MasterpieceVR: A Brief Introduction

MasterpieceVR is a professional 3D modeling tool for virtual reality, with the added bonus that you can work collaboratively in multiplayer mode:

The product appears to be a very powerful creative tool, as you can see from these samples of work created within MasterpieceVR:

You can see the complete gallery here. You can also see more MasterpieceVR creations on Sketchfab. Here’s a one-minute promotional video:

To find out more about MasterpieceVR, you can visit their website, where the company maintains a blog and a user forum. You can follow the company via Facebook, Instagram, Twitter, and YouTube.

Another addition to my list of social VR/virtual worlds!

Prospect by IrisVR: A Brief Introduction

IrisVR is marketing a VR design product called Prospect, which is a building industry design tool which supports multiuser meetings:

Intended for the architecture, engineering and construction trades, Prospect offers full automatic conversion from Nacisworks, SketchUp, Revit, Rhino, FBX, OBJ and other 3D content creation formats and tools. You can then share your imported work with others:

Walk through your 3D files with colleagues in VR, no matter their location. Multiuser provides reliable voice chat and a shared virtual environment for presentations and design reviews.

Prospect supports Oculus Rift, Oculus Quest, HTC Vive, and Windows Mixed Reality headsets. You can follow IrisVR on social media: Facebook, Twitter, Instagram, LinkedIn, and YouTube.

And (of course), I have added it to my ever-growing list of social VR/virtual worlds.

Immersivt Issues an Updated English List of Social VR/AR Products for Virtual Meetings

Niclas Johansson of the Swedish company Immersivt (whom I have written about before) has just published an updated, English version of his report titled The Ultimate Guide to Virtual Meetings with VR/AR.

Niclas and I have one thing in common: we both are absolutely ruthless in hunting down social VR and AR products for our respective lists! In his updated list, I notice he mentions the following products, which I have not heard of before:

  • SculptrVR
  • Masterpiece
  • ARCall
  • IrisVR Prospect
  • Agority/Spinview
  • Flowtropolis
  • Alloverse

So, this means I get to do some more exploring and reporting! Watch for new blogposts about these products over the next little while. The marketplace for social VR/AR/MR/XR is indeed getting crowded!


Thanks to Vytek for the heads-up!

Seniors and VR: A Natural Fit

This image was posted to the OculusQuest subReddit on July 28th, 2019
by u/milkisnotavegtable of his grandmother in virtual reality, and it is
used with permission
. Thanks, milk!

This evening, I carefully wrapped up my fully-charged Oculus Quest VR headset in one of my old black T-shirts, and packed it into a carry-on bag along with my Oculus Touch hand controllers, the Quest charging cable and a couple of spare AA batteries (just in case!), and took all of it over to my mother and stepfather’s home for our regular Sunday dinner.

I still can’t get my mother to try virtual reality yet (she cites her bad neck arthritis and not wanting to mess up her hair), but my stepfather has taken to it like a duck to water! At first, I started him off slow, with a few stationary scenes from the Nature Treks VR relaxation app: a sandy tropical beach, a mountain forest glade, etc. Then I started up the Titans of Space Plus app, which has just been released for the Oculus Quest, and let him drive his own spaceship through the solar system, exploring the planets and their moons, which he enjoyed tremendously! I think I may have made a new convert.

Which has got me thinking: are seniors an overlooked market segment when it comes to virtual reality? Obviously, most VR games and apps currently in release are targeted to younger audiences, but you might be interested to note that specific VR applications for seniors are being developed.

For example, I have already written about Alcove VR, who has partnered with the AARP to release a beta app for the Oculus Go VR headset, which allows family members to connect in a virtual living room, share videos and games, and help combat the isolation experienced by some seniors.

Rendever has installed its virtual reality platform in over one hundred senior living communities in North America over the past three years, helping those seniors who may be experiencing cognitive decline or mobility restrictions through such techniques as customized reminiscence therapy (allowing them to virtually revisit their childhood home, their wedding site, or another location from their past).

Likewise, many existing consumer apps (like Nature Treks VR and Google Earth VR) can empower seniors to experience new places and do things they wouldn’t otherwise be able to do because of cost, time or mobility constraints.

It is obvious that seniors’ use of virtual reality is increasing (along with the rest of the general population), and that more and more research and development work is starting to take place on the practical and therapeutic use of VR in settings such as seniors’ communities. And, of course, the non-practical but still essential recreational and fun uses!

So the next time you pay a visit to your grandma or grandpa, pack your Oculus Quest along. You never know what might happen!