Someone on the RyanSchultz.com Discord server alerted me to a new Unity-based social VR platform which also supports desktop users, called ChilloutVR. There’s not a lot of information about this platform on the website of the company behind it, Alpha Blend Interactive.
The company describes ChilloutVR as follows:
ChilloutVR is a sandbox metaverse game enabling players and content creators to create, share and explore content in a massive multiplayer metaverse alone, with friends, or in public instances. Meet new people and explore the world. Playable in VR & Desktop-mode.
ChilloutVR is a sandbox game playable in VR & Desktop. Made originally to provide a secure and expandable environment for content creators and players we now aim to provide AAA grade social experiences for players around the world. ChilloutVR is made with the latest version of the Unity game engine and is updated, extended, fixed and taken care of frequently.
With our cutting edge technologies we can provide simple but modern game user interfaces and actions for every single player while still being able to keep a thought on performance. We can also assure your content is yours and will always be managable by you.
Play and create what you want – share and enjoy it with others – explore and enjoy endless worlds and follow a never ending story. This is ChilloutVR.
The description sounds a little generic to me, and is a bit sparse on technical details. According to their Steam page, they are planning to launch in March 2020. Here are a few in-world screen shots from the Steam page:
From what I can tell from these first shots, the content is more on the low-poly side.
According to their Steam page, ChilloutVR will support the Valve Index, HTC Vive, Oculus Rift, and Windows Mixed Reality headsets.
If you want more information, you can follow Alpha Blend Interactive on Twitter, or join their Discord server. I’ve requested an access key to get into the closed alpha and have a look around, and I will report back when I do! Yet another addition to my list of social VR/virtual worlds.
Thanks to Madman for the heads up!