An Hour with Jaron Lanier in Sinespace

I got to the Delphi Talks event early, so I could grab a good seat near the front. I opted to stay in desktop mode rather use my VR headset, and use Sinespace’s built-in snapshot tool to take pictures, like the one below:

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Check out Sinespace employee Sun Tzu’s centaur warrior avatar (above image, right). The detail on his outfit is AMAZING. Sinespace has really improved their avatar appearance in the last few updates to the client software!

Jaron showed up a little late, due to real life traffic. His avatar is the octopus with the dreadlocks in the pictures below:

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Jaron Lanier in Sinespace 25 May 2018

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Among many other topics, Jaron talked about the artwork from the medieval era as a sort of precursor to today’s virtual reality. He was also rather disturbed by Facebook’s purchase of Oculus. He still hasn’t seen the movie Ready Player One, and he talked about bringing VR to Hollywood and giving demos back in the 1980s, when it was super expensive to recreate what we now have as relatively commonplace, consumer-level VR.

Here is a link to the livestream of the event.

Jaron Lanier Speaks at the Delphi Talks in Sinespace Today

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This is just a reminder that virtual reality pioneer Jaron Lanier will be speaking at the Delphi Talks in Sinespace this afternoon, Friday, May 25th, at 2:00 p.m. Pacific Time. You do need to RSVP to attend this session, at the link provided above. This is a rescheduling of the original event, which had to be cancelled due to technical problems. They had a really good turnout on that first attempt to hold the event, so I would urge people to get there early to get a good seat!

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Jaron Lanier will be interviewed by Wagner James Au of the long-running blog New World Notes. Jaron will discuss his book, which charts three decades of VR, and tells the story of the enormity of what we are witnessing as the medium impacts our lives. The talk will also touch on Jaron’s work as an interdisciplinary scientist at Microsoft, and his thoughts on the latest generation of VR technology and social platforms.

Exploring Sinespace in VR: Finally!

Well, I’m happy to report that I was finally able to visit Sinespace in my Oculus Rift VR headset! The latest version of the client software seems to work much better for me.

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Now, all is far from perfect. I’m no longer sitting in the floor, but I still seem to looking out from within my avatar’s chest rather than his head, and shorter than the other avatars around me. Every time I tried to turn right, I turned left instead! And the screen of the pop-up user interface is a little too close to my eyes for my liking. When I pulled up the Explore screen, it twitched enough to make me feel sick.

But it’s a start. I can now officially add Sinespace to my list of virtual worlds that support VR!

Sinespace Pick of the Day: The Welcome Centre

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Sinespace is one of those virtual worlds which has a Welcome Centre, which is where all new avatars spawn when they first set up an account. It’s always staffed with one or two greeters, called Sinespace Guides, who welcome users, answer questions and help troubleshoot problems. I had thought that they were part-time paid employees, but when I asked, they told me they were volunteers: “No, we help because we like to help people.” I think that this sort of program is a wonderful idea, one that most newer virtual world platforms should strongly consider doing, particularly in this competitive marketplace.

Sinespace’s Welcome Centre is an attractively designed tropical space, with a large pavilion, lots of palm trees, pools with water lilies and goldfish, and many wonderfully animated toucans flying around, landing here and there. Off to one side is a large sign posting upcoming Sinespace events, next to three tables where you can play the Greedy Greedy dice game (famous from Second Life):

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(The translucent blue icons over the chairs indicate that you can sit down on them.)

The Sinespace Welcome Centre actually makes you want to come back, explore, and chat with the guides and other visitors. It’s a great example of a central meeting area!

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