Well, the goodies keep coming for the Oculus Quest wireless VR headset! Several weeks after the launch of Oculus Link (which allows you to use your Oculus Quest as a wired VR headset with a gaming PC to run Oculus Rift apps), today Facebook announced that the Oculus Quest will now support hand tracking!
VR YouTuber Nathie had a chance to try out hand tracking at the recent OC6 conference, and he has all the details on this new feature in a new video:
The hand tracking is meant to replace the use of the Oculus Touch controllers. Apparently, you will be able to switch between using your Touch controllers and your hands using your headset. Also, it will likely be some time until your favourite app or game supports hand tracking.
But it is now clear that Oculus Quest (as opposed to the Oculus Rift) is where all the action is happening lately! It’s truly amazing to me how many surprises the Oculus engineers have been able to squeeze out of the Oculus Quest headset this year.
Nathaniël de Jong (a.k.a. Nathie) is a Dutch YouTuber with half a million subscribers, who often posts review videos of the latest and greatest VR hardware and software on his channel.
Yesterday, he posted the following review of the Oculus Link software which allows Oculus Quest users to play Oculus Rift apps using a cable connected to a gaming-level computer with a good graphics card:
The review is esssentially a rave. The only complaint that Nathie has about the Oculus Quest/Oculus Link setup is that the headset is front-heavy (something which I can also attest to). However, there has been no shortage of headset modding advice posted to places like the Oculus Quest subReddit (for example, attaching a battery pack to the back of the headstrap, which not only redistributes the weight, but also lets you play for several hours longer!).
The Oculus Link software will be available in November 2019, and it will be free. You will need to purchase a USB 3.0 cable; you can buy your own, or you can wait until Oculus sells their own fibre cable for a “best in class” experience, for about US$80/CA$106.
I expect I will be among the first people to test Sansar via the Oculus Quest and Oculus Link, when it becomes available later this year. If it does work, it will truly be a game changer, allowing a potentially much larger audience for apps such as Sansar. And I’m quite sure that Linden Lab will be testing this out too, once Oculus Link is available.
But DON’T buy an Oculus Quest right now, expecting that it will automatically work with Sansar. It’s still too soon to tell; wait for me and others to test it out and report back before you buy. Better to be safe than sorry! Linden Lab is not recommending users purchase the Oculus Quest if they are planning on using it just for Sansar.
Please note that currently, the only VR headsets that Linden Lab officially supports for Sansar are the Oculus Rift and the HTC Vive headsets. Some users have reported that they have been able to get Windows Mixed Reality headsets to work with Sansar, but it’s not officially supported (you can get help via the official Sansar Discord). While Linden Lab has reported some work on getting Sansar to work with the Valve Index controllers, it is also not yet officially supported.
You are an admirer of Virtual Reality? Same here! I want to show everyone the magic of VR by preaching it on YouTube. On my channel you can find Playstation VR, Oculus Rift, Touch and HTC Vive reviews and gameplay. So if you are interested and wanna see kick-ass VR stuff I would definitely take a look at my channel.
Nathie actually posted his first video about Sansar a month ago (this video has gotten 35,000 views so far):
Another YouTube livestreamer who is visiting Sansar is wanderlvst, who has posted a couple of videos: