Pandemic Diary: January 26th, 2021

A year ago, on this very blog, I wrote the following:

Sorry, guys, but I am going to be continuing to post about the Wuhan coronavirus situation on this blog. Given my background as a flu prepper, and despite my attempts to inject some laughter into previous potential pandemics, everything I have seen and read so far indicates that this is situation which requires all hands on deck.

Given that this blog gets between 600 and 6,000 views per day, I am hoping that I can use my little soapbox to help bring other people up-to-speed as to what is happening out there in the real world. Yes, we in virtual worlds do tend sometimes to use them to escape aspects of reality that we would rather not have to deal with. I am certainly guilty of this myself, and I suspect some of you, my readers, are as well.

But as a librarian who works at a university science library, I owe it to you to make sure that you are connected to the best, most up-to-date sources of information to make the best decisions. So here goes. Expect a new blogpost with updated information and links every day.

Well, as it turns out, we did, indeed, have a global pandemic on our doorstep. Now, I did not write “a new blogpost with updated information and links every day”, but I did keep up-to-date on the rapidly-evolving situation, and I wrote many blogposts warning people about the danger, and urging them to prepare for it, starting with that very first blogpost on January 25th, 2020, and throughout the next several months.

Here we are, one year later, and I must confess that I am struggling. As I have often written before, anticipating and preparing for a public health emergency is one thing; actually living through it is another. I am feeling emotionally battered, and quite worn down, on Day 317 since I began working from home in self-isolation for my university library system. I wonder how much more of this I can take.

I find that I have to keep reminding myself that these are unprecedented times, that it is okay not to feel okay. Some days I am sorely tempted to take sick time off work, pull the bedcovers over my head, and stay there—but then I tell myself that I would be struggling even more than I am now, if I were to become unmoored from my job as a professional academic librarian. So I force myself to stay the course, and I try to do the best I can every day, even though I know it is not my very best work.

And I find myself clinging to the other avatars I encounter in the various social VR platforms and virtual worlds I write about on this blog, talking their ears off in my fervent desire to have some sort—any sort—of social interaction. I have become a Chatty Cathy! (Not that I wasn’t before, mind you. But I do find myself talking with strangers I meet up with, in my peripatetic metaverse travels, much more frequently than I used to.)

Today has been a difficult day, but I will get through this, in one piece. Whatever it takes, I will do. You are my witness, and you have my word. I will survive!

UPDATED! Taking a Second Look at SuperWorld

Image taken from the SuperWorld website

I first took a look at SuperWorld (and another virtual world by the same co-founder, Max Woon, called Stan World), back in October of 2019, and I wrote up a blogpost about the projects. At the time, I thought SuperWorld was an intriguging, even audacious concept, but not something that I would personally choose to take part in. I added SuperWorld to my ever-growing list of metaverse platforms, and promptly forgot about it.

Then, a couple of weeks ago, Will Burns (whom I have blogged about before here and here) ping me via Twitter, suggesting:

If it’s in your wheelhouse, Ryan, check out SuperWorld Inc. and its CEO, Hrish Lotlikar.

It turns out that Will Burns, along with a couple of other names I was familiar with, such as computer scientist Stephen Wolfram and blogger Robert Scoble, are on the advisory board for SuperWorld. So, I decided to revisit SuperWorld, just to see what has been going on since my last look-see in 2019.

Here’s a slick, one-minute introduction video for SuperWorld, narrated by its CEO Hrish Lotlikar, explaining the basic concept behind the project—you use cryptocurrency to buy and sell virtual real estate parcels, 100 metres by 100 metres in size, which correspond to actual, real-world locations on Earth:

You wanna own a piece of Central Park or the Taj Mahal? It’s yours, baby!

According to the project’s white paper:

In SuperWorld, users search for, share, and create persistent AR content and place it anywhere in the world. From photos and videos to 3D objects and animation, digital natives and first-timers alike are building creative new social communities as they explore the world in a one-of-a-kind interactive experience.

And I also found an hour-long interview with Hrish on YouTube, so I sat down and watched it early this morning, with a large mug of strong black coffee (I also perused their Investor’s Guide, which you can download from the SuperWorld website). The chat about SuperWorld starts at the 23 minute mark on the following video:

So, what do I think?

Well, Hrish seems very personable, and a natural connection-building type, qualities which make for a good startup founder and CEO. He and his co-founder, Max Woon, were inspired by the phenomenal success of Pokémon Go, and decided to build SuperWorld, to serve as a platform where the next Pokémon Go-like game could be hosted. He definitely has the vision! He even mentions Second Life when talking about SuperWorld! He’s a good interview subject, and I would encourage you to watch the whole video (or at least, the part where he talks about SuperWorld).

However…

In October 2019, I wrote:

The big problem will all of these projects is that they are being set up well before any kind of wearable augmented reality headgear becomes popular among consumers…

I do think that attempting to build a global augmented-reality overlay when we don’t have any kind of affordable, consumer-grade AR headset technology is a bit of a folly. There’s absolutely no guarantee that SuperWorld’s way of slicing up the real world is going to be accepted or adhered to by any other company.

And I am going to stand by these earlier observations. I mean, what’s to stop Facebook or Apple from creating their own augmented-reality system, overlaid over the real world, as part of any future AR headset they release, and making that the standard? Your whole business goes up in smoke.

The white paper talks about monetization opportunities involving advertising on these virtual parcels of real estate (think neon signs on the Taj Mahal), but I ask: do you honestly expect that people are going to download an app, and click on a map, just to watch an advertisement? Don’t we get bombarded with enough advertising as it is, without seeking out more?

The paper also talks about gaming, which is a possibility, but you really do need to add a lot more programming to the system to support something like that, something that I don’t really see in any of the promotional material for SuperWorld (aside from a brief glimpse of someone attempting to throw a basketball through a hoop).

If you buy one of these parcels, you’re going to be waiting quite a while to recoup your investment, and generate some income (and many crypto investors seem to have those as goals). And you can do a lot, lot more with the virtual land you can buy or lease from countless other social VR platforms and virtual worlds, which are more feature-filled than SuperWorld, and which allow you to visit it with other avatars simultaneously, to share the experience.

SuperWorld already has apps for both Apple and Android mobile devices for you to “visit” and “look at” your virtual land and whatever you choose to build on it (essentially, superimposed 3D objects, images and text on still photographs). However, I honestly do not consider cellphone-based AR to be true augmented reality. I also don’t consider it social augmented reality, or a “social community”, using the term used in their investor’s guide/white paper, which I quoted earlier.

I have spent time in a great many social VR platforms and virtual worlds, and those are places which you can actually explore with other people, as a shared experience. This is not a shared experience; it’s merely an app where you navigate through an overlay on a map, a solitary activity on your cellphone, like browsing through two-dimensional social media like Facebook or Twitter. There’s really very little to encourage community and connectedness.

SuperWorld’s attempt to carve out the real estate before there’s any sort of mutually-agreed-upon consensus on how to do that, or even any popular consumer augmented reality headsets for sale, still seems to me to be a highly speculative and risky endeavour. I am of the opinion that this is a concept which has been implemented way, waaay too early, in an attempt to cash in on the current VR/AR/MR/XR hype and tempt speculators to open their crypto wallets and part with some of their hard-earned currency.

(Sorry, Will. I know you probably would have liked me to review SuperWorld and love the project. I would probably still classify myself as a cryptoskeptic, which tends to colour my judgement. For example, I am mystified and bewildered by the success of collectibles such as CryptoKitties.)

As always, I include my standard warning about any and all blockchain and cryptocurrency projects: do every single scrap of your homework before you invest a penny in any project, no matter how enticing it sounds on paper (or in pixels). Personally, I wish the SuperWorld team the best, but I will continue to watch this project develop from the sidelines. Much like a very similar South Korean project called Mossland, I just don’t buy the concept underlying SuperWorld.

If you are interested in learning more about SuperWorld, check out their website and their YouTube videos, join their Discord server or Telegram discussion group, or follow them on various social media: Facebook, Instagram, Twitter, LinkedIn, even TikTok!

UPDATE 1:44 p.m.: I just discovered a second, more recent, one-hour interview with SuperWorld CEO Hrish Lotlikar, which I also plan to watch later today:

*sigh*

I realize that I have written yet another one of my critical (even cranky) blogposts this morning. I do apologize to Will, to Hrish, and to the team at SuperWorld. Perhaps Will is right; this sort of thing might not be in my wheelhouse, and I should stick with what I consider to be true metaverse platforms, including the blockchain-based virtual worlds Cryptovoxels, Decentraland, and Somnium Space, each of which I have written about at length on this blog.

Pandemic Diary: January 23rd, 2021: Happy Birthday to Me

My brother called me this morning at 9:00 a.m.. I had slept in, and he left a message for me to call him. When I did get up later this morning, I saw that he had called, and since he telephones me so infrequently (we usually text), my first thought is that it was an emergency, and I called him back.

Only to have him wish me a happy birthday! I had completely forgotten that today is my 57th birthday!! I told him on the phone, as we shared a good laugh, that every day is so much like every other day while I have been working from home in self-isolation for my university library system during the pandemic. All my days tend to run together!

As a birthday present, the Manitoba government has slightly lifted a few restrictions in our province-wide, code-red pandemic lockdown, which has been in place since early November.

Each household can now have a maximum of two external visitors (and no, they can’t be two different people every time; it has to be the same two people). And stores selling non-essential items (books, clothing, consumer electronics, etc.) can now reopen, provided they operate at 25% of their normal store capacity and practice social distancing, face masking, etc.

The timing is perfect, as my trusty iPad 2 has finally bit the dust. I had used it almost every day for the past ten years; the thing was built like a tank! I often would use it to watch Netflix movies or TV, while lying on my sofa in the evenings.

There is a (single) Apple store way up here in the frozen prairie hinterlands of Winnipeg, but I may opt to do my shopping online instead, as I did for my Valve Index. I really don’t feel comfortable walking into any shopping mall right now, even with a face mask and practicing social distancing.

Canada is experiencing delays in vaccine production and delivery, and I am becoming extremely worried about all the new coronavirus variants popping up in the U.K., South Africa, and many other places. It is possible that many vaccines and vaccine candidates will have to be rejigged to handle at least some of these mutations of the virus. The very thought makes me anxious. We are not out of the woods yet! A Manitoba doctor tweeted the following disheartening update yesterday:

Oh, and the Manitoba provincial government also announced that barbers and hair stylists were allowed to reopen, too, provided they adhere to the same restrictions as stores, plus take contact information on all their customers, in case any contact tracing is needed. My mother will be so happy; she has wanted to get her hair cut and styled!

So, next weekend, I will drive across the city to pay a socially-distanced visit to my mother and stepfather at their seniors life-lease condo, and we will finally exchange our Christmas presents, a month late! And I will receive my mom’s birthday present; I told her cash would be a perfectly acceptable gift! (I don’t want to set foot in a bank, or touch a germy ATM number pad, if I don’t have to, and having a little spending money in my wallet can come in handy at times.)

I am still struggling with depression and anxiety at times, but I am coping as best as I can. I hope that you are staying safe and healthy!

Second Life Steals, Deals, and Freebies: A Fairytale Princess Look for Zero Linden Dollars!

Have you joined the RyanSchultz.com Steals, Deals & Freebies group yet? I will be posting EVEN MORE news and tips on finding fabulous freebies and bargains in Second Life than I post here on the blog! More information on this brand new SL group here.


One of Ryan’s top ten tips for freebie hunting (found at the end of my recently-updated All-In-One Guide to Freebies in Second Life) is this sage piece of advice:

Be patient: Freebies can come and go; freebie stores like The Free Dove and Ajuda SL Brasil rotate their freebies regularly, so it’s worthwhile to visit every couple of months, just to see what’s new. It can take some time to pull together a complete look from various components picked up as freebies at different times from different stores and events.

Well, today I have the perfect example for you on how you can combine freebies from three different locations on the grid to create this beautiful princess look, something straight out of a fairytale!

A Disney princess look for zero Lindens!
A closeup of the sheer overshirt and floral crown

Watch and learn how I created this look, step by step!

First, pay a visit to the Designer Showcase shopping event before it closes on January 25th, 2021, to pick up a very generous gift from the Tori’s Stylez booth (exact SLURL), a fatpack of the lovely, bare-shouldered Sylvana ballgown (just click the gift sign at the bottom of the booth; you will need to join the Designer Showcase VIP group for free to pick this gift up):

This gown comes with a HUD that allows you to select one of 16 different colours for the gown, but that’s not all! The Sylvana ballgown features a double skirt, and you can set the overskirt to be sheer or opaque using the HUD! Also, the top part of the gown and the skirt are two separate pieces, so we are going to combine the skirt of the Sylvana gown with a matching bodysuit for the top part of the gown!

Now, teleport to the Shy Doll store (which is located on a sim that only allows a maximum of 20 avatars at one time, so you might have to be patient). On a gift wall in the store are two free group gifts, the Alissa bodysuit and optional matching sheer shirt in rose pink and hologram purple! The Shy Doll Updates group is free to join.

If you’re lucky and get there before the vendor runs out each day, you can also snag a free L$500 gift card to the Shy Doll store, which you can use to pick up another two colours of the Alissa bodysuit and shirt combo! (If you happen to be too late to pick up the gift card, try again tomorrow.)

The final piece of this princess outfit is this glorious Spring Roses crown, which is a free gift from Aisling. Just teleport in to the landing (here’s the SLURL), select the teleporter to Aisling, then click on the gift in the gifts area as shown in the picture below (there’s no need to join any group):

Now, wear the rose Shy Doll bodysuit and sheer shirt, add just the skirt from the Sylvana ballgown gift, and tint it to match using the HUD. The beautiful floral headpiece is the perfect crowning touch!

The complete princess look

If you find that the beribboned, sheer overshirt is a tad too much, simply remove it for a beautiful bare-shouldered ballgown look, as shown below. You can also use the included HUD to turn the sheer overskirt opaque if you prefer a less fussy look.

There you go…simply add a few animated Disney birds and animals, and you’re all set to become the next fairytale princess! (Knight on a white horse is optional.)


All non-store pictures were taken at the Lost Unicorn sim.