Sansar Pick of the Day: TurnupVR

I have been seriously remiss in not doing more of my Sansar Pick of the Day profile series, which is something I hope to address in 2019. This particular blogpost is long overdue. Nebulae is one of my favourite creators in Sansar, and a very talented programmer whose enthusiasm for the platform is infectious. I’ve been a big fan of her work ever since she created the fun-to-play Accuracy Training Module experience, which was a simple but wonderful demonstration of Sansar’s scripting abilites at that time.

TurnupVR is a fun and funky curvilinear space with lots of purple neon lighting; essentially it’s a shopping mall and a showcase for Nebulae’s work:

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Scattered throughout are two different kinds of kiosks. The first kind of kiosk is an in-world vendor, which allows you to page through a particular store’s wares, eight panels at a time. Here’s the kiosk that Nebulae very kindly set up for my own brand, RSVF (Ryan Schultz Virtual Fashion), which allows the user to browse through a selection of men’s and women’s clothing I had created using Marvelous Designer:

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Nebulae even included such thoughtful details as a small icon in the upper right corner of each item listing to indicate whether it is for male or female avatars. But the best part is, you can buy the item directly from the kiosk! No need to load up the Sansar Store website! This is a perfect example of Linden Lab stepping back and giving its insanely talented pool of content creators free reign to solve a problem: in this case, the lack of in-world shopping.

The second kind of kiosk gives event organizers the ability to set up a series of stops on a self-guided tour along a particular theme:

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For example, the front kiosk in this row gives the user a list of Christmas light experiences in the local chat window, when it is clicked on:

TurnupVR 3 2 Jan 2018

Each of the blue links in local chat takes you to a different experience. Each tour also has a dedicated webpage on the TurnupVR website. Nebulae programmed it so that this page is automatically generated when someone sets up one of the themed kiosks in their own experience.

For example, they recently had a Black Friday Shopping tour, and I placed one of the tour kiosks in my Ryan’s Garden experience:

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When a visitor clicks on the kiosk, they can directly buy the item I had placed on sale!

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Here’s a Sansar Atlas link to TurnupVR. There’s also a Discord server for TurnupVR, which you can join.

Sansar Pick of the Day: Mr. Darcy’s After Dark

Mr. Darcy’s After Dark is a monochrome, Hallowe’en version of Solas NaGealai’s popular Jane Austen-era experience Picnic at Mr. Darcy’s:

Darcy's After Dark 1 24 Oct 2018

Darcy's After Dark 2 24 Oct 2018

(By the way, if you’re interested in Jane Austen roleplay in virtual worlds, you should definitely check out Ever, Jane.)

Sansar Pick of the Day: Value in the Virtual at ArkDes

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A real-world art exhibition in Stockholm, Sweden has a virtual counterpart in Sansar. The Architect’s Newspaper reports:

…Value in the Virtual, an exhibit by London-based Space Popular, blossoms with a polychrome array of signs, patterns, and symbols. The show has just opened at Sweden’s national center for architecture and design, ArkDes, under its new director Kieran Long. A new feature of the museum is a smaller gallery space—Boxen, a steel box designed by local practice Dehlin Brattgård—inside one of the two main exhibition halls. It is intended for fast-paced architecture shows curated by former ArchDaily editor James Taylor-Foster, and Value in the Virtual is the first display of work by a contemporary design practice in the new setup.

Entering the exhibition space, you are invited to take your shoes off (to experience the printed carpets on the floors), and once inside, to put on a pair of virtual reality goggles. They are a window into Voxen, a parallel version of the same gallery space produced for Sansar, a social virtual reality platform. During the press preview, an online visitor had already found his way there for a peek. The avatar, dressed in a black bodysuit and a Daft Punk motorcycle helmet, showed up out of nowhere, mumbled a distorted “nice to meet you,” and soon disappeared.

In this realm, you get 3-D views of some of Space Popular’s scenarios: one is a version of Stockholm where public art is updated by the minute; in another the allegorical wall mosaics of the Nobel Prize venue are adjusted to tout recent scientific achievements; and in another a selective nightclub bouncer might actually let you in after all, if you upgrade to a nicer-looking “skin.”

The Sansar experience still seems to be under construction; there is a large empty area in the back. But there is already much to see and appreciate here.

The experience description in the Sansar Atlas reads as follows:

Welcome to the virtual experience of Space Popular’s exhibition at ArkDes in Stockholm.

The exhibition “Value in the Virtual” explores the challenges and possibilities for architecture, design and city planning as buildings and cities will soon get virtual layers when VR and AR devices are increasingly used in pubic.

Visitors can see the physical exhibition at in the gallery BOXEN at ArkDes in Stockholm between the 19h of September – 18th of November. Through the physical exhibition visitors can also visit the virtual exhibition through a headset available in the centre of the space creating the possibility for cross reality interaction.

ArkDes is Sweden’s national centre for architecture and design. It is a museum, a study centre and an arena for debate and discussion about the future of architecture, design and citizenship.

Space Popular is based in London and led by Architects Lara Lesmes and Fredrik Hellberg.

Here’s a link to the Value in the Virtual at ArkDes experience.

Sansar Pick of the Day: Galen’s Fountain

One thing that Sansar still lacks is a particle system like Second Life’s. But we’re getting closer! Today’s Pick of the Day is Galen’s clever demonstration of an object rezzer he scripted, a sort of fountain with cubes instead of water:

In his experience description he writes:

Demonstration of a recycling rezzer acting as a physical particle system. Once it gets warmed up, you’ll see it “rezzing” 200 particles per second, way beyond the technical limit of 16 per second.

Note that initial tests show the scene is touchy. It and/or your client may crash when trying to get here or leaving the scene.

Here’s the link to visit Galen’s Fountain. You can learn more about Galen’s scripts at his Metaverse Machines website. You can also visit his new Reflex4 Workshop, where he has further demonstrations of his Sansar C# scripting.