e. the hardcore virtual reality and virtual world crowd) are not the target audience here; the broader general public, who knows little to nothing about social VR, virtual worlds, and the metaverse, is the target.

And, again I say something I repeat often on this blog, the adage that “a rising tide lifts all boats”. Meta’s continued pouring of profits into this sort of advertising means that many more new people will be introduced to the concepts of the metaverse. In the long run, this is a good thing for all metaverse world builders and content creators, whether or not they are on board with Horizon Workrooms and Horizon Worlds, or use Meta-branded VR hardware like the Quest 2.

In other words, Meta’s recent promotional push is good for everybody—provided that we (the people and companies who are passionate about social VR and virtual worlds) seize and pursue the opportunities which will arise due to this greater metaverse awareness by the general, non-computer-geek public. Everybody wins.


P.S. I wanted to leave you with something which I found extremely clever and amusing. The government of Iceland has brilliantly parodied Mark Zuckerberg’s recent Connect keynote address in the following funny three-minute video: come to the Icelandverse!

Now THAT is the kind of advertising which Meta should aspire to! 😉

I Am Addicted to Social Media

One of the ways I try to get people to understand just how wrong feeds from places like Facebook are is to think about Wikipedia. When you go to a page, you’re seeing the same thing as other people. So it’s one of the few things online that we at least hold in common.

Now just imagine for a second that Wikipedia said, “We’re gonna give each person a different customized definition, and we’re gonna be paid by people for that.” So, Wikipedia would be spying on you. Wikipedia would calculate, “What’s the thing I can do to get this person to change a little bit on behalf of some commercial interest?” Right? And then it would change the entry.

Can you imagine that? Well, you should be able to, because that’s exactly what’s happening on Facebook. It’s exactly what’s happening in your YouTube feed.

—Jaron Lanier, from the documentary The Social Dilemma

Image by Gerd Altmann from Pixabay

This is not the blogpost I originally started writing.

The first draft of my blogpost is quoted below:

As I lie on the sofa in my darkened apartment, listening to an LGBTQ “Queeraoke” room in Clubhouse (and wondering if I have the audacity to inflict my pitchy tenor voice on the assembly), it occurs to me that my relationship with social media has evolved significantly since I started this blog, a little over four years ago.

I don’t kid myself; my divorce from Facebook (not so much a single event as a series of steps), led not to a reduction in my use of social media, but an overall increase, something about which I have strong mixed feelings about. (It would appear that I am not alone in this: I have noticed a significant uptick in recent views of a blogpost I wrote about Jaron Lanier’s 10 reasons to quit social media, according to my WordPress blog statistics.)

Spending so much of my time in social isolation since the pandemic started 20 months ago, I find myself spending varying amounts of time every day on five wildly disparate social media platforms: Twitter, YouTube, Reddit, Discord, and (the newcomer) Clubhouse. I tell myself that it helps me stay connected to other people, but I also

And then, like so many other blogposts I write, I set it aside, literally mid-sentence, to complete on another day, when the muse struck.

Well, today is another day.

And it is a day that I started watching a one-and-a-half hour documentary on Netflix, which is also available to watch for free on YouTube: The Social Dilemma. And, as it happens, Jaron Lanier also appears in this particular documentary—along with two dozen other experts, many of them executives who formerly held high-ranking positions at social media companies like Facebook, Twitter, and Pinterest.

I full well realize the irony in asking you to watch a YouTube video on social media addiction (given the platform’s at-times-scarily accurate recommendation engine, algorithmically designed to keep you viewing long past your bedtime), but I would urge you to set aside 93 minutes and 42 seconds of your time, and watch this documentary. It is eye-opening, it is disturbing, and it is a wake-up call.

One shocking thing I learned from this documentary is that even the people who designed, created, and tweaked the algorithms that glue us to our cellphones, are addicted to social media and its attendant ills (for example, a more divisive society and increasingly polarized politics).

We are participating in an experiment that is slowly but surely rewiring our brains in ways that we are only now starting to comprehend. Particularly disturbing is the impact that social media algorithms are having on children and teenagers, something once again brought to light by Facebook whistleblower Frances Haugen last week in her testimony to the U.S. Senate.

According to the video description on YouTube, The Social Dilemma was only supposed to be on YouTube until September 30th, 2021, but it’s still up as of today. I don’t know how long it will be available on YouTube, so if you don’t subscribe to Netflix, please don’t delay in watching this.

As I said up top, while I might be proud of my emancipation from Facebook, I have landed up spending more time—a lot more time—on other social media, notably Twitter, YouTube, Reddit, Clubhouse, and Discord. The pandemic (and its lockdowns and social distancing requirements) have only exacerbated the problem over the past 20 months. And I suspect that I am not alone in this.

I might be free of Facebook (which I consider the most egregious culprit), but I am still addicted to social media.

Are you?

Here’s a resource to help you learn more: The Center for Humane Technology.

Editorial: I Need to Become More Business Minded About This Blog

Image by Arek Socha from Pixabay

I really do owe an apology to the truly wonderful folks over at Sine Wave Entertainment, the company behind the virtual world/social VR platform Sinespace, and its corporate cousin, Breakroom.

You see, it was almost exactly one year ago today that I entered into an agreement with them, where I would become an “embedded reporter” for Sinespace, and write sponsored blogposts about the people, news and events on that platform.

And while I got off to a rather strong start, I have really fallen down on the job over the past four months. My last real sponsored blogpost for Sinespace (a report on the Geek Weekly event at the Localhost Connection Café) was back in July, and since then I have only done one blogpost—and I screwed that one up! (Sorry, Sinespace.)

There are a couple of reasons for that lapse (the coronavirus pandemic, and the demands of my full-time paying job with the University of Manitoba Libraries), but part of the problem is that I have not been paying sufficient attention to the company or its products, so this is an apology, and a promise to do a better job!

I just find it ironic that I am writing much more about Second Life (when they aren’t paying me) and next to nothing about Sinespace and Breakroom (when they are!). It’s time to pull up my socks, pull my head out of SL, and focus. What started out as a tiny little hobby blog devoted to Sansar has grown and evolved over the past three years, and is turning into a business.

And if I really do intend to to follow through on my dream to become a full-time blogger and vlogger covering “News and Views on Social VR, Virtual Worlds, and the Metaverse” after I retire from the University of Manitoba Libraries, then I need to become a little more business-minded about what I do here.

As I say on my Patreon page:

My plan is to earn a side-income from my blog containing “news and views on social VR, virtual worlds, and the metaverse” (which is the tagline of my blog) when I finally do decide (hopefully, at some age before 65) to take my retirement. I already have a small but devoted following, and I want to grow that audience.

And yes, another thing I need to do is completely rethink the benefits that I do offer my Patreon supporters (another group of people to whom I owe an apology). And I want to once again, express my gratitude and appreciation for my existing patrons.

Part of my business on the RyanSchultz.com blog is writing sponsored blogposts and selling advertising space, which (in addition to the financial support of my wonderful Patreon patrons) allows me to cover the cost of hosting this blog on WordPress, among other things. I also run WordAds on my blog, after I had finally given up on Google Ads in frustration (you can read through my misadventures in dealing with Google’s automated system in this series of blogposts).

Between all of these ventures, I make a small amount of money (but you aren’t going to see me on the cover of Forbes anytime soon!). And I may tinker a bit with other ways to monetize what I do here, more often. For example, did you know that you can express your support by something as simple as buying me a coffee?

You can show your support by something as simple as buying me a coffee!
(Photo by Mike Kenneally on Unsplash)

Advertise on the RyanSchultz.com Blog for As Little As US$10 Per Month on the Yearly Plan!

Photo by Pressmaster on Pexels.com

Did you know that you can promote your product or service on the RyanSchultz.com blog at very reasonable rates? My blog view and visitor statistics are booming, as you can see from my monthly WordPress statistics as of today, May 27th, 2020:

I am happy to report that I am now consistently getting between 1,000 and 2,000 views per day of my blogposts, every single day. Those are people that are interested in virtual reality, social VR, virtual worlds, and the metaverse, and could be looking at your ad! So what are you waiting for?

(By the way, the most popular part of my blog are the Second Life blogposts, although I get lots of traffic on non-SL topics now, too. If you run a Second Life business, you may want to consider advertising on the RyanSchultz.com blog. Thanks!)

My rates for square sidebar ads are as follows:

For 250×250 pixel square sidebar ads:
–  30 days/1 month: US$20.00
–  90 days/3 months: US$50.00 (which works out to only US$16.67 per month)
180 days/6 months: US$80.00 (which works out to only US$13.33 per month)
365 days/1 year: US$120.00 (which works out to only US$10 per month!)

For more information, please click here.

Payment is required up-front for all advertising. Please note that I do reserve the right to accept or reject any advertising proposals.