Today’s VRChat Pick of the Day is called The Basement, created by atari. (You can find it by searching under the Worlds tab for “basement”.) It is very similar to the recently published Sansar experience Aech’s Basement, in that they are both Eighties-era suburban basements inspired by the novel/movie Ready Player One, so it gives me an opportunity to directly compare and contrast the two experiences. (If you’re interested, here’s my blogpost on Aech’s Basement.)
For example, I can post a link to Aech’s Basement via their Sansar Atlas listing (like I have in the paragraph above), while VRChat doesn’t have a similar feature (at least, as far as I am aware). Point to Sansar.
The overall lighting in a Sansar experience, especially with the Global Illumination feature turned on, is much better than in a VRChat instance. The lighting in The Basement is overly harsh, and it makes all the objects look flat and a little unrealistic. Point for Sansar.
There happen to be mirrors in both experiences. Aech’s Basement in Sansar is a “fake” mirror, made using what I believe to be a stereographic image, but The Basement in VRChat is an actual working mirror. Point for VRChat. This is a very nice feature to have!
Also, you can actually sit down in the chairs in The Basement. You still can’t sit down in Sansar! Point for VRChat.
You can pick up and look at certain objects in both experiences, like game cartridges. Tie.
As for interactivity, both experiences feature interactive elements. In Aech’s Basement, you can trigger an audio account by Aech about many of the 1980s items you see in the basement. In The Basement, you can pick up and put the Atari cartridge into the console for a neat effect, and you can then teleport to special room where you can pick up a neat avatar, that looks like a cartoon version of Marty McFly from the Back to the Future movie series! Tie again.
So overall, the two experiences come out about the same. Aesthetically, I do find Aech’s Basement more visually appealing, though.
Note: I am using the built-in snapshot feature in SteamVR to take these in-world shots of VRChat. This apparently works for all SteamVR apps. I have no idea why they are all tilted like this! I thought I held my head up straight when I took the pictures, but I guess I didn’t (or perhaps I need to compensate for the tilt). Sorry!
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