Edorble is a virtual world platform for education, based on Unity, and currently in beta. From their website:
Edorble is a cross-platform application for Mac, PC, HTC Vive, and Oculus Rift that lets you gather in 3D environments with your peers or colleagues. These environments let you use in-world web browsers, break into small groups, use gestures, and explore. You can either use our pre-made environments, or you or your students can use the Edorble Creator Tools for Unity 3D to design your own 3D environments (see next question).
Beyond Edorble, We also create custom 3D/VR applications for clients in the education/training space, and we offer in-person and online courses and professional development at Edorble Academy.
While Edorble is in beta, it’s entirely free so long as you are using it on a small scale (20 or fewer simultaneous users in your world). When we leave beta, we’ll have an affordable, monthly subscription model that gives you access to larger-scale usage, premium features for the creator tools, and more. If you want us to design a custom build of Edorble with specific designs, features, or integrations, we also do that as a service.
Here’s a year-old, one-minute video that gives an overview of what Edorble looks like (unfortunately, there’s no sound):
I couldn’t find any recent videos about Edorble, which leads me to wonder if the project has stalled. I also note that the Edorble blog hasn’t been updated since September 2017. It looks like it’s a project that never made it out of beta.
Belfort says bitcoin’s price surges are thanks only to a belief by buyers that there will continue to be ‘greater fools’ who they can sell the asset to at a higher price.
“There’s no fundamental value [with Bitcoin], it’s all based on the next guy and the next guy,” he says. “Get out if you don’t want to lose all of your money because … there’s a very good chance it’s going to crack. And when it really cracks, you’re not going to be able to sell on the way down, there will be no liquidity.”
I got interested in the project back in January when I had no idea virtual land ownership was even a thing. I was just searching different blockchain projects and stumbled open Decentraland. A crypto blockchain project inspired by novels such as Ready Player One and Snow Crash.
After a bit of researching I was hooked and decided to jump right in buying my first couple of properties for around $500 USD each.
Now, 6 months later, I’ve bought and sold 100’s of properties and made close to $100,000 USD doing it!
And now Matty wants to share his knowledge with the world! For the low, low price of only 1 Ethereum coin (US$485/CDN$686), this guy will teach you everything he knows about flipping virtual land for profit in Decentraland:
With over 500 companies signed up in Early Access after launching last year, rumii is a social VR app with a difference. Instead of meeting up with friends to share videos, hang out and play games, the app is designed as a professional tool for work meetings and education spaces. Aiming to replace video conferencing, users adopt virtual avatars and then communicate over voice chat while sharing materials over a range of features like desktop sharing, 3D model loading and web browsing.
Glitched is a VR talk show in VR. The show was created by Eugene Capon in early 2016 as a product for AltspaceVR. Radio DJ Topher Welsh was brought on as a co-host during the first season. When Altspace shut down in August of 2017 the show became available for other opportunities. High Fidelity VR ordered a 6 episode run funding a second season and making Glitched the first VR talk show to be ordered like a TV show. The show has featured a variety of guests including VR industry professionals, VR game designers and well known Internet personalities.
In Conundrums, Slate’s live talk show in virtual reality, host Lindsey Webertakes celebrity guests on a surreal trip down memory lane. Using Facebook Spaces, the company’s new VR platform, Weber travels the world with guests from inside our studio, including trips to their home countries, their favorite beaches, and sometimes, even into space.
They seem to have stopped production after only 9 episodes, the last one dated December 2017. Even though I hate Facebook Spaces as a platform, even I have to admit that Facebook Spaces works pretty well for this talk show format.