Acadicus is a social VR platform for educational purposes, created by a Wisconsin-based company called Arch Virtual. The platform is similar in scope and aim to other educational social VR products such as ENGAGE.
Acadicus offers a massive library of environments and assets for educators to create and share customized VR training content and recordings. They explain the purpose of the platform as follows:
As new research continues to demonstrate the effectiveness of VR training and more people have an opportunity to experience it, there’s steadily increasing demand for quality VR training and education content.
However, the complexity, expense and time required to develop quality VR training has become a massive bottleneck to adoption. One-size-fits all applications are inflexible, expensive to keep updated, and only cover a fraction of topics. Every region, institution, and individual does things a little differently, and these differences are important to them.
We created Acadicus to revolutionize the process of accessing and creating VR training experiences at a fraction of the cost, enabling broadband knowledge transfer from the mind of an expert into the immersive experience of a learner in VR.
You can download a copy of the Acadicus client software for Oculus Rift VR headsets from their website for free, and use it to explore their featured content, offering everything from pediatric surgery roleplay to Blackhawk helicopter training!
Acadicus offers a Pro Space service, which they describe as follows:
Acadicus Pro Spaces include everything needed to create, customize, and host simulations and multi-user demonstrations. Gain access to our large and growing library of assets and environments you can use to create and save your scene. Acadicus is currently compatible with Oculus Rift and Oculus Rift S.
Acadicus Pro Spaces are a US$10,000 per year subscription, with multi-space discounts available.
There’s a detailed user guide available to download from their website. You can also follow Acadicus vis social media on Facebook, Twitter, YouTube, and LinkedIn. And I’ve added it to my list of social VR/virtual worlds.