
I decided it was time to pay a return visit to the social VR platform called Helios, created by SubLight Games. The game is now available via Steam for US$9.99 under their Early Access program, for tethered PCVR headesets such as the Oculus Rift, HTC Vive, and Valve Index, and the company recently announced via Twitter:
Helios is now available for Early Access purchase for all who wish to join our little Social VR revolution! Everything made through Early Access purchases will go towards making Helios a viable and robust alternative to what is currently on the market!
Helios is unlike most other social VR platforms on the marketplace, in that it is based on the Unreal game engine (most other social VR platforms use Unity). It is also interesting in that it has attracted a significant number of former Sansar users—in some cases, even porting entire worlds from Sansar over to Helios! I think the attraction for former Sansar users is the way that Helios is catering to world builders, in a way that is similar to the early days of Sansar.

The platform definitely is a creator-centered space, with a small but passionate community of geeks who want to see what they can do, even perhaps push a few boundaries! Here, a group decided to stress-test a free world downloaded from the Unreal Store by dropping hundreds of cheese wheels!


The Community section on the Helios Steam page offers up some examples of worlds that have been created:




Here’s an early access trailer, showing you some of the features of the platform. I was particularly surprised at the modular avatar support (i.e. dressable avatars)!
For further information about Helios, you can visit their website, join their Discord, or follow them on social media: Twitter and YouTube. SubLight Games also has a Patreon; if you feel like throwing some coin their way, I’m sure they’d appreciate it!