An Experienced Second Life User Responds to Facebook/Meta’s Grand Metaverse Ambitions: “We’ve Been There, Done That…Two Decades Ago”

Will Meta trample Second Life? (image source)

I was waiting for somebody with deep roots in Second Life to write a complete, detailed response to Facebook (sorry, Meta) and its ambitious plans to build the metaverse, and lo and behold, Phaylen Fairchild rose to the challenge!

In a Medium post written yesterday, titled Facebook Meta Isn’t New. The Future Started in 2003, Phaylen (who actually was the organizer of Second Life’s sixth birthday celebration, SL6B, way back in 2009), shares her opinions about Meta’s grand plans, informed by her many years of experience in Second Life.

Her longform article is insightful, and I very strongly urge you to go over to her website and read it in full. Best of all, the author assumes that you know nothing about Second Life, which is a common trap those who write about SL for an external audience tend to fall into.

Meta offers some pretty amazing concepts such as Avatar creation, shared virtual spaces, immersive environments and user generated content that will take users far beyond the third person experience of simple status box. Facebook Meta will feature teleportation to other users rooms and customized experiences. From inside, you’re no longer an idle profile picture, but a 3-D representative of yourself. Within this world exists a new social media platform called “Horizon.” It promises detailed and expansive worlds with infinite possibilities and will essentially redefine the way we communicate, collaborate and educate.

Within the Virtual world, you can attend concerts or watch a movie with friends. You will be able to go to parties with thousands of other people around the world or watch a sporting event from the front row, listen to talk shows with your favorite celebrities or buy, sell and trade virtual digital goods. Work from your office 3000 miles away or walk with dinosaurs from 40 million years ago in real time without ever leaving your home.

If this sounds familiar, maybe it’s because you’re a fan or Ready Player One or read Snow Crash by Neal Stephenson. Or maybe… just maybe, you did this all before, if you’ve ever logged into Second Life.

Phalyen also interviews former Linden Lab CEO Rob Humble, and quotes a tweet by Robin Harper, a former Senior Vice President of Marketing and Business Development at Linden Lab, to get their perspectives on what’s happening now with Meta.

Phaylen writes:

Facebook’s transitional to Meta appears to expect that, beyond pitching itself in a well-produced video, it can forgo traditional marketing necessities by leveraging an already embedded userbase of nearly 3 billion people. As a cultural staple, literally the most formidable technological asset in the world, it hopes to parlay its simple web-based presence in our daily lives into a 3-D, immersive world, where from inside, you work, socialize, entertain and share your presence beyond a status update. But already, Meta is falling victim to the same issues suffered by those that came before and ultimately failed.

Cartoon-like avatars instead of Second Life’s extraordinary, photo realistic avatars was partly why users of Google Lively disassociated from their in-world activities. They felt like they were playing a character instead of using it as a representative of themselves. Limited content creation and a lack of open world made it feel boxed in- you were literally in a box, and the interface was unintuitive and disruptive to the user instead of fluid. Second Life boasts everything from sprawling landscapes of golden wheat fields and sparkling oceans on which to take a cruise of race sailboats, to massive cityscapes bursting with activities- even traffic. That developers at Lively thought they could follow that by isolating users to a room in outer space was an unfortunate, tone-deaf introduction as a Second Life alternative.

Comparing Meta’s avatars with Second Life avatars (image source)

In her conclusion, Phaylen explains some important differences between what Meta wants to do and what Second Life has already done, and she emphasizes something which I say often on this blog: that SL is the perfect, mature, fully-evolved model of the metaverse which newer platforms would be wise to study, learn from and emulate.

Zuckerberg and the developers of Meta, which claims it is “A long way out,” could use Second Life as a proof of concept, leveraging the best parts of it, researching the mistakes made, and using those established building blocks to bring it into the 2020’s. But everything in the video published around the web by Facebook that revealed Meta already exists- and in many cases, in a better, more satisfactory framework than they propose. In Meta, you’re not building your world, you’re essentially putting your calling card on things that already exist- such as a logo on a wall or a sign. Second Life proved that user content and world-building are key- we’re putting our signature on our space, not just in a space. There was an intimacy, a personality with what we brought in and used to build up that reflected our identity. The day Second Life launched, it was a massive empty space just waiting for Residents to build and create limited only by the boundaries of their imagination- and it was that canvas that led them to push those boundaries, and by virtue of that, inspire others. What it wasn’t was a catalog of pre-made content, copy and paste code or simply a transfer of well known video games into the virtual realm. Most of what Facebook advertised in its reveal for Meta was pre-existing games made compatible with VR headsets such as the Oculus which will be compatible with Meta- but Meta isn’t necessary to play these games in Virtual Realty or 3-D, most have already been ported to a platform where that is possible, such as Playstation of X-Box. Collaborative meetings already exist as well, with Zoom and Webex leading the charge, which begs the question, how does Meta intend to improve upon these applications rather than simply integrate them?

For old Second Life residents, the announcement of Meta wasn’t all that innovative or awe-inducing.

We’ve been there, done that… 2 decades ago.


Thank you to Neobela for the heads up!

Halloween Events in Second Life

Happy Halloween! Photo by Call Me Fred on Unsplash

In a virtual world where you can be anybody (or anything) you want, Halloween is a bigger holiday than Christmas in Second Life! Today I will be giving a quick rundown of many of the events taking place across the grid.

First, if you haven’t done so yet, be sure to visit the Halloween Shop and Hop event before Nov. 1st, 2021 to pick up some fabulous free gifts, including free store credit for a variety of stores! Here’s my blogpost showing just a few of the gifts available.

There’s also numerous Halloween-and-fall-themed hunts! You can get further information on seasonal hunts posted on the HuntSL and SL Hunts websites (two places with all the latest up-to-date information on hunts in Second Life).

SL’s Top Haunted Places Tour and Hunt is something I try to go and do every year! Starting at Shady Manor, click on the large sign to receive a folder containing five notecards with SLURLs to no less than 83 different scary and spooky places to explore! Many have at least one free gift for you to find, several spots have several, and some of them are quite nice!

For example, among the free gifts from the Crazy Cajun Hallowe’en Hangout is a mini-cauldron Mystery Brew drink, complete with a Bento drinking animation!

Second Life has posted a blogpost listing a number of official Halloween events you might be interested in. Among them are:

Many SL clubs will also be holding events on October 31st! Do a keyword search for “halloween” under the Events tab in Search in your Second Life viewer to find out what’s going on, where and when.


This avatar is wearing:

  • Mesh Head: Cleo by Akeruka (a previous group gift; the Akeruka group costs L$150 to join)
  • Mesh Body: Juliet by Altamura (a previous group gift; the Altamura group costs L$100 to join)
  • Hair: Que Bella in abyss black from Hairoin (a store which is unfortunately no longer in Second Life; I bought this many years ago and I forget what I paid for this)
  • Dress: black Karla harness dress (one of many free group gifts from DM Design; the DM Design group is free to join)

Happy Hallowe’en!

Second Life Steals, Deals, and Freebies: Menswear Gifts from the MEN ONLY Shopping Event

The October round of the MEN ONLY shopping event in Second Life runs from Oct. 20th to Nov. 15th, 2021, and there are trick-or-treat pumpkins at all the vendor booths. While some of the pumpkins are tricks (no gifts), others have a free present for you if you click on them (you will first need to join the “MEN ONLY by Flair for Events” group; this group is free to join).

Here are four gifts for men which I quite liked, modeled by one of my male alts. First we have this complete men’s outfit from ALANTORI—shirt, black pants, and black loafers—which come with a HUD to change the shirt to one of ten colours. This dressy ensemble comes in sizes for Signature and Slink male mesh bodies, as well as a version for classic, system avatars (along with body alphas). Please note that this is the kind of outfit which should work well on other brands of mesh bodies (e.g. Belleza Jake or Altamura), provided you alpha out the body underneath it, using that body’s HUD.

This black Markus pullover from INSIGHT (with the added touch of a pair of sunglasses hanging from the neckline) comes in the following sizes: Belleza Jake, Signature Gianni, and Meshbody Legacy.

The gift from JUSTICE are these beautifully-detailed Reilly pants, which come with a HUD to change the metals on the buttons and the chain to any of 6 different metal textures. These casual brown pants come in sizes to fit Signature Gianni and Geralt; Belleza Jake; and Slink male mesh bodies.

There are (of course!) some Halloween-themed gifts at the October round of the MEN ONLY event, such as these fun and funky skull-adorned black combat boots from Lapointe & Bastchild:

Novata Second Life has released a 7-minute video highlighting a few more of the gifts you can pick up at the MEN ONLY shopping event:

Here’s your limo to the event. Happy freebie shopping!

Second LIFE Steals, Deals, and Freebies: Gifts from the October Round of the SWANK Event

Have you joined the RyanSchultz.com Steals, Deals & Freebies group yet? I will be posting EVEN MORE news and tips on finding fabulous freebies and bargains in Second Life than I post here on the blog! More information on this brand new SL group here.


The October round of the SWANK shopping event is upon us, and there are literally hundreds of gifts for you to pick up! You’ll need to join the SWANK group for free to get all the gifts.

Here’s what you are looking for (it might be larger or smaller, and “hidden” as part of other Halloween decorations, depending on the vendor booth):

The SWANK shopping event is one of the big ones, sprawling across an entire sim! Here’s the promo video for the October round (they call it a pumpkin “hunt”, but the pumpkins are in plain sight in almost all cases—it’s hardly a hunt in my books!).

Once again, I am trotting out Second Life supermodel Vanity Fair to model some of the gifts which I particularly liked. (My main male alt, Heath Homewood, will do the honours for the menswear gifts.) Because it’s such a large event, I have included exact SLURLs for all the gifts I mention in this blogpost, to save you time.

This starry black Wicca dress is a gift from Zoom (SLURL); the top and skirt are two separate pieces, so you can mix and match! This comes in sizes to fit Maitreya Lara, Slink Hourglass, and Belleza Freya mesh bodies.

From the Firelight booth comes this curly Natalie hairstyle, which comes with a 3-colour mini-HUD as shown:

GGVG’s present is this simple, elegant black Bella ballgown, which comes with the ruby brooch and earrings shown. This gown comes in sizes to fit Maitreya Lara; Slink Physique and Hourglass; and Belleza Freya, Isis and Venus bodies.

This cute cropped sweater from COSMOS comes in two colours, red and grey, and in a multitude of sizes: Maitreya Lara; Altamura; Belleza Freya, Venus, and Isis; Slink Physique and Hourglass; and the Meshbody Classic/TMP and Legacy.

The gift from the Park Place Casuals booth is this sassy Attitude T-shirt, which comes in the following sizes: Maitreya Lara; Belleza Venus and Freya; Slink Physique and Hourglass; Tonic Curvy and Fine; Voluptuous; Ocacin; three fitmesh sizes (S, M, L); and three classic sizes (S, M, L; an alpha is included).

One of three gifts from Hawker’s House is this Mia top and matching skirt in caramel. This outfit comes in the following sizes: Maitreya Lara; Belleza Freya and Venus; Slink Physique and Hourglass; Tonic Fine and Curvy; Ocacin; Voluptuous; three fitmesh sizes (S, M, L); and three classic sizes (S, M, L).

You can snap up two different colours of this sequined Shelly party dress for free at two different locations at the SWANK shopping event: seafoam blue (as shown below), or purple. Sizes include Maitreya, Belleza (Freya, Isis, Venus), and Slink (Hourglass and Physique). These dresses are courtesy of the WILD store.

There are three men’s gifts available from the Hawker’s House booth! The first gift consists of two separate pieces, this olive overshirt/T-shirt combo and the blue jeans, which come in Belleza Jake, Signature Gianni, Slink, and fitmesh/classic sizes:

Heath is wearing both the second and third Hawker’s House menswear gifts in the following picture: the Barton sweater and jeans (the outfit is all in one piece, in sizes to fit Belleza Jake, Slink, and Meshbody Classic/TMP bodies, plus fitmesh and classic sizes), paired with the Trailblazer boots (which come in one unrigged size; you’ll need to alpha out your feet to wear these).

And the men’s gift from 69 Park Avenue is a generous fatpack of these casual shirts, which come in eight different colours and patterns as shown:

The SWANK shopping event ends on October 31st, 2021, so hurry down before it ends…happy freebie shopping!