Mozilla Hubs Releases the Spoke Architecture Kit: Build Your Own Environments for Mozilla Hubs!

Yesterday Mozilla Hubs released a new architecture kit called Spoke, which can be used to build worlds for use by their social VR platform:

We’re excited to release the Spoke by Mozilla Architecture Kit! This tool allows anyone to create 3D models and buildings from within their browser to be used as environments for our social VR platform, Hubs.

You can get more information about Spoke here.

This new feature just adds to the appeal of the open source Mozilla Hubs platform, which supports every single VR headset and browser:

Because we are using web standards (WebVR and eventually WebXR) to deliver this content, we are able to support every single Mixed Reality headset. Every. Single. One. You can enjoy this experience with advanced hardware such as an Oculus Rift or an HTC Vive, or you can use alternatives such as a Daydream or cardboard viewer. You can even use your desktop or mobile phone if you don’t have access to any VR hardware. Everyone can come together and communicate with each other in this online social space. The experience will progressively scale to make use of the hardware that is available to you.

UXR.ZONE: A Brief Introduction

I first heard about UXR.ZONE yesterday from Tony (a.k.a SkarredGhost) of the popular VR blog The Ghost Howls. UXR.ZONE is a project created by Enea Le Fons, whom you might remember as the guy who spent 30 days in VR last year.

The site strongly resembles Mozilla Hubs and has the same functionality: you can pick an experience to load, and invite friends to join you. You can use it on the desktop or in a VR headset. You don’t even need to set up an account first to use it!

The creators emphasize the freedom and privacy of the platform on their website:

YOUR OPEN XR ONLINE SPACE to DO and SAY WHATEVER YOU WANT

CREATE your Space / EXPLORE it with your TEAM or FRIENDS
TALK, Share VIDEOS, PICS, 3D MODELS, PAINT in 3D and MORE?

UXR IS NOT STORING YOUR DATA

NOT PUTTING ADVERTISEMENTS IN YOUR SUBCONSCIOUS / BRAIN

NOT PERFORMING DEEP LEARNING ON YOUR STUFF

NOT SELLING YOU ANYTHING ( unless you want a whitelabel solution! )

If you are interested in learning more, here is their website. I am adding UXR.ZONE to my comprehensive list of social VR and virtual worlds.

Traveling Between Social VR Platforms: Does VR Market Success Depend Upon a Seamless, Interconnected Metaverse?

Did you know that you can help support my blog (as well as the newly-launched Metaverse Newscast show), and get great rewards in return? Here’s how.


One of the people I follow on Twitter is Ben Lang, who is the co-founder and executive editor of the popular virtual reality news website Road to VR. Yesterday, he posted:

I’m starting to think that VR won’t have its consumer mainstream moment (smartphone levels of adoption) until a comprehensive metaverse emerges that interconnects and makes *all* VR content social to some extent. Stuff like this awesome immersive music video is really freaking cool, but would be 100 times richer if discoverable through something a simple as a ‘VR hyperlink’, as well as easily being able to bring a friend along to experience it. Telling a friend ‘hey there’s this cool new thing, come check it out with me’, and then asking them to download an app and then coordinating a time to get online together to invite each other and then *finally* seeing the thing for 10 mins isn’t tenable for smaller experiences.

The immersive music video he refers to is a new free VR experience on Steam called Sheaf – Together EP, and it’s truly a wonderful, relaxing experience, which I can recommend highly:

Ben is making the point that it shouldn’t be so difficult to share VR experiences such as this with friends. And a seamless, interconnected metaverse would probably give a huge boost to the consumer VR market.

Another Twitter user called Matrixscene responded to Ben, with a link to a two-part report on how a metaverse working group did a field test for traversing disparate virtual worlds to see how they interconnect with each other.

Part 1 of the report gives several examples of links or portals between social VR experiences, for example:

  • Portal links in JanusVR
  • Links in Cryptovoxels to other WebVR sites

Part 2 of the report details a “field trip” the author and several other people undertook to see how well they could navigate between various virtual worlds. The places visited included:

The author, Jin (Madjin) writes:

We were communicating over Discord’s voice chat the entire time. Anarchy Arcade served as the most premium base reality we ventured to on this trip for several main reasons:
– Shortcuts were easy to launch
– Universally compatible
– Optimized heavily in the background

So, as you can see, the first tentative steps in cross-linking virtual worlds have already been taken. However, the work of creating a much more comprehensive and seamless metaverse to benefit VR consumers still faces many significant hurdles—including a patent filed by IBM in 2008 that appears to cover teleporting avatars between disparate virtual worlds.

How soon do you think it will be until we get a truly seamless VR metaverse? Or do you think it will never happen? As always, you are invited to join the ongoing conversations on this and many other topics on the RyanSchultz.com Discord server, the first cross-worlds discussion group!

Mozilla Hubs and Sketchfab Announce a Design Challenge: Create Your Own Clubhouse!

Mozilla Hubs 30 Oct 2018.png

Sketchfab and Mozilla Hubs are teaming up for a contest: design your own clubhouse! (Apparently, this is a trend in virtual world contests…)

Welcome to our new community contest! Once again we’ve joined up with the Mozilla crew to build virtual worlds. This time we’re exploring their new Hubs platform and populating it with new spaces and props.

The theme is ‘Clubhouse’ – this can be anything from a treehouse to a speakeasy, a space station to a super-secret gathering space at the bottom of the ocean. You’ll be challenged to design both the space as well as props for it so that other people can use them on Mozilla Hubs.

About Mozilla Hubs

Hubs is Mozilla’s new social 3D platform. It lets you meet friends, ‘voice talk’ to them, and decorate the space with any kind of content, including YouTube videos, images and, of course, Sketchfab models – just by visiting a link.

Give it a try now! Visit this room on Hubs, open a second window with downloadable Sketchfab models and just copy and paste the page URL for in any downloadable Sketchfab model to add it to your space.

The prizes are pretty sweet, too:

1st Place

  • $1,000 Amazon Gift Card
  • Oculus Go – If Amazon supports shipping in country ($200 gift card if not)
  • 1 year of Sketchfab PRO

2nd Place

  • $750 Amazon Gift Card
  • Oculus Go – If Amazon supports shipping in country ($200 gift card if not)
  • 6 months of Sketchfab PRO

3rd Place

  • $350 Amazon Gift Card
  • Oculus Go – If Amazon supports shipping in country ($200 gift card if not)
  • 3 months of Sketchfab PRO

10 Honorable Mentions

  • $50 Amazon Gift Card
  • 1 month of Sketchfab PRO

The contest deadline is Tuesday, November 27th, 2018. The complete list of contest details and rules can be found here.