Ben Nolan of Cryptovoxels Did an Ask Me Anything on Reddit

Cryptovoxels Logo

Ben Nolan, the creator of the blockchain-based virtual world Cryptovoxels (CV for short), recently did an AMA (Ask Me Anything) on Reddit:

Hi all, I’m Ben Nolan, the author of Cryptovoxels. I’ve never done an AMA for CV so for the next 48 hours, ask me anything about CV and I’ll answer as accurately as possible.

If you are not familiar with the concept of Reddit AMAs, here is a good concise description of them from Lifewire:

AMA stands for “Ask Me Anything,” which is basically just a trendy internet slang term or acronym used to describe an interview that occurs between one user who hosts it and all the other users who want to ask questions.

What makes AMAs so interesting is types of people who are willing to host them. From high-profile celebrities to regular people who’ve had extraordinary life experiences, there’s never any shortage of great AMAs to look up and even participate in yourself.

You can find most of these interview-style threads in the /r/IAmA/ subreddit, which currently has over 18 million subscribers. There’s also the slightly less popular but still extremely active /r/AMA subreddit that has just over 300,000 subscribers. Here, you’ll find a number of posts from people stating who they are and asking users to ask them anything.

Cryptovoxels has the distinction of being the first blockchain-based virtual world to launch (the second is Decentraland, which is still in closed beta with a long waiting list of users who want to get in). I first blogged about Cryptovoxels back in July 2018, where I was extremely skeptical (even sarcastic) about the project and its chances for success. Four months later, I was proven completely and utterly wrong by the ongoing success of the project, and I publicly apologized to Ben Nolan:

So I now take back my earlier harsh, sarcastic assessment of Cryptovoxels. It’s taken off quite nicely, and it appears to be thriving! Just goes to show you how wrong I can sometimes be. Please accept my apologies, Ben.

Since then, Cryptovoxels has only grown by leaps and bounds, as evidenced by the statistics in this Sept. 3rd, 2019 blogpost:

At this moment…

– There are more than 1,000 people following the Cryptovoxels twitter
– There are more than 1,320 parcels minted in the city, with more than 280 distinct owners
– Over 1000 parcels have been developed and had signs, text, images, NFTs (Non-Fungible Tokens) and .vox models added to them.
– There are more than 74,000 edits on the parcels in the city, this includes voxels being placed, features being added and buildings being raised and torn down
– There have been more than 134,000 visits to parcels in-world, people that have physically entered the world and explored into parcels
– Over 890 of the 1512 streets in Origin City have been revealed through the minting process

An aerial map of Origin City in Cryptovoxels

So the timing was right for Ben Nolan to do his Reddit AMA. Here are just a few of the things we learned from that Ask Me Anything.

When several people asked Ben to explain what Cryptovoxels is, he replied:

Haha, I wish there was an easy way to explain what Cryptovoxels is, but you really have to red pill it and explore to begin to understand. I would say that in one sentence it’s a “virtual city that is owned by it’s users”. I think this gallery is a good example of what you can build in Cryptovoxels.

Yup a city building game is a good description of what it is. Cryptovoxels is free to play, but if you want to build a gallery, you have to buy the land which costs $30-$300 dollars depending on what and where and how much land you want. You are then the owner of that land, and if you don’t want it in the future you can sell it to someone else. A bit like owning a domain, but you don’t have to pay for renewals.

Ben also explained some of the technical details of the project:

It’s written in Babylon.js (version 3.3) for the frontend, and node.js for the backend. All the data is stored in Postgres and the land ownership is recorded on the Ethereum blockchain.

Ben is already generating profit from his enterprise, enough to make working on Cryptovoxels his full-time job:

Parcels sell for 0.2 to 1.0 ether (ETH), so about $36 to $180 USD at current prices. I’ve made enough to work full time on it since June, and at the moment it’s going well enough for me to hire someone else to work with me… I work full time probably 50 hours a week on CV.

He’s even fielded several offers of venture capital for his project!

I’ve been contacted by 3 or 4 VC firms, and they were really cool to talk to and seemed to believe in the vision for CV – but even though it’s a bit stressful trying to scale the company just from sales, I think keeping CV privately owned means that I have a greater chance of building the vision of a distributed, user owned metaverse. I am a bit sad though, that I won’t get to get bought out by Hooli and wait out my vesting period sitting on the roof with big head drinking beers.

He also shared his thoughts about other virtual worlds, such as Second Life:

Heya, I’ve been playing Second Life for years and years. If it didn’t have such a wonky scripting language (I find Lindenscript pretty weird), I’d probably be a developer in Second Life – but there were a few things that SL didn’t do that I wanted to implement when I made Cryptovoxels:
– Web based
– Blockchain land ownership records
– Javascript scripting
– Voxel based building
– VR support
Second Life is totally the grand daddy for all social VR projects and we owe it a huge debt of gratitude. I hope one day to be able to step through a portal from Cryptovoxels into Second Life and back again. 😊

And (of course!) I asked Ben what he thought about Decentraland (DCL for short), the other blockchain-based virtual world project that is now so close to a public launch:

I really like Decentraland, I wish them lots of luck with their private beta and I’m keen to try it out once the public beta arrives. Their Unity client looks really nice and the nice lighting and shadows was a big inspiration for the Babylon 4 upgraded I was trying (and failed) to do. My hope is that once they are in public beta, we can find a way for users to teleport from CV to DCL and back again.

I also asked him two other questions:

  1. What one thing do you think is Cryptovoxel’s biggest success to date?
  2. What’s your biggest regret with the project? What do you wish you could do over?

Ben replied:

  1. The biggest success so far is all the awesome builds by community members. One of my fears was that CV would get bought up by investors who had no desire to build in the world and were just waiting for gains on their tokens. That still happens of course, but over 70% of the sold parcels have been built on, and the art galleries, museums and exhibitions are what make exploring Origin City so addictive and an easy way to consume time.
  2. I wish I had double checked my maths when I first created the voxel-positioning code. It looks fine in the Cryptovoxels client, but now that we have 3 or 4 (Unity, Janus, Substrata) clients consuming Origin City [the name of CV’s main city], the little hacks I made to make things look good on the web, those hacks make creating a conforming client really painful for third parties.

I would encourage you to go over to Reddit and read through the AMA in full. Here’s a link. Thank you to Ben for hosting this and answering so many questions! More virtual world CEOs need to host AMAs like this.

If you want more information on this project, you can follow Cryptovoxels on TwitterDiscord, and Reddit, or just visit their website.


Also, at some point in the near future, I do plan to write up a more detailed blogpost comparing and contrasting the two biggest blockchain-based virtual world projects to date, Cryptovoxels and Decentraland. This will be largely based on an excellent article that Jin from the RyanSchultz.com Discord server has recently put together. Thanks, Jin!

DCLPlazas Unveils a New Interactive Map of Decentraland

The DCLPlazas blog has a new interactive map of Genesis City (the name of the city in Decentraland, the blockchain-based virtual world):

The Decentraland beta testing is now in full flow. New builds, games and projects are popping up all over the metaverse on a weekly basis. However, it’s still early days and there remains vast, empty areas on the map, with very little to view and experience right now.

If you have time to wander around Decentraland looking for cool new builds, great. If you don’t, then wouldn’t it be nice to have a map which can guide you around some of the best experiences which have already been deployed?

Introducing the new Decentraland interactive map, located at the top of our new, freshly designed homepage HERE. Click the [ ] symbol to view the map full-screen.

This interactive map currently highlights a range of areas where you can click, zoom in, view a snapshot, then click to teleport directly into the exact location in metaverse (currently beta testers only) and explore.

Here’s what the newly-redesigned home page of DCLPlazas looks like, with the new map front and centre:

Click on the [] button in the upper left-hand corner of the map, and it expands to a full-screen view:

You can scroll and zoom the map. In this example, I scrolled down to the bottom left-hand corner of the map, zoomed in, and clicked on the little blue dot of Celestialand, a virtual planetarium. A pop-up window gives a small picture and a link to teleport directly to that location (red arrow):

One click, et voilà! You’re there! (Please note that you do have to already be accepted into the closed beta program for this to work.)

If you wish to suggest a location to be added to this map, you can do so using this form.

This is a very handy new tool for Decentraland explorers!

Decentraland Gets Its First Casino and Slot Machines: Soon You Will Be Able to Gamble Using MANA and Ethereum at Chateau Satoshi

Don’t forget to register for the upcoming Decentraland Game Jam, where you have an opportunity to win a share of 2,500,000 MANA cryptocurrency tokens and 200 LAND virtual land parcels, prizes worth an estimated US$275,000 in total value. You don’t need to own any land to take part in the contest, and they’re even offering training sessions all next week (online via Twitch and at various real-world locations) on how to use the Decentraland SDK to create contest entries.


Although the blockchain-based virtual world Decentraland (DCL for short) is still in closed beta test, with countless users impatiently waiting for their chance to be admitted, the first casino has already opened! So this evening I decided to pay a visit, take some photos, and even play the slots!

Chateau Satoshi
A closer look at the rotating Decentral Games logo

Decentral Games, a company that is building gambling games, has opened its first casino, called Chateau Satoshi:

The demo is now accessible to core community members and is hosted on our site and viewable in a Chrome browser. We felt this was the best means to gain valuable feedback on gameplay, scene design, on-screen UI, and overall experience. After testing and optimization, we will deploy this casino scene to 19 parcels of LAND at the entrance of Vegas City, Decentraland.

In this closed beta demo, the default gameplay is in fake PLAY currency with no blockchain interaction. It may take a few seconds for the scene to render and the games to be playable. The Free-to-Play version serves as a taste of the Decentral Games experience, without the need to register an account with us. However, in the on-screen UI gameplay box found in the lower right hand corner there’s a toggle that allows the user to switch to the MANA Payout and ETH Payout gameplay. 

(For those not familiar with the terminology being used here, LAND is the name of the 16m-by-16m virtual parcels of land in Decentraland, MANA is the cryptocurrency used in DCL, and ETH is, of course, the Ethereum cryptocurrency. Gambling using MANA and ETH are not yet available, but the company says they will be available soon.)

Here’s a few more shots of the casino interior, which is decorated in a luxurious gold-and-white Art Deco style with many grand staircases throughout:

The box in the bottom right-hand corner of the screen pops up automatically when you enter the casino grounds, and it helpfully informs you how many credits you have left, what your current bet is, and how much you have won:

Here’s a look at the slot machines, located at the main entrance of the casino, next to a soaring spiral staircase:

As you can see from this short video clip I recorded, they are actual working slot machines (I won 25 credits on the pull just before this one!):

However, there are many jurisdictions around the world that prohibit online gambling in virtual worlds (most notably, the FBI investigated gambling in Second Life in 2007, which led to Linden Lab shutting down all forms of online gambling). Decentraland Games states in their blogpost:

To comply with online gaming legislation, the MANA and ETH Payout versions will require age and location verification. We will also request authorization to transfer MANA on behalf of the player. Although an early implementation of this process is currently offered on our site, we are still optimizing its ease of use. Please just test our Free-to-Play gameplay for now. 

Using the link provided above, I did a quick check and Decentral Games is clearly screening out Americans, although it’s not clear what other countries will be banned from gambling. The company adds:

We’d like to give a big thanks to the Matic Network and Decentraland teams who have been very supportive throughout development. If you don’t yet have access to the closed beta and you’d like to join the community dialogue, join our Discord channel, direct message us on Twitter, or reach out to hello@decentral.games to request access. We’d like to welcome any feedback the community may have regarding improvements to the slots game or suggestions for new games to build in the future. 

For more information on Decentral Games, here is their website. It would appear that the company is planning to produce more types of gambling games than just slot machines, including roulette wheels:

Decentral Games website

I was actually very surprised to see this already up and running in Decentraland! And this is not some cheap-looking low-poly building; it is a very attractively-designed virtual casino, one of the nicest builds I have yet visited in-world. One thing I will say: there are a lot of people who have a lot of incentive to make DCL work, because they invested millions of dollars of their hard earned money into it. And obviously, gambling is going to be one way to monetize the outrageously expensive LAND which some people have bought.

It will be interesting to see what impact gambling will have on Decentraland, how successful it will be, and how DCL and Decentral Games will deal with the jumble of regulations around online gambling around the world. It is estimated that the size of the online casino market is roughly $40 billion or $50 billion a year, and obviously many DCL investors hope to put their LAND to good use to capture some of that money. And no doubt, there will be customers.

But I do wonder if Decentraland is going to land up looking more like a gaudy, low-poly, crypto-crazed Las Vegas strip, with nothing but gambling sites everywhere you look. Not to mention the impact on people who are susceptible to gambling addictions, who might find it hard to stay away when the casino is as close as their keyboard. I guess we’ll see how this all plays out.

One thing is certain: you can bet on interesting times ahead 😉

Is this the future of Deccentraland?
Photo by Benoit Dare on Unsplash

Decentraland: A Project Update

Did you know that you can help support my work on this blog (as well as the Metaverse Newscast show), and get some great rewards in return? Here’s how.


Decentraland (DCL for short) is making progress!

The company is slowly letting more and more users onto the closed beta test platform (around 50 to 75 new people per week since July, last week they raised it to 150, and this week they raised it again to 400). DCL is also running weekly stress tests to see how well Decentraland performs under maximum avatar load. I have been participating in the stress tests when I can.

A quaint little lowpoly cottage I visited during today’s Decentraland stress test
Another picture taken during today’s stress testing
A closer look at the variety of avatar customization options

There are several new features in their web-based Decentraland Explorer client: a mini map in the upper-left corner so you can see where you are (a much-needed feature!), and a small user profile icon in the upper-right corner which, when clicked, displays information about your avatar. Also, they have finally integrated the avatar customization system on their website, so that your avatar now looks the way you designed and clothed him, and has the name you selected for him.

Prior to this, your avatar just had a randomly-generated appearance, and had a name of the form Guest ####, even if you had paid 100 MANA to register a custom avatar name. At current exchange rates, 100 MANA works out to about US$3.00. I still believe that charging for a custom username is a tactical mistake, and a potential roadblock to the average, non-crypto consumer that DCL will need to market to. On the other hand, it might cut down on the number of alts, which tend to be abused by the griefers who plague other virtual worlds such as Second Life.

Overall, I do get the strong impression that Decentraland is going to be the epitome of free-market capitalism in virtual worlds, charging people left and right for things that other virtual worlds offer for free. Want to play boar hunt? You gotta pay for them arrows, bud. Ten arrows cost 10 MANA (approx. US$0.40). Living and playing in Decentraland could get rather expensive! Decentraland developers and investors may want to take a close look at the 16-year history of Second Life to get an idea of what works and what doesn’t in a virtual world economy.

Many people are busy building wonderful scenes on their virtual parcels of LAND, and there is already much to see. There’s even a spreadsheet making the rounds, listing all the places the DCL sightseer can visit!

Life on the Blockchain (a tower with scenes of everyday life),
a Decentraland scene built by Interweaver

Don’t forget to join the Decentraland SDK Hackathon (which seems to have been renamed as the SDK Game Jam), running from Sept. 16th to 30th, 2019, where you can win a share of 2,500,000 MANA and/or 200 LANDs (with a total cash value of over US$250,000)! Just click the link above for more details on the contest, and how to apply. Good luck to all the contestants!


However, one of the things that I do find a little troubling about this virtual world project is that there seem to be a lot of people who have piled onto the cryptocurrency bandwagon, and rather blindly invested in MANA (Decentraland’s cryptocurrency) or LAND (Decentraland’s virtual land) without doing a lot of proper research into the project. Some people still think (wrongly) that DCL supports virtual reality, for example. I find that people are asking the same newbie questions over and over again. It’s not hard to scroll through and find comments like the following over on the official Decentraland Discord channels:

A: Can I explore without an invitation? I set up an avatar etc.

B: Does anyone know how to get early access to DCL?

C: So can we build things & bring them into Genesis city, for example?

D: hi all. i am new. i dont know how this works. what is the first step i should take here?

E: Hello I have one parcel. Can I rent it ?

I almost get the feeling of the Yukon Klondike Gold Rush, where everybody and their dog headed north, eagerly in search of gold, fueled by greed and tales of the few people who became millionaires. It will be fascinating to watch Decentraland’s economy evolve over time.

Image of one of Decentraland’s plazas