Episode 8 of the Metaverse Newscast: An Interview with Sansar Content Creator Beverly Zauberflote in Her Experiences

In this expisode, Episode 8 of Season 1, I interview the talented Sansar Content Creator Beverly Zauberflote in several of her well-known experiences, including Bedouin Nights, Witchy’s Sandbox, and Winter Wonderland. We also pay a visit to one of her newest experiences which is she is currently working on!

Don’t forget to watch through to the very end, where the editor left in some funny bloopers, as proof that things did not always go smoothly in the making of this video!

If you are looking for the previous seven episodes of the Metaverse Newscast, you can find them on the Metaverse Newscast channel on YouTube. We are still aiming to release one episode a month.

This is very much a team effort: Andrew William as producer/editor, and me as host. And if you want to support the show, may I direct you to my Patreon page, where as little as US$1 a month unlocks exclusive perks and benefits? Whether or not you are a Patreon patron, thank you for your continued support of my blog and this show! Your support means the world to me.

Sansar Atlas Hopping, Episode 40!

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The Crystal Cave in Witchy’s Upside Down

Today we visited the following experiences, all created by Beverly Zauberflote:

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Bedouin Nights

Here is Drax’s livestream:

And here is Strawberry’s livestream from Twitch (she has switched to Twitch from YouTube for her livestream):

https://www.twitch.tv/videos/268617324

Scene of the Day: Winter Wonderland

I haven’t done a Scene of the Day for a long time, so here is one! This post doubles as a brief report of the Product Meetup. As usual, I will leave it to Inara Pey to do her usual professional job of reporting in detail on these meetings, and just link to it. (Thank you for the valuable service you are providing to the Sansar community, Inara!)

This morning’s Sansar Product Meetup was held in Beverly Zauberflote’s Winter Wonderland experience. We did have some problems with instancing, where some people ended up in a duplicate version of the experience, wondering where everybody else was. It took a few minutes to sort it all out.

Along with Jenn, Brett, Carolyn and Nyx from Linden Lab were present to answer our questions.

Winter Wonderland 15 Dec 2017

The first version of access controls for experiences will be part of the next release of the Sansar software, where you can restrict access to your experience to people on your friends list. People will also be able to create and sell clothing on the Sansar Store, as has been reported before, but runtime cloth simulation (cloth physics) will not be part of the upcoming fashion release next week. There will also be updates to scripting abilities, which the C# programmers among us will no doubt welcome.

It does sound that Linden Lab is still going ahead with their controversial decision to allow consumers to retexture items taken out of inventory and placed in their experiences. Some creators who disagree strongly with this decision have said that they will not place items up for sale in the Sansar Store until Linden Lab implements a comprehensive permissions system. There was quite a bit of discussion about this today.

Jenn stressed again that consumers who retexture items will not be able to take them back into inventory or resell them, and that people will not be allowed to retexture clothing and attachments. Both Jenn and Carolyn stressed that Linden Lab is taking people’s concerns about this matter very seriously.

Pick of the Day: Winter Wonderland

Winter Wonderland is an experience created by Beverly Zauberflote, a pretty little village on a midwinter’s night.

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A helpful neon sign directs you to a jet-powered Santa sleigh that whisks you off on a wild ride through the night sky!

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It’s all very cheerful and festive!

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