Alloverse: A Brief Introduction

Alloverse (which has not yet been released) is a Swedish social VR company with an extremely ambitious goal:

The goal for the Alloverse is to lay the foundations for the “3D internet”: introducing a set of federated, distributed and open protocols to supercede HTTP, building a set of open source tools and applications that are compatible with those protocols, and fostering application development on top of these.

Alloverse is distributed by design. No single company can own the Alloverse, just like no single company can own the Web. Alloverse lets you create your own places, and use software from all over the internet within them. It is not a single platform where a single entity sets the rules.

Among the intended uses of the open source platform are:

Virtual classrooms. The social XR aspect of the Alloverse allows students and teachers to come together in a space. The application platform aspect of the Alloverse allows a wide variety of educational software to run concurrently and collaboratively in this space. 

Collaborative construction. By building your CAD, fashion or art creation application on top of Alloverse APIs, the app is automatically collaborative. Multiple people can work on pieces together, and you could even run multiple creation apps in orchestration to see your full creation in one go. One app could be used to create a garment, while another to create the spaces in which it will be shown off; and they’d both run at the same time.

Pair programming. Since apps can run on any computer anywhere, you could collect programmers, IDEs, and runtime monitoring from many different servers and all over the world all into the same space: perfect for a remote organization.

Business meetings. Bringing people and instrumentation together into dedicated spaces, saving airfare and increasing understanding.

Alloverse is obviously marketing itself to the furry community 😉

If the Alloverse project sparks your curiosity, and you want to help get it running, the Alloverse team would love to hear from you!

The Alloverse is an open source work in progress. If you’re an interaction designer, programmer or visual artist interested in the frontiers of HCI, we’d love to collaborate with you! Send us an email at: info@alloverse.com

They also have an Updates blog you can follow, which gives a bit more of the background of the project.

SculptrVR: A Brief Introduction

SculptrVR is a multiscale, collaborative voxel sculpting tool, available for the Oculus Rift, Quest, and Go VR headsets, and PlayStation VR. The platform is also available on Steam.

Here’s a one-minute promotional video from YouTube:

There’s not a lot of info on their official website, so if you want to learn more about SculptrVR, you can follow them on Facebook or Twitter, or join their Discord server.

Yet another addition to my comprehensive list of social VR/virtual worlds!

MasterpieceVR: A Brief Introduction

MasterpieceVR is a professional 3D modeling tool for virtual reality, with the added bonus that you can work collaboratively in multiplayer mode:

The product appears to be a very powerful creative tool, as you can see from these samples of work created within MasterpieceVR:

You can see the complete gallery here. You can also see more MasterpieceVR creations on Sketchfab. Here’s a one-minute promotional video:

To find out more about MasterpieceVR, you can visit their website, where the company maintains a blog and a user forum. You can follow the company via Facebook, Instagram, Twitter, and YouTube.

Another addition to my list of social VR/virtual worlds!

Prospect by IrisVR: A Brief Introduction

IrisVR is marketing a VR design product called Prospect, which is a building industry design tool which supports multiuser meetings:

Intended for the architecture, engineering and construction trades, Prospect offers full automatic conversion from Nacisworks, SketchUp, Revit, Rhino, FBX, OBJ and other 3D content creation formats and tools. You can then share your imported work with others:

Walk through your 3D files with colleagues in VR, no matter their location. Multiuser provides reliable voice chat and a shared virtual environment for presentations and design reviews.

Prospect supports Oculus Rift, Oculus Quest, HTC Vive, and Windows Mixed Reality headsets. You can follow IrisVR on social media: Facebook, Twitter, Instagram, LinkedIn, and YouTube.

And (of course), I have added it to my ever-growing list of social VR/virtual worlds.