Dream: A Brief Introduction

Another day, another remote workteams VR application! This one is called, simply, Dream:

There’s precious little information about this one on their website, which I always find irritating when I am hunting for information about a software product. According to their Steam page, Dream features:

– Meet with up to 6 people in a Dream Team and collaborate with them in real time. Dream’s custom built engine and stack allow for extremely low latency collaboration while sending data 90 frames per second (as fast as we can from the hardware, with no interpolation needed). The quality and fidelity really makes Dream feel like being in a space with someone else.

– Utilize Dream’s Browser which is based on Chromium and deeply integrated with our platform and UI. We’ve made sure that every bit of Dream can be used entirely in VR, including a first in class VR keyboard that is capable of 30-40 WPM after a bit of getting used to. 

– Federate external accounts like Google Drive and Dropbox to pull content from them directly into Dream. Bring in a PDF or Image, or bring up a video from your YouTube subscriptions or Plex account. The goal is to make bringing in the content you want to share easy and seamless.

Compared to what I’ve seen for other remote workteams VR platforms, there doesn’t seem to be a whole lot to recommend it, or set it apart from the competition. The avatars look uncanny/creepy, and what’s with the three-fingered hands?!??

Dream is available on the Oculus Store for the Oculus Rift, and via Steam for the Rift, HTC Vive, and Valve Index VR headsets.

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