UPDATED: Seven Things That High Fidelity Does Better Than Sansar

It’s only natural to want to compare two of the newer, VR-capable social virtual worlds: High Fidelity (founded in 2013 by Philip Rosedale), and Sansar by Linden Lab (the company founded in 1999, also by Philip Rosedale, before he left to start HiFi; the current CEO is Ebbe Altberg). With similar roots, the two virtual worlds have a lot in common, but there are still some significant differences between them. Earlier this year, I recently posted an infographic comparing the two platforms (which I probably need to update).

Now, my preferred virtual world happens to be Sansar, but there are some areas where High Fidelity still has an edge over Sansar, at least right now:

Making friends: You can “shake hands” with another avatar and they are automatically added to your friends list in HiFi. Very natural and very cool.

Paying an avatar: You can pay or “tip” an avatar directly from the tablet UI in High Fidelity, something you can’t do in Sansar.

Spectator Cam: This is a very useful and fun tool. The Spectator Camera is a camera you can use, along with recording software such as Open Broadcaster Software (OBS), to record or livestream what you and your friends do in High Fidelity. They even had a film festival in HiFi consisting entirely of videos recorded using this device! I went to the premiere, it was great fun!

Blockchain: High Fidelity stores currency, object information, and identity on the blockchain. It’s a new, relatively untested technology which some feel is problematic, but Philip Rosedale has embraced it boldly. Sansar has decided to go in a different direction with a commerce system very similar to its flagship product, Second Life.

In-World Building Tools: High Fidelity does offer you the option of building items in-world, in a way very similar to the “prim building” in Second Life. It’s still a crude tool, but it works. There’s no such ability in Sansar, nor is one planned as far as I know. Most content creators in HiFi and Sansar do decide to use external tools such as Blender or Maya (or even Windows Paint 3D!) to create content, then import it.

Have I missed any other advantages to High Fidelity over Sansar? Please let me know in the comments, thanks!

UPDATE 7:32 p.m. Alezia Kurdis on the HiFi user forums reminded me of one thing that High Fidelity has that Sansar doesn’t—your avatar can fly! Thanks, Alezia!

UPDATE May 15th: Expert HiFi avatar creator Menithal comments on another feature that High Fidelity has that Sansar currently lacks—custom-rigged avatars! (Sansar has decided to go in another direction with avatar customization with its integration with Marvelous Designer, but you cannot design, create, rig and script customized avatars like you can in High Fidelity and VRChat):

You also have a lot more control over custom avatars;

  • On the fly Scripting and scripts that can run only on your client
  • CUSTOM avatars, not just customizable ones with attachments
  • In-world freedom to do things

Let me give some examples:

You can manipulate object behavior on the fly, instead of relying on things to occur: Like in this silly video where i just experimented with Attaching a camera to the end of a stick, then making it physical. I also bound my track pad to change my emotion state on the fly while in the HMD.

Avatars can also be, honestly a lot more expressive, in HiFi compared to Sansar, due to the ability to have completely custom shapes instead of attachments, which also are completely doable (my coat is an attachment I can change on the fly)

There also is quite alot of flexibility of creation of addons: like the clap script, allowing you to clap while in HMD. Scripting it self extends the possibilities to be quite large:

Or even cast a spell using gestures and vocal control, if you have the scripting know-how. This also demonstrates me switching out my attachments via a script.

Or if you have an avatar with many bones, you can create an avatar specific customizer

This ofcourse has gone even further and allowed the use of flow bones in High Fidelity, where bones are simulated as well by others touching them.

Then there is

  • Running
  • Flying

And everything can be done while in HMD, without having to jump on and off it. A lot of the features are way deeper than the surface.

Thanks, Menithal! Although I must note that you can indeed run in Sansar…but flying would be nice to have *sigh*

The Voices of Sansar Talent Competition Has Been Postponed

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The three judges and the Arena Live Music Stage

Unfortunately, due to severe technical difficulties with audio streams in Sansar, the Voices of Sansar talent competition has had to be rescheduled for a later date.

This was NOT Sansar’s finest hour. I had to re-log into Sansar SIX. TIMES. in order to fix the sound problems, and it was so bad that I even had to reboot my entire computer, TWICE. A couple of times when I tried to sign in again after logging out, it wouldn’t even reload the software, and the times when it did reload, it wouldn’t even recognize my password!

Maya did her level best to fix the problems (including a particularly obnoxious troll), but after the first three singers, they decided to call a halt to the proceedings. Alfy is to be congratulated for even trying to hold this event, given all the serious technical hurdles he encountered.

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It’s such a shame. We had a good turnout (35 at one point according to the Sansar Atlas). It’s clear that there are some major, serious bugs with streaming audio that need to be fixed before we can try to do something like this again. Truly frustrating indeed.

Well, this has been quite the day. I’ve enjoyed both the best (hosting guests at my own experience) and the worst (this technical nightmare) that Sansar has to offer.

 

REMINDER: The Voices of Sansar Talent Competition Starts Today!

An update to my earlier blogpost about the Voices of Sansar talent competition, to be held at Alfy’s Arena Live Music Stage in Sansar. He had to push back the start date, and the first round of judging of the musical artists will take place today, Saturday, May 12th.

Here’s a link to the event in the Sansar Events listings. See you there, right after Atlas Hopping!

Voices of Sansar Image 8 Apr 2018

Second Life Steals, Deals and Freebies: Expanding the Scope of the RyanSchultz.com Blog to Include Coverage of SL Freebies!

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You know, the directions this blog has taken since I started it on July 31st, 2017 as the Sansar Newsblog have actually surprised me. I never expected this blog to take off like it has, take a hold of me like it has. Something about social VR in general (and Sansar in particular) has lit a fire under me! I don’t expect to keep up this blistering pace of regular blogposting forever, but I have discovered I genuinely enjoy blogging.

I’ve already talked about my decision early this year to broaden the focus of this blog to cover all of social VR rather than a narrower focus on just Sansar. I’ve gotten a lot of positive feedback from people who appreciate that broader coverage, who tell me that they can keep track of the ever-expanding universe of social VR platforms through my blog. I’ve really appreciated that feedback, too—thank you all!

One thing that I have noticed recently is the amount of traffic I get from my posts about Second Life (possibly because I cross-post to various Second Life Facebook groups and Google+ communities). As I said before, I never expected to cover Second Life at all; there are so many other bloggers who are just killing it with their SL coverage, so why compete?

But I have a secret talent. I just love putting together a good-looking Second Life avatar for nothing, or next to nothing. Take this avatar, for example, which cost me a grand total of L$1 to assemble:

Freebies from SL 2 10 May 2018Freebies from SL 10 May 2018

Mesh Head and Mesh Eyes: Lara mesh head from Genesis Lab (group gift; limited time free group join)

Hair: dark brown MiH Phayd hair (free from the hair wall at the Free Dove)

Mesh Body: eBody Classic body (L$1 from various freebie stores, including Ajuda SL Brasil and UniHispana Crea Community Gateway)

Gown: white and gold Lady Juliet gown by Blue Moon Enterprises (freebie from an art installation at the Ethnographia Island sim)

Choker: gold Metal Choker by SECRETS (free from the jewelry section at the Free Dove)

Shoes (not seen): Freebie flats in white from Garbaggio (free from the SL Marketplace for Slink feet; the eBody Classic has Slink-compatible feet)


So, where am I going with all this? Well, I have decided that, in addition to covering social VR, virtual worlds, and the metaverse in general (and Sansar in particular), I am also going to expand my coverage of what I call Second Life Steals, Deals and Freebies. In fact, starting today, I am creating a new separate blogpost category on RyanSchultz.com called just that!

Over the 11 years that I have been in SL, I have become quite good at finding freebies, dollarbies, and other outstanding deals. And blogging about them is my way of sharing what I have learned with all of you who, like me, still love Second Life and dressing up our avatars as inexpensively (but as stylishly) as possible!