As you probably already know, Sansar is upgrading its default, dressable human avatars to a new version soon. This update, called Avatar 2.0, means that existing human avatars and any items rigged for them will be discontinued. Earlier I wrote:
Linden Lab is working on the next version of the default human avatar in Sansar, dubbed Avatar 2.0, which should arrive sometime in August or September 2019. Unfortunately, first-edition avatars will be discontinued, and any items rigged for them (such as clothing, shoes, and hair) will break and not be useable by the next-generation avatars. However, clothing made using Marvelous Designer should still work with Avatar 2.0 avatars.
Here’s a FAQ by Linden Lab explaining all the upcoming changes in more detail, as well as an official blogpost. Inara Pey has also blogged extensively about Avatar 2.0 here, here, here and here.
Today, Linden Lab sent out more information about this upcoming major change to Sansar:
We’re just a month away from the official launch of Avatar 2.0, and we want to make sure creators like you have ample time to prepare.That’s why we’re releasing our Avatar 2.0 skeleton early – to give you all of August to optimize your content… Starting today, you’ll also be able to submit any avatar items you create against the new skeleton to the Sansar team for an official review. These include: full avatars, rigged clothing, hair, MD clothing, emotes, and accessories.
You can download the new avatar reference files here. And here are step-by-step instructions on how to submit your created items to Linden Lab for review.
And, as a sneak peek of what we can expect with Avatar 2.0, here is a YouTube video (taken from a weekly Sansar Product Meetup livestream) that shows how you can adjust the facial features on the new human avatars:
This reminds me strongly of how you adjust your face in The Sims 4. I’m really looking forward to seeing this roll out!