Remember Mark Space? I wrote in the past about how underwhelmed I was by their nascent virtual world platform, with its 360-degree photos of rooms where you rearranged 2-dimensional pictures of furniture. Not terribly impressive, and I’m not the only person who thought so, either.
Well, here’s the latest Mark Space promotional video:
The Russian company behind Mark Space has proudly announced an incremental upgrade to their platform, called Visualization 2. The big news is that you can now insert, rotate, and tint 3-dimensional objects such as furniture. In fact, what you build is now an awkward mix of 2D and 3D content, as can be seen in the following six-minute video that walks you through the whole process of decorating the 64-square-metre blank box you purchased for your residence using the MRK cryptocurrency:
You purchase the virtual land for your home using a marketplace called the UNITEX, which could badly use some well-written help pages to allow you to decipher the listings:
The cheapest price for a 64 m² plot of land is 1,000 MRK (which works out to about US$6.00 at current exchange rates). So land is still relatively cheap, at least.
Mark Space plans to launch in March of 2019. If you’re interested, you can follow the project’s development via their Telegram, their BitcoinTalk forum, their Facebook page, plus LinkedIn, Twitter, Reddit, Instagram, Medium, YouTube, and of course, their website.
So, what do I think about all this now? I think that there are virtual worlds out there that are way, WAY ahead of Mark Space in development, and which do not rely on the blockchain or cryptocurrencies (which I still feel is a solution looking for a problem to solve). And what you can actually do on the platform (even if they did finally integrate 3-dimensional objects) is not really that impressive overall.
There’s some talk of user avatars and AI-controlled pets, but no mention of how they will work, or how you can customize them. The entire project is big on fancy graphics and lofty promises, but still very short on the technical implementation details. Take, for example, this image used to promote their new residential creation tool:
There is absolutely no way you can actually build a house that looks like this, using the limited toolset Mark Space is going to make available in Visualization 2! You are restricted to 64-square-metre boxes, which you can connect with doors (if you own more than one connected box). Compared to what you can already achieve in any of the newer virtual world platforms—Sansar, High Fidelity. Sinespace, VRChat—this is laughable. Even 15-year-old Second Life has far better in-world prim-building tools than what Mark Space offers you.
Again, I will be watching safely from the sidelines as this project unfolds. I wish them luck; they are certainly going to need it to succeed in this severely depressed cryptocurrency market. The only blockchain-based virtual world that I would even have considered investing in before (Virtual Universe) has gone as silent as the tomb after suspending their token sale. The crypto market is hammering a lot of start-ups.
Mark my words: there will be casualties among the many blockchain-based virtual world platforms within the next two years. Caveat emptor! As crypto journalist Ian DeMartino has written:
VR is cool, Blockchains are interesting. That doesn’t mean investors should throw their money at anyone who says those industry buzzwords. The MARK.SPACE demo is really bad VR and the MARK.SPACE token is a really [bad] crypto.
Stay away at all costs, or at least until they come out with a product that actually has some potential.
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