A little while ago I first posted about NeosVR, a new platform for social VR applications. Today a new promotional video was dropped into the Vive subReddit, it looks very interesting!
The poster, one of the developers, says:
Neos is an innovative metaverse engine designed to accelerate the development of social VR applications. It is built on top of a novel scripting engine that integrates engine logic, synchronization and asynchronous job and asset processing into a seamless whole.
This gives creators, engineers, developers or scientists the ability to focus on the behavior of their creations and what makes them unique, with automatic support for a wide variety of VR devices, online collaboration/multiplayer and cloud functionality, both for the development and the project.
As an end user you can explore a rich virtual universe full of diverse creations with your friends, colleagues or classmates and use the virtual tools and devices you find for fun, art, education or content production.
It is built on a novel powerful architecture that offers engine-like flexibility while making multiplayer and cloud features the standard. We took a great effort to make a very solid foundations to build everything else on (which is why it took so long, but we believe it was worth it).
For non-exhausive list of features, see the Steam Store page!
If you can’t wait until May 4th, then support them on Patreon and you can get immediate access to the current closed beta.