Yes, I am still on my little one-man crusade to make the acronym YARTVRA a thing!
For those of you who are new to my blog, YARTVRA is short for Yet Another Remote Teamwork Virtual Reality App, that is, any social VR platform primarily intended for business use, to bring together people who may be working remotely into a shared virtual office space.
Nathaniël de Jong (a.k.a. Nathie) is a well-known Dutch YouTub influencer with over 558,000 subscribers, who often posts review videos of the latest and greatest VR hardware and software on his channel. A couple of days ago he decided to take a look at, yes, YARTVRA. Obviously, this market segment has received a lot of attention lately because of the global public health emergency caused by the coronavirus pandemic, which is probably why Nathie decided to make and release this video.
Nathie actually manages to squeeze no less than 19 different platforms into this 20-minute video, which unfortunately means that he only talks about each platform in a very brief and general sort of way for about minute, before he promptly moves on to the next one.
After a while, the relentless succession of all the look-alike business-oriented YARTVRAs, in particular, tends to overwhelm rather than inform. (ENGAGE still manages to stand out from the crowd in this video, though. And Oxford Medical Simulation definitely gives me some rather creepy uncanny valley vibes.)
Nathie appears to have taken as his starting point the recent Road to VR article, 34 VR Apps for Remote Work, Education, Training, Design Review, and More, and, much like the article, he breaks the various platforms down into four groups as follows (with links to their websites, courtesy of the credits in his YouTube video, and also links to where I have written about the products previously on this blog):
Team Collaboration and Presentation Platforms
– MeetinVR https://meetinvr.net/ (which I blogged about here)
– Glue https://glue.work/ (which I blogged about here)
– Connec2 https://connec2.nl/en/ (which is new to me)
– MeetingRoom https://meetingroom.io/ (which I blogged about here)
– Dream https://dreamos.com/ (which I blogged about here)
– VSpatial https://www.vspatial.com/ (which I blogged about here)
Social VR Platforms (those which Nathie thinks could, at least theoretically, be repurposed for business use)
– AltspaceVR https://altvr.com/ (blogged here)
– Bigscreen https://www.bigscreenvr.com/ (blogged here)
– Mozilla Hubs https://hubs.mozilla.com/ (blogged here)
– Facebook Horizon (currently in closed alpha testing, and a non-business-oriented product, so I’m rather mystified as to why Nathie chose to include it in his overview; blogged about here)
– VTime XR https://vtime.net/ (blogged about here)
Education and Training Platforms
– ENGAGE https://engagevr.io/ (which I blogged about here)
– Oxford Medical Simulation https://oxfordmedicalsimulation.com/ (which I blogged about here)
– Rumii https://www.dogheadsimulations.com/rumii (which I blogged about here)
– Acadicus https://acadicus.com/ (which I blogged about here)
– Wonda VR https://www.wondavr.com/ (which I blogged about here)
Design, Creation, and Prototyping Platforms
– Sketchbox https://www.sketchbox3d.com/creation (which I have not yet covered)
– The Wild https://thewild.com/ (blogged here)
– Softspace https://www.softspace.io/ (which is also new to me)
So between Nathie’s video and the Road to VR article, I now have a whole bunch of new YARTVRA to explore! Expect more blogposts soon, to add more products to my ever-growing list of social VR platforms and virtual worlds.