“What You Do Is Magic”: Carlos Austin Steps Out from Behind the Camera to Talk About His Work as a Filmmaker Capturing Live Events in Social VR

Like many other people, I have known Carlos Austin for as long as I have active in social virtual reality.

We first met in January 2018, as avatars in the social VR platform Sansar, at the virtual recreation of Intel’s booth at the real-life Consumer Electronics Show in Las Vegas. He was a cameraman for my short-lived but memorable stint as a host on the Metaverse Newscast, where I interviewed creators in both Sansar and High Fidelity (and honestly, we need to find some way to archive this slice of metaverse history!). Even though we have yet to meet in the real world, we have spent numerous hours together in various virtual worlds over the past decade, and we have become good friends. Carlos is often the source—or the instigator!— for many of the blogposts on the RyanSchultz.com blog.


As part of a monthly series of presentations hosted by Thomas Zorbach of IMMERSIVE-X, called X-Nights, Carlos was invited to come out from behind the camera and talk about his work as a filmmaker, capturing live events on a multitude of social VR platforms, both past and present.

Unfortunately, I was unable to attend this event (held yesterday, Sept. 10th, 2026 in VRChat) in person, but Carlos sent me the livestream recording, from which I took the following screenshots to share with you all. (Please click on any image in this gallery to see it in a larger size. You can find the video at the bottom of this blogpost, or here on YouTube.)


Here’s a partial transcript from just a part of this livestream, where Jason Moore of the MetaMovie project (which I have written about before on this blog), talks about Carlos and his pioneering work:

So, Carlos and I met in 2017, I think, in High Fidelity. As you probably have all met Carlos, he somehow found his way onto our set. We were rehearsing [pre-Alien Rescue, MetaMovie’s first production] and he just started taking pictures. And then at the end of the rehearsal, he sent me over this amazing album of all the pictures from the rehearsal, and it was all professional. So we immediately hit it off. We we both study and love live multicam television. Carlos has been a friend and a and a helper and a colleague for for so long.

When we got around to the stage of finally finishing up Alien Rescue and starting to launch it to the public, I had always had a fantasy about doing live multicam in VR. And it’s something that Carlos and I would talk about. [Metaverse platform] Resonite is this very special engine where you can really build just about anything you can imagine. So, I shopped around and I found some developers who were willing to try to build a bespoke VR multicam system. And it it was not easy.

Actually, it took us almost a year to kind of get this thing tuned up. Carlos was there the whole way, telling us exactly what he would need or what he would want and how he would want to use this thing. It was developed by the lead programmer for Secrets of Gar, the project we’re working on now. And we we ended up with this technology that was kind of an infinite multicam switcher. You could add as many cameras as you wanted. You could pin cameras to performers, getting a frontal medium shot or even an over-the-shoulder shot. You could assign the cameras to camera operators who could fly around invisibly in the world. And Carlos could attach it to his avatar and um kind of direct by just pointing at all of the screens on the fly.

There is a lot of technology going on in here. And you know, Carlos and I probably spent hundreds and hundreds of hours just thinking through, you know, the kind of work that we do like the Ferryman . It’s kind of live. It’s it’s acting. It’s moving. It’s action-packed. There’s a lot of stuff going on. Trying to get that all covered and and livestreamed out in a cinematic way to Twitch, which is what our workflow was.

Conceptually, it took many, many months just to figure out what the right approach was. And then technically, I think we told each other, Carlos, you know, the first twenty times we did it, we kept saying, “Okay, this was awful. This didn’t work. This is fine, but we’re learning every single time.” And it wasn’t until about thirty shows in until I think we finally both thought like, “Oh, shoot. This is really starting to come together.”

I tell Carlos all the time that what he does, on a technical level, nobody else on this planet is doing. He understands both visual storytelling, live broadcasting, and the immersive world in a way that I don’t know anybody else who does.

Deirdre Lyons and the Ferryman Collective won a 2026 Emmy Award for the live VR theatrical production Uncanny Alley: A New Day in the Outstanding Emerging Media Program category (you can purchase tickets for the show here). She was effusive in her praise of Carlos, stating:

Can I just say that this lovely, lovely, fabulous gentleman I’ve known since I’ve gotten into VRChat and um started doing all of this stuff and has helped us out so many times that I can’t even begin to thank you, who even jumped on and helped us do a recording to help us get the [Emmy] nomination and all of that. So, this guy is has my heart and always hosts a great event at South by Southwest when we’re there and makes the backyard feel like an XR Social Club in real life. So, just thank you, Carlos. You are a gentleman and a scholar.

Or, to put it simply, as Thomas Zorbach, the organizer of the event, said: “What you do is magic.”

Here’s the YouTube video of Carlos’ presentation, from which I gained a much deeper understanding and appreciation of how he works, and I hope you do as well (and yes, he recorded his own speech using the multicam technique he talks about!):

What does it take to film a live event inside a virtual world?

VR filmmaker Carlos Austin has spent years developing techniques for capturing talks, concerts, conferences, and multi-day events such as IMMERSIVE X across social VR platforms. Working with multiple virtual cameras and camera operators, he directs and switches between shots in real time – creating a finished broadcast in TV quality that turns immersive events into compelling experiences for audiences watching on a 2D screen, while the event itself is still happening.

In this X-NIGHT, Carlos takes us behind the virtual lens and into the emerging craft of live VR filmmaking. He’ll share how multi-camera productions work inside social VR, how virtual cinematography differs from filming in the physical world, and what he has learned from documenting events across platforms including VRChat, ENGAGE, Resonite, Rec Room, Horizon Worlds, Sansar, and Wave.

Oh, and don’t forget that the 2026 IMMERSIVE X Festival is also coming up, from November 10th to 12th, 2026. You can check out the calendar here. I wrote about last year’s festival/conference here, here, and here.


P.S. The audience also sang Happy Birthday to Carlos, as Sept. 10th was also his birthday. Happy belated birthday, Carlos!

Happy birthday, Carlos! (Photo by Angèle Kamp on Unsplash)

Metaverse Newscast Season 2 Episode 1: Ryan Interviews Jason Moore and Chris McBride of the MetaMovie Project in NeosVR, Talking About Their Latest Production, Alien Rescue

I am happy to announce that the long-awaited season 2 of the Metaverse Newscast has begun! For our first episode of the second season, I interviewed Jason Moore and Chris McBride of the MetaMovie project! We talked about their latest immersive theatre production, called Alien Rescue, which I had previously reviewed here (October 2021).

You can see all eight episodes of season one of the Metaverse Newscast here on YouTube. I first interviewed Chris McBride in episode 5 (March 2019), and Jason Moore in episode 7 (May 2019) of the first season, so this new episode feels like reconnecting with old friends to see what they’ve been up to!

I’d like to thank Carlos Austin, my co-producer and director for this season, along with Victor Posa, who did additional camerawork. Oh, and I do apologize for my avatar in this episode! I used one of the mouth-enabled robots from the avatar setup room in Neos, to use with my Vive Facial Tracker, but I didn’t realize until after we stopped filming that my avatar’s tongue was sticking out a lot of the time! (Oh well, live and learn! I’ll probably switch to a different avatar the next time we record in NeosVR.)

For more information about the MetaMovie project, and to buy tickets for Alien Rescue, please visit the MetaMovie website. You can also join the MetaMovie Discord server, or follow the project on social media: Facebook, Twitter, and YouTube.

Stay tuned for episode 2 of season 2, an interview with the new CEO of Sansar, Chance Richie!

The 2021 Raindance Immersive Awards Ceremony: A List of All the Winners

I’m a sucker for awards shows (the Oscars are like the gay Super Bowl to me!). So I was in my element as I watched the two-part 2021 Raindance Immersive Awards, which were hosted in the social VR platform VRChat, with audiences also watching the livestream in-world in both AltspaceVR and NeosVR, as well as remotely on YouTube (the videos are below).

The Raindance Film Festival is the largest and most important independent film festival in the U.K., showcasing features, shorts, web series and music videos by filmmakers from the U.K. and around the world to an audience of film executives and buyers, journalists, film fans and filmmakers.

Powered by HTC VIVE’s Viveport and VRChat, this year’s Raindance Immersive (October 27th to November 21, 2021) comprised immersive VR games and experiences competing for jury awards, as well as the Spirit of Raindance Awards, which are selected by the festival team. Raindance is the only film festival in the world to recognize and award VR on such a scale, so this was a major event!

The Raindance Immersive Awards ceremony for 2021 was in two parts. The first part was held yesterday. The cameraman for the event was my friend (and the co-producer of the upcoming second season of the Metaverse Newscast), the talented social VR videographer Carlos Austin.

If you have never visited VRChat, I think that this 1-hour-and-40-minute video is your prefect introduction! You really get a sense of the wonderful variety and diversity of avatars which are available in VRChat, as well as a good look at the Embassy virtual world where the ceremony takes place.

Carlos deftly steers his camera around the avatars milling about and chatting with each other at the very beginning, before the event starts, and it feels as if you were in a cocktail party, overhearing bits and snippets of conversations! I loved it. (If you want to skip right to the awards ceremony proper, it starts at the 27:56 minute mark, and it runs until the 1-hour-and-13 minute mark, followed by an afterparty.)

The awards handed out in Part 1, in order, were (all links go to the description page on the Raindance Immersive website, with a promo video and more information):

The second half of the awards ceremony was today; it was again filmed by Carlos Austin (the awards ceremony proper starts at the 46:50 mark in the video if you want to skip straight to that part):

The awards handed out in Part 2 of the ceremony, in order, were:

Review: Alien Rescue Opens an Exciting New Chapter in Immersive Storytelling in the Metaverse

UPDATE Oct. 25th, 2021: The RyanSchultz.com blog is giving away ten free tickets to go see Alien Rescue! The deadline to enter the contest is 10:00 a.m. CST, Tuesday, October 26th, 2021.

Read all the details (and enter the contest) here.


The MetaMovie is exciting beyond words. It may actually be now doing what history will see as the beginning of a brand new interactive movie entertainment industry.

—Karel Hulec of NeosVR (where Alien Rescue takes place)

This afternoon, I had the privilege of participating in the impressive new MetaMovie production Alien Rescue, created and directed by Jason Moore and starring Marinda Botha, Nicole Rigo, Kenneth Rougeau, Craig Woodward—and you!

Yes, you don’t just watch Alien Rescue; you’re a key part of the show! There are two roles: Hero and Eyebot. The Hero is the one audience member right in the centre of the story, where they role-play with the cast. Heroes can say or do anything they want, and they can even affect the storyline (the woman, who was the Hero of the performance I attended, landed up giving a hilarious nickname to one of the characters, which became a running joke throughout the rest of the performance!).

The rest of the audience are small, mute Eyebots, who only communicate with the actors via red, green, or yellow lights, but who play an integral part in moving the story forward (often by scouting ahead and warning the Hero and the other actors to hidden dangers). Even better, you can maneuver your Eyebot to catch the performance as it unfolds from any possible point of view! You can choose to follow a particular character if you wish, or you can just wander around as you please, and follow your fancy.

The actors in Alien Rescue are all professionals with years of VR acting experience, physically located across the globe, from New York to South Africa, from Kansas to Connecticut. This troupe has been working closely together for nearly three years. All the actors used the HTC Vive Pro Eye headset, which features eye tracking, along with the newly released Vive Facial Tracker, which tracks the movements of the mouth and the lower face. These added expressions—subtle shifts of the eyes, a blink or a wink, a slight grin or a strong grimace—help bring their avatars to life. Here’s a demonstration of just how realistic avatar movements can be with these features enabled.

At times, the action splits into two separate conversations or scenes. One example was when we all entered a laboratory through a series of dark, winding corridors, while the two actors ahead of me (leading the group) were having one conversation, and the two actors behind me (acting as a rear guard) were having a second one! As an Eyebot hovering between these two groups, I heard snippets of both conversations, which felt like a very natural and intuitive way to learn more about the characters, much as if you were drifting from conversation to conversation at a cocktail party (only this one was with random, weird alien creatures popping up!).

Speaking of alien creatures, all the imaginatively designed avatars in Alien Rescue were created by the very talented Chris McBride (NeosVR username: Ultranique), whom I interviewed in season one of the Metaverse Newscast (back when he was still practicing his artistry in avatar creation on the former social VR platform of High Fidelity, before he moved to NeosVR to work on the MetaMovie project):

And here’s another Metaverse Newscast interview I did with director Jason Moore (again, two years ago, in High Fidelity, when Alien Rescue was still in its earliest planning stages):

(Fun fact: I was the original Hero, and was the very first person to experience the MetaMovie Project, many years ago in High Fidelity, on their first project, called A Very Old Mystery in New New York.)

The set for Alien Rescue is just absolutely insane in its overall dimensions (the following quote comes from the press kit I received). The production design was by Zach Harris (NeosVR username: Nexulan), who managed the entire design team.

With seven large and detailed maps (game lingo for levels, or areas of a world), Alien Rescue immerses audiences into a dark and spooky sci-fi environment with barely-lit passageways, creepy labs, and eerie soundscapes. The crown jewel is the incredible Blackhawk Spaceship, at 160 meters long (nearly two football fields) and 55 meters high, with four levels and over twenty rooms. And, our maps are all connected using a custom programmed ‘instant teleport’ system that reduces load time from one map to the next to zero seconds. Audiences traverse the world of Alien Rescue seamlessly and instantaneously, without the typical “loading screen” found in most VR games and experiences.

The Blackhawk starship (designed by Michael Biszko a.k.a Aegis Wolf)

Jason Moore tells me:

Lead Programmer was Raul Anthony “RueShejn” Ybarra. He did all of the programming using LogiX. He invented the ‘instant travel’ system that gave us those seamless transitions from map to map, he’s a freaking genius.

This afternoon’s performance was the last of a series of private, invitation-based shows before the official premiere next week. According to a press release:

This form of live storytelling in the metaverse is truly new, therefore the prestigious Raindance Film Festival has selected the work to have its world premiere there in late October 2021.

Here’s the full description of Alien Rescue from the Raindance film festival website.

You can buy tickets for shows starting Friday, October 29th, 2021, and running until Sunday, November 21st, 2021 (Fridays, Saturdays, and Sundays at 2:00 p.m. EST for the next four weeks in a row). Tickets can be purchased through the MetaMovie website, via EventBrite.

I am telling you right now: you do NOT want to miss this event! It’s the most incredible and imaginative thing I have experienced in virtual reality all year (and trust me, I’ve seen a lot in these past twelve months of pandemic lockdown). The MetaMovie project is a genre-defying mix, combining elements of cinematic storytelling, video games, role playing, improv, and immersive theatre into something completely new, different, and exciting. GO SEE THIS! I loved it!!

Now, a few important points. You can experience Alien Rescue in flatscreen, desktop mode, but obviously for greater immersion, virtual reality is the way to go! Experiencing Alien Rescue in VR requires a PCVR setup. All major VR headsets will work: HTC Vive, Valve Index, HP, Oculus Rift, and Oculus Quest (tethered or Air Link). The minimum graphics card requirements are a Nvidia GTX 1060 or AMD RX 570 with a minimum of 8GB of RAM. A wired connection is strongly recommended!

You should know that you will need a higher-end CPU and GPU on your personal computer to experience the show comfortably in VR; I have an Intel Core i5-6600 chip and an NVIDIA GeForce GTX1080 graphics card on my PC, with 16GB of RAM, and I crashed—twice!— while loading the map for Alien Rescue (however, once the world was fully loaded, I encountered few problems). Every so often, one of the actors’ voices would get all robot-y, but any such audio problems were temporary.

The show is approximately an hour and a half long, from beginning to end, and if you stick around, you might even win an award for your participation in a ceremony held in the credits lounge. (I won two awards!)

If you have not already done so, you will have to create a (free) account on the NeosVR social VR platform, then download and install the client software. Please read the entire technical requirements section of the ticket-buying page on the MetaMovie website.

To learn more about the MetaMovie project, please visit their website, join their Discord server, or follow them on social media: FacebookTwitter, and YouTube.