OpenSim Virtual World Provider Kitely Plans to Run a Grid Based on High Fidelity’s Open-Source Code, Even as HiFi Pivots Away from the Consumer Market

Maria Korolov of the Hypergrid Business website reports, in an article on High Fidelity’s pivot away from consumers towards the business market, that OpenSim provider Kitely is planning to launch a new grid based on High Fidelity’s open-source software:

Those communities that have already begun planning a migration to High Fidelity may be out of luck. Kitely, for example, has long had a strategy of being a multi-platform company, with High Fidelity part of their long-term road map. How will Rosedale’s news affect their plans?

It won’t, said Ilan Tochner, Kitely’s co-founder and CEO… “Our service doesn’t use High Fidelity’s grid services, we use our own proprietary systems for that,” he told Hypergrid Business. “So, as long as High Fidelity Inc remains committed to continue open sourcing their platform codebase we see no reason to switch to using something else.”

That will change if they decide to stop open development, he added. “Then we’ll evaluate whether High Fidelity remains a viable option moving forward,” he said. “We’re building our proprietary services with that contingency in mind.”

In response to a comment questioning this strategy, Ilan replied:

The High Fidelity open-source project has a lot of potential. We don’t judge it based on the default UI High Fidelity offers or how well High Fidelity Inc. managed a VR-focused consumer service while the demand for such a service was close to non-existent. [The] UI can be improved, we’re pursuing a different target demographic, and our company manages customer relations differently than High Fidelity Inc. does.

We still believe in the High Fidelity open-source project because it handles many of the hard engineering challenges that must be overcome to provide a good distributed multi-user VR experience. OpenSim is a lot more mature and includes many crucial components that are required for providing consumer virtual worlds. Most of those components are still missing from High Fidelity, but High Fidelity already has many VR-related capabilities that OpenSim currently lacks.

That said, most of the proprietary components we’re developing for our High Fidelity-based offering aren’t High Fidelity specific and could be used with our OpenSim-based Organizations offering as well. In other words, most of our R&D is invested in developing differentiating features for our own services and not on building platform-specific functionality for any of the virtual world options we provide.

You might not be aware that Kitely has already contributed a fair bit of code to the open-source High Fidelity project, which anybody can contribute to. There is a possiblity that Kitely may choose to branch off from the existing open-source code at some point in the future, especially if HiFi decides to go in a direction that doesn’t meet their needs.

Kitely is not the only company looking at providing services based on High Fidelity’s code. In March 2019, former High Fidelity staff member Caitlyn Meeks founded Tivoli Cloud VR, a company focused on providing supplemental services for virtual worlds based on the High Fidelity software, in response to High Fidelity’s recent announcements (here and here).

Thank you to Theanine for the news tip!

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