1,000 Blogposts!

1000 Blogposts!

I reached a significant milestone today! I have made one thousand blogposts!

Here is a ranked list of my Top 25 most popular (most viewed) blogposts of all time on RyanSchultz.com, since I first launched this blog on July 31st, 2017:

  1. UPDATED: More Details on the Upcoming Ability to Change Your User Name in Second Life
  2. Pick of the Day: Aech’s Garage, the Ready Player One Movie Experience in Sansar
  3. Second Life Versus Sansar: Why Linden Lab Can’t Win, No Matter What They Do
  4. UPDATED! Second Life Steals, Deals, and Freebies: Free and Inexpensive Mesh Heads and Bodies for Female Second Life Avatars
  5. UPDATED: Earning Money Creating Custom Avatars in VRChat: An Interview with Ghoster
  6. Second Life Steals, Deals, and Freebies: The Four Best Freebie Stores in SL
  7. Oasis: A Brief Introduction to a New, Adults-Only Social VR Platform
  8. VRChat Pick of the Day: Club Transcendia
  9. An Updated Comparison Chart of the Twelve Most Popular Social VR Platforms
  10. UPDATED! Second Life Steals, Deals and Freebies: Where to Get Both Versions of the New Free Male Mesh Avatar Head and Body by Altamura, Plus the Best Freebie Stores for Men!
  11. Virtual Reality vs. Real Reality
  12. Reader Poll: On Which Social VR/Virtual World Platforms Do You Have a User Account?
  13. A Complete List of Every Social VR Space and Virtual World Platform I Have Written About on The RyanSchultz.com Blog
  14. Why Women Don’t Like Social VR: Interview with Jessica Outlaw
  15. UPDATED: Intellectual Property and Copyright Issues in Social VR Spaces/Virtual Worlds
  16. List of Social VR/Virtual Worlds
  17. A Few (Second) Thoughts About the Sudden Popularity of VRChat
  18. UPDATED: Which Virtual World Boasts the Highest Avatar Capacity Per Region?
  19. Decentraland Land Sales: Is This a Financial Bubble in the Making?
  20. UPDATED! Second Life Steals, Deals, and Freebies: Free Male and Female Full-Body Mesh Avatars from Altamura!
  21. Decentraland: Why I Remain a Skeptic
  22. UPDATED! InWorldz: What Can You Do to Save Your Inventory Before the Grid Shuts Down?
  23. Second Life Infographic: Some Statistics from 15 Years of SL
  24. Linden Lab Announces a Mainland Price Decrease in Second Life
  25. The Idea of the Universal Avatar

Here’s to the next thousand! And thank you to all my readers!

Let’s Talk Stats: The Various Sansar User Statistics Now Available, and Why They Differ From Each Other

Image by Mediamodifier on Pixabay

Now that Linden Lab has launched on Steam, we have quite a few different statistics available, some of which may which may contradict each other. Gindipple recently shared some rather encouraging statistics on the official Sansar Discord, which show an overall increasing trend in the average number of daily and monthly Sansar users:

Gindipple's Sansar Stats 6 Dec 2018.png

Galen’s live statistics page also shows an encouraging increase in peak and average Sansar visitors over time:

Galen's Sansar Statistics 6 Dec 2018.png

Gindipple’s and Galen’s statistics will differ because they take samples of the user data at different times, using a publicly available API. One may sample the data more often than another; I don’t know how often Gindipple samples the data, but Galen says he takes a sample approximately every 10 minutes.

And Linden Lab CEO Ebbe Altberg said on the official Sansar Discord channel this morning:

Steam tracks [people] logged in via Steam. Gindipple]/Galen log people in [Sansar] experiences that are public. We [Linden Lab] count them all – regardless how they logged in, where they are or what they do. 3 different numbers where ours will always be the bigger, sum of all, number.

As far as I am aware, Linden Lab does not publish their statistics, which are internal to the company. (If this is incorrect, then could somebody from Linden Lab let me know, and then I will update this blogpost accordingly, thank you!)

Now that Sansar is on Steam, we can also get statistics which Steam collects. Steam Charts offers what it calls “an ongoing analysis of Steam’s concurrent players” (here’s the link for all the data it currently has on Sansar):

Steam Charts Sanar 6 Dec 2018.png

Obviously, there’s not a lot of data yet to see yet! 😉

There’s also a more detailed statistical graph available on this page on Steam:

Sansar Steam Stats 2.png

Interestingly, please notice that the latter Steam graph gives a different 24-hour peak usage than the former (the top one says the peak usage in the past 24 hours is 65 users, while the bottom one says it is 75).

So now we have a wealth of different data showing us just how much Sansar is being used! This is a vast improvement over the early days in Sansar, where most of the time we had to guess how many people were using the platform.