My Top Ten Blogposts of All Time

And the winner is…
(Photo by Giorgio Trovato on Unsplash)

While I am quite certain that I do not have anywhere near the same amount of traffic as popular, long-established fellow bloggers such as Wagner James Au of New World Notes or Strawberry Singh, my WordPress stats are telling me that I am now consistently getting between 1,100 and 1,300 views per day, which is a significant increase in just the past week. Thank you for your support!

Apparently, a lot of people who are trying to find ways to cope with social isolation policies, lockdowns, and quarantines during the coronavirus pandemic are busy setting up new accounts on Second Life, or dusting off old ones to pay a return visit! Almost all of that new traffic to my blog is Second Life-related, especially my continuing coverage of Second Life Steals, Deals, and Freebies. And there have certainly been a lot of high-quality freebies that have been given out by various stores during the pandemic, to encourage people to stay home and play Second Life instead of going out! (If you’re looking for one handy summary of my best advice for finding freebies in Second Life, here it is.)


I am endlessly amused that my all-time most popular blogpost of all time is one that is the top Google search result when you search on “vrchat adult” (which, apparently, quite a lot of people do):

  1. UPDATED! The Dirty Little Secret of VRChat: Hidden Adult Content (with 26,728 views as of today; that link is quite safe for work)

The remainder of my Top Ten are:

2. UPDATED! Second Life Steals, Deals and Freebies: Free and Inexpensive Mesh Heads and Bodies for Female Second Life Avatars (17.096 views)

3. Meet the Man Who Has Lost 200 Pounds Playing Beat Saber in VR (this is one of my posts that actually got picked up by Google News; 10,598 views)

4. UPDATED: NOW AVAILABLE! More Details on the Upcoming Ability to Change Your User Name in Second Life (9,843 views)

5. UPDATED! Linden Lab Announces a Mix of Good News and Bad News for Second Life Users (6,456 views)

6. UPDATED! Oasis: A Brief Introduction to a New, Adults-Only Social VR Platform (link is safe for work; 5,969 views)

7. UPDATED! RyanSchultz.com Reader Poll: What Social VR/Virtual World Do You Spend the Most Time In? (5,568 views)

8. UPDATED! Second Life Steals, Deals and Freebies: Free and Inexpensive Mesh Heads and Bodies for Male Second Life Avatars (5.052 views)

9. Second Life Steals, Deals and Freebies: The Four Best Freebie Stores in SL (4,751 views)

10. Comprehensive List of Social VR Platforms and Virtual Worlds (4,750 views)

Five of my Top Ten are blogposts about Second Life, which is far and away the most popular part of my blog. For someone who once swore up, down, and sideways that I would never become a Second Life blogger…guess what, Mom? I’m now a Second Life blogger.

I even joined the Second Life Blogger Network, and every so often, Strawberry Linden (formerly SL superblogger Strawberry Singh) kindly spotlights one of my blogposts on the official Second Life Community News feed, thus bringing me even more traffic. (Thank you, Strawberry!)

And (once again), two of my Top Ten posts are about adult content in social VR platforms and virtual worlds: VRChat (#1) and Oasis (#6, which was a sharply critical review of the struggling platform, which I do expect to fold at some point). It would appear that sex sells…or at least, it attracts readers who are searching Google for adult virtual worlds, which is a niche that, as I wrote in another popular blogpost (this link is also safe for work):

I want to make it clear that I am not going to get into the habit of covering adult/sex-based virtual worlds. There are literally dozens of them out there, and frankly, I find them boring as hell.

However, the coronavirus pandemic has proven to be a game-changer, an unprecedented global health crisis that has had completely unanticipated impacts on all kinds of businesses (for good or ill), disrupted all kinds of practices and behaviours, and upended all kinds of conventional wisdom. So, perhaps, adult social VR platforms and virtual worlds will see an increase in usage if people can’t swipe right on Tinder? Who knows what will happen. It will be fascinating to watch.

But no, I still don’t plan to cover adult/sex-based platforms in the same way I write about other niche and more general-purpose social VR platforms and virtual worlds. Despite my very rare past forays into that market on this blog, I will be leaving that field to somebody else to cover. Not my circus, not my monkeys.

I’m pretty certain that the adult virtual world Oasis is really struggling financially, and it will probably fold. The link to watch the trailer on their website homepage, which is located just under the blue “Play Free” button on this screenshot I took, no longer works, something that should have been fixed months ago, if things were going well. If nobody from the company has even bothered to fix something that potential customers see on the front of their official product home page, to promote Oasis, things must be very, very bad indeed.

Pandemic Diary, April 20th, 2020: Who’s Zoomin’ Who?

I wake up this morning, day 34 of my self-imposed isolation in my apartment during the coronavirus pandemic, feeling more than a little tired. I have been sleeping very badly these past two weeks, and struggling with insomnia and the resulting fatigue.

Today is a research day (we librarians get ten of them per academic year, to pursue “research, scholarly works, and creative activities” as our collective agreement states, because as members of the faculty union we have an opportunity and an obligation to pursue research). I plan to use the time to prepare for my Virtual Germany presentation on social VR, and edit the first draft of a journal article I hope to publish on the lessons learned from my earlier, suspended research project, a poorly-scoped, wildly overambitious plan to build a three-dimensional version of the Mathematical Atlas website, using Sansar as a platform.

Since Sansar’s near-death experience, which would have put that research project into jeopardy, I realize that I have to focus a critical eye on the financial stability, profitability, and long-term survival prospects of any future social VR platform I choose for any future research project. This is something that libraries have to do every day when choosing software such as integrated library systems (the software that handles things such as the acquisition, cataloguing, and circulation of books, etc.).

In Sunday afternoon, FROG*, my arts and entertainment group, which in the pre-pandemic days used to meet once a month in each other’s homes to plan outings to participate in Winnipeg’s vibrant arts, cultural, and entertainment scene, set up a Zoom meeting, just to have everybody get in touch with each other and see how everybody is doing:

We used the free version of Zoom, which automatically disconnects a group of three or more people after 40 minutes. We were having such a good conversation that our host generated and emailed out a second invitation, to meet for another 40 minutes! We also made sure to model our cloth masks to each other…

These women (I am the token gay male in the group) have been friends for over twenty years, and this Zoom meeting was salve to my wounded soul. I am an extrovert, someone who tends to get energy from other people, and opportunities for that have been sorely lacking over the past month. This was the first time I had ever used Zoom outside of virtual work meetings at my university, and we agreed that we would do this biweekly for the duration of the pandemic.

Sunday evening, I participated in a second Zoom meeting hosted by the Out There Winnipeg LGBT2SQ+** Sports and Recreation Group. One of the members had purchased sets of interactive online games from Jackbox Games, which uses Zoom on desktop, and requires a mobile device such as an iPhone as a game controller. We played a couple of lively rounds of Patently Stupid, which can best be described as a cross between Pictionary and Shark Tank:

We followed Patently Stupid with a round of Trivia Murder Party, which was very cleverly designed and programmed by Jackbox, with many “deadly” challenges for those who failed to answer the trivia questions correctly. This was my first time joining the Out There group in Zoom for their Games Night, and it was great fun, and it cheered me up immensely.

So, Aretha Franklin’s Who’s Zoomin’ Who? feels like a very appropriate theme song for yesterday.


*Yes, FROG is an acronym. No, I am not going to tell you what it stands for. The name’s origin is shrouded in the mists of time, and the members of my group prefer to keep it that way 😉

**LGBT2SQ+, of course, is an inclusive, umbrella acronym which stands for Lesbian, Gay, Bisexual, Transgender, Two-Spirited (i.e. indigenous and gay), and Queer or Questioning. The plus sign at the end is for anybody that doesn’t feel they fall into any of the previous categories 🙂

I Will Be Giving a Presentation on Social VR at the Virtual Germany Meetup in ENGAGE on April 28th, 2020

Mark your calendars! I have been invited to give a presentation to a Germany-wide VR Meetup in ENGAGE on Tuesday, April 28th, 20:00 CET (11:00 a.m. PST). The event is called Virtual Germany, and it is described as:

In cooperation with the VR communities from Berlin, Bremen, Cologne, Erfurt, Frankfurt, Hamburg, Hannover, Leipzig and Munich, we are planning the first virtual VR and AR Meetup in Germany.

Look forward to exciting lectures on the topic of social VR and various guests from all over Germany and around the world.

One of the many people involved with Virtual Germany is the illustrious XaosPrincess, who is well-known for her work in High Fidelity, and whom I have written about before here, here, and here. She tells me:

“Virtual Germany” is organized as democratic collaboration of many German real-life Meetup groups (most of Germany’s states are represented). Our host in ENGAGE is Rolf Kruse, while the whole organization is a combined effort.

The topic of my 20-minute presentation is “Overview of the Most Important Social VR Platforms”. The talk will be in English. (I do speak German, but I do not consider myself fluent in the language.)

This will be a semi-public, RSVP event in ENGAGE, which will be advertised in each separate German VR Meetup group. Xaos tells me:

The attendees will be asked to register with the ENGAGE event to be admitted (and to give us an overview on the numbers we can expect – probably/hopefully 100+ visitors minimum). We’re still preparing the final ENGAGE event link and will post it as soon as possible 🙂

We’re going to have four rooms:
– One main room with live talks and presentations (Moon)
– Two backup rooms for additional visitors with live YouTube-Streams of the talks in the main room (Mars & Earth)
– One chill and networking room without any streams (a high rise apartment)

The talks will also be streamed live on YouTube.

If you do not have the ENGAGE software yet, you can download and install it for free here. ENGAGE works on desktop or laptop computers running Windows 10 and a wide variety of VR headsets (here’s a list of supported devices). When there is an event listing on the ENGAGE events calendar, I will update this blogpost with a link to that.

See you on April 28th! I am quite looking forward to this.

Pandemic Diary: April 19th, 2020 (Please Do Not Worry About Me)

This morning, I am reading a story from the Minneapolis/St. Paul Star Tribune newspaper, about an Ironman triathlete in his thirties (clearly healthy by any standard, and fitter than most people) who very nearly died from COVID-19.

Coronavirus survivor Ben O’Donnell (source)

If this is not a warning that the young and healthy are not immune to COVID-19, I don’t know what is. And, as someone who is not-so-young and definitely-not-so-healthy, it is worrisome. I cannot get this virus. I will not get this virus, even if I have to self-isolate in my apartment until there is a vaccine (which is estimated to take 12 to 18 months, if things move at hyperspeed).

Many of you who are reading this blog have reached out to me to express your concern. I want to assure everybody that I am coping as best I can under the circumstances. Yes, it means that some days I will not lie and say that everything is fine, because frankly, some days are rough.

But I will continue to do the best I can to take care of myself, and reach out for help when appropriate. I check in with my psychiatrist who prescribes my anti-depressant and anti-anxiety medications biweekly, and I have now entered into a second counselling relationship with a friend of a trusted friend, who has experience with peer counselling in a healthcare setting and has worked as a volunteer at a crisis hotline.

If things get bad (and by “bad”, I mean that my chronic clinical depression makes a serious and long-lasting resurgence), then I will do what needs to be done, go back on sick leave from work, and focus on getting better again. I know the drill; I’ve had it happen to me before and I will get through this. The last time I went on sick leave for depression, I was away for two-and-a-half years, but I fought my way back (with the help of virtual reality, which I firmly believe got my neurons firing properly again) and I have every intention of fighting just as hard if the blackness and bleakness descends upon me again.

Back then, I wrote:

I’ve been under a doctor’s treatment for depression since my mid-twenties, and I probably would have benefitted from seeking treatment even sooner than that. At times, my episodes of depression have been so severe that I have had to go on extended sick leaves from work. I’ve even been hospitalized twice when I was at my very worst. I have had to work very hard to crawl back from the edge of the black pit of despair, more than once in my life.

I first got my Oculus Rift headset back in January 2017, when I was on sick leave for depression from my job, and my life was feeling pretty bleak. Shortly afterwards, I also got the Oculus Touch hand controllers to be able to handle objects in VR.

I have no scientific proof, but I do believe that using that VR headset regularly—creating art using TiltBrush and Oculus Medium, using apps like Guided Meditation VR and Nature Treks VR, and interacting with other avatars and exploring new experiences in High Fidelity and the then-closed Sansar beta—was indeed a beneficial factor in my most recent recovery from depression. The best way I can describe it was that VR got my neurons firing again!

Some would no doubt argue that too much use of a VR headset is isolating, which I can understand if you are only playing solo games, or spending innumerable hours immersed in VR. However, in many games, and especially in most social VR spaces, you are often interacting with other people, which would counteract the isolation aspect somewhat. I also strongly recommend taking the time to build up your tolerance to VR, starting from sessions as short as 10-15 minutes, and building up slowly from that. I am a little concerned when I hear about people who boast logging 5, 6, 7, 8, or even more hours at one stretch in VR. Everything in moderation is the key here.

And when you’re too depressed to set foot outside your front door, it can sometimes be easier to slip on a VR headset to visit people and places! No need to get dressed up, or to put on your “happy face” to face the world. There have often been times in the past when I have felt extremely anxious, and I was able to load up the Nature Treks VR app in my Oculus Rift and relax on a calm, sandy beach lined with swaying palm trees, listening to the pounding surf, or just put myself within a mountain-ringed meadow of wildflowers, watching birds and butterflies. Much cheaper than an actual flight to a vacation spot! And you can revisit any time you like, with very little fuss.

I do find it ironic that the empty space I cleared in my bedroom to use my wireless Oculus Quest VR headset is now piled with canned goods and other pandemic preps! However, I still have my trusty original Oculus Rift VR headset, which I still use almost daily. In fact, I even brought home the Oculus Rift and Touch from my work computer (purchased for my suspended research project), sitting in its original box in the middle of my messy living room, and I can honestly say that I have an emergency back-up unit in case any part of my current Oculus Rift/Touch setup fails on me! (The cable attaching the Rift to my high-end gaming computer seems to be the thing that gives out first, according to various user reports.)

When I went to pick up my upholstered office chair last week to soothe my raggedy ass (link is quite safe for work), I also took home my work PC’s ergonomic keyboard and wireless mouse, in case either of those on my personal computer goes kaput on me while in self-isolation, Yes, I have worn through a couple of keyboards and mice in my day. At the moment, I have literally rubbed off the letters on some of the keys on my Microsoft ergonomic keyboard! Good thing I am (almost) a touch typist.

One final note. And I am going to put this is boldface type to make it extra clear:

I use this blog to vent.

In other words, this is an outlet for me. If I am having a bad day, you will most certainly hear about it. This does not mean that I am in any imminent danger of self-harm. It just means that I am complaining about things that are going wrong and how I am feeling, just the same as I would complain to my best friend or my Mom or my shrink about having a bad day.

Some people (in those oh-so-far-away pre-pandemic days) would go to the gym or to the bar and complain to their workout friends or their drinking buddies. I complain to my internet community: to my Discord server, to other Discord servers I belong to (and believe me, I keep bumping up against that 100-Discord-community limit all the time!), to the Second Life community forums (everybody knows Vanity Fair is Ryan Schultz, honey!), to my social networks like Twitter and Reddit…you name it. I have outlets, and I know how to use them. I’m sure you do too, if you think about it.

If what I share here on this blog concerns and worries you, and if you choose to reach out to me to check that I’m doing okay, God bless you for your thoughtfulness and kindness. But please, be assured that I know what I have to do to take care of myself. It’s been learned through 56 years of trial and error, sometimes the hard way, but I have learned.

So please don’t worry overmuch about me if I do vent here. It’s just steam and a whistle from a kettle, and the water has been boiling at quite a pace this past month.

Photo by John-Mark Smith on Unsplash

Stay safe and stay healthy!