Sinespace is a new virtual world created by a company called Sine Wave Entertainment, whose CEO is Adam Frisby. Adam is a well-known figure in virtual worlds. Before joining Sine Wave Entertainment, he founded the Azure Islands, a community with a peak of 400 regions in Second Life, and DeepThink, He was also one of the founding developers of OpenSimulator, the popular open source platform used by countless virtual worlds. (I also believe that Sine Wave is the same company which sells avatar animations in Second Life, although I need to confirm this with Adam.)
Sinespace is based on Unity, which is a cross-platform game engine used to develop both three-dimensional and two-dimensional video games and simulations. This is a different approach from Sansar, which is building its own engine from scratch.
Here’s a few things you might not know about Sinespace:
- Sinespace already has cloth physics! Yes, you can wear a skirt which moves as your avatar does. Here’s a short video demonstrating this feature:
- Sinespace has an experimental VR viewer! Adam let me try it out. Unfortunately, I can’t get it to work properly yet with my Oculus Rift headset. But virtual reality support for Sinespace is coming soon.
- Like Sansar, Sinespace regions can be quite large. Adam gifted me a dune buggy and I drove endlessly through their Grand Canyon sim! (They also have great vehicle physics.)
- Sinespace is home to a speaker series called The Delphi Talks, which consist of live interviews and discussions about art, games and stories. Here’s a YouTube playlist of recent Delphi Talks.