Space Colony Island-4: Explore an 8 Kilometre-by-32 Kilometre O’Neill Cylinder in VRChat, with Curve Gravity!

The O’Neill cylinder (also called an O’Neill colony) is a space settlement concept proposed by American physicist Gerard K. O’Neill in his 1976 book The High Frontier: Human Colonies in Space… An O’Neill cylinder would consist of two counter-rotating cylinders. The cylinders would rotate in opposite directions in order to cancel out any gyroscopic effects that would otherwise make it difficult to keep them aimed toward the Sun. Each would be 5 miles (8.0 km) in diameter and 20 miles (32 km) long, connected at each end by a rod via a bearing system. Their rotation would provide artificial gravity.

“O’Neill cylinder”, Wikipedia article

There’s a new world in VRChat which is attracting a lot of attention! It’s straight out of a science fiction novel: an O’Neill cylinder that is 8 kilometres in diameter and 32 kilometres long, and it features curve gravity, where you can actually run around in a full circle to land up where you started!

(VRChat is not the first social VR platform to feature such a build; I have visited an similar O’Neill cylinder with curve gravity in NeosVR, writing about it here.)

Here’s the original announcement by its creator on Twitter, with the English translation below it, courtesy of the DeepL translator:

The world “Space Colony “Island-4” has been released! It is an enclosed space colony with a diameter of 8km x length of 32km. Please enjoy the huge scale of this cylindrical world!

Space Colony Island-4 is currently one of the most popular worlds in VRChat, so it’s on the VRChat home screen. Here’s a link to the webpage for the world (this page requires a VRChat account to sign in).

By the way, did you know that VRChat has just updated its Quick Menu user interface? Here’s a two-minute video with the highlights of the new design:


Thank you to Rainwolf for the heads-up!

UPDATED! We Met in Virtual Reality: A New, Feature-Length Documentary Filmed in VRChat During the Pandemic Lockdown

A still from Joe Hunting’s new documentary (image source)

Joe Hunting is a documentary filmmaker whose passion is to create movies in and about VRChat (I wrote about him in August of 2019 when he released his mini-documentary A Wider Screen). He is now working on a new project, a feature documentary called We Met in Virtual Reality.

Here’s an overview of the film, from his IndieGogo page:

We Met in Virtual Reality is an enchanting portrait of social Virtual Reality (VR) app VRChat, composed of intimate and hilarious moments inside global VR communities. The film presents an emotive impression on this new virtual landscape through a poetic collage of stories, exploring how VR is affecting the way we socialise, work, love and express ourselves; told authentically by the users of VRChat through a warm heartfelt lens. 

The overall narrative is made up of three distinct protagonists each presenting unique stories of discovering a romantic relationship through VRChat, and using VR to cope with poor mental health. These core narratives flow between each other in a linear fashion through Winter 2020 to Summer 2021, delivering a compelling journey amidst the more observational moments in other VR communities.

Filmed entirely inside VRChat using cinematic virtual cameras during the Covid lockdown crisis, this film captures a precious time in an underground cultural movement that will soon shape the world we live in; additionally highlighting contemporary subjects such as of coping with poor mental health, modern forms of sign language, non-binary gender expression and finding love beyond physical interaction. Everyone appearing in the film will be addressed by their virtual usernames without any real life imagery, immersing audiences into a new cinematic documentary experience.

The trailer for Joe’s documentary dropped yesterday on YouTube, and I must say, it’s looking really good!

Joe is running a crowdfunding campaign on IndieGogo to cover the costs of the post-production work on his documentary before it is released. If the trailer piqued your interest (as it did mine), then why not throw a donation Joe’s way? I’m sure he would appreciate it! I donated £15 to the project, just for the thrill of seeing my name in the thank-you credits… 😉

Joe explains the need for funding:

I have a beautiful rough cut of We Met in Virtual Reality already finished, but it is nothing without your support to get it polished and released! I am raising £10,000 to cover all the music licensing, which is necessary for the films release. Any additional funds will go towards subtitling and captioning, which is an absolute necessity as well, plus submission fees for film festivals eg. Sundance, SXSW, Hot Docs, Tribeca, Sheffield Doc Fest… and LGBTQ+, deaf and hard of hearing focused festivals. These festival screenings will help tremendously is securing the film on accessible streaming platforms for public release in the fall of 2022.

Your contribution can get you a number of special perks, including getting your name and VRChat avatar in the credits, tickets to exclusive screenings and producer credits! If I do not reach my goal, any funds received will still be put towards what is mentioned above, and I will seek further investment elsewhere.

I am quite looking forward to watching this full-length feature documentary when it is released. You can watch Joe’s earlier work, A Wider Screen, below:

UPDATE Oct. 10th, 2021: Joe Hunting sent me the following thank-you card for my donation, featuring an image from the documentary:

Create a Halloween World or Avatar for the VRChat Spookality Jam and You Could Win Some Great Prizes!

VRChat has announced a new creator jam contest for Halloween! According to the official announcement:

Celebrate the spirit of Halloween in VRChat through our latest seasonal jam where our talented creator community transports us to mysterious and often terrifying worlds, or shows us what it means to haunt the night with their creative and uncanny avatars.

Be warned! Jam opens EARLIER this year on October 1st to give people all month long to enjoy our spooky content! You can submit and update as often as you like until the October 22nd deadline.

Prizes include Valve Index VR kits, Oculus Quest 2s, and HTC Vive 3.0 trackers! For all the details and full terms and conditions, please check the Spookality page here.

You can read more details about the VRChat Spookality Jam, and enter the contest, here on the Itch.io website. All content submitted must make use of VRChat SDK3 to be qualified for entry. World submissions must use VRCSDK3 for Worlds and Avatar submissions must use VRCSDK3 for Avatars. While the use of more advanced features within the SDK (such as Udon and Avatars 3.0) is recommended, it is not required. There isn’t a requirement for your content to be cross-platform compatible, but it will play a very strong role in the judging, so please keep that in mind.

VRChat will be updating the VRChat Home on October 29th, 2021 to showcase the winning content, so you will be able to explore and enjoy it over the Halloween weekend!

Image source: VRChat Spookality Jam page

Given the huge creative community active in VRChat, I am quite looking forward to seeing the results of the jam!

EDITORIAL: 24 Hours in Second Life—A Wedding, a Light Show, and Some Choreography! (What the Newer Social VR Platforms Can Learn from SL)

As I have often said before, Second Life is the perfect example of a mature, fully-evolved metaverse, which the newer social VR platforms would be wise to study and learn lessons from. Just because it doesn’t support virtual reality does not mean that you can’t learn something from its 18-year history.

One of the ways in which I keep my finger on the pulse of Second Life is to head to YouTube, do a search for “second life”, then sort the results in reverse chronological order by the time they were uploaded (i.e. most recent videos first). Usually, I scroll back 24 to 48 hours to see what the latest SL videos are, and I always find something to delight and surprise me.

So I did this yesterday evening, and today I wanted to share with you three videos which perfectly illustrate all the wild and wonderful ways in which people are using Second Life. Platforms need to attract content creators, and in this SL has succeeded beyond anyone’s wildest expectations! See also this blogpost.

First, the newer social VR platforms need to ask themselves: Can you host a wedding? (In VRChat at least, the answer is “yes”.) Second Life weddings are big business, and you might be surprised to learn that there are dozens of wedding venues, many stores selling wedding dresses and bridesmaid outfits—and even businesses which specialize in making professionally-edited wedding videos!

Another question the newer social VR platforms need to ask themselves: Do you support particle effects? You can see the particle effects in Second Life at work in the fireworks in the previous wedding video, and here is another example of the creativity which can be unleased with the proper particle and light systems!

Finally, I ask the social VR platforms: Can you dance? Second Life boasts what may well be the single biggest selection of avatar animations on any platform (a quick search of the SL Marketplace pulls up tens of thousands of dances), which lets you unleash your inner musical director and create stage shows like the following:

So don’t be so quick to dismiss Second Life as antiquated and outdated! There’s life in the old girl yet! 😉 The creators of the newer social VR platforms might just want to spend a bit of time investigating, and get some ideas for new features or as-yet-unexplored new market niches in the metaverse!

Who knows? You just might yet entice a future wedding videographer, lightshow mastermind, or musical choreographer to your new platform!