Scene of the Day: Winter Wonderland

I haven’t done a Scene of the Day for a long time, so here is one! This post doubles as a brief report of the Product Meetup. As usual, I will leave it to Inara Pey to do her usual professional job of reporting in detail on these meetings, and just link to it. (Thank you for the valuable service you are providing to the Sansar community, Inara!)

This morning’s Sansar Product Meetup was held in Beverly Zauberflote’s Winter Wonderland experience. We did have some problems with instancing, where some people ended up in a duplicate version of the experience, wondering where everybody else was. It took a few minutes to sort it all out.

Along with Jenn, Brett, Carolyn and Nyx from Linden Lab were present to answer our questions.

Winter Wonderland 15 Dec 2017

The first version of access controls for experiences will be part of the next release of the Sansar software, where you can restrict access to your experience to people on your friends list. People will also be able to create and sell clothing on the Sansar Store, as has been reported before, but runtime cloth simulation (cloth physics) will not be part of the upcoming fashion release next week. There will also be updates to scripting abilities, which the C# programmers among us will no doubt welcome.

It does sound that Linden Lab is still going ahead with their controversial decision to allow consumers to retexture items taken out of inventory and placed in their experiences. Some creators who disagree strongly with this decision have said that they will not place items up for sale in the Sansar Store until Linden Lab implements a comprehensive permissions system. There was quite a bit of discussion about this today.

Jenn stressed again that consumers who retexture items will not be able to take them back into inventory or resell them, and that people will not be allowed to retexture clothing and attachments. Both Jenn and Carolyn stressed that Linden Lab is taking people’s concerns about this matter very seriously.

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