I Have Joined Clubhouse (Be Afraid…BE. VERY. AFRAID.)

The Clubhouse logo

Well, it finally happened: I caved, and I joined Clubhouse. (God help us all.)

If you know nothing else about me, know this: I have been a lifelong tire-kicker of social networks of all kinds over the years, starting with Friendster and MySpace (I wrote about my many misadventures with Friendster here and here). I was an early adopter of Facebook and countless other social networks (remember Tribe? Hi5? Orkut?!?? Trust, Auntie Ryan was on them all, sweetheart). I was an early adopter of Flickr way, waaay back, when they were still a tiny Vancouver startup. And I was also a part of the whole wild, crazy Google+ rollercoaster saga, from beginning to bitter end.

So this is not my first time at the rodeo! Far from it. If my past experience with Friendster, Flickr, Facebook and its ilk repeats itself, I am in for a head-first, deep dive into Clubhouse! (I may not resurface for weeks, people. Google+ basically took over my life for months in 2011.)

Be afraid…BE. VERY. AFRAID.

I have lived and learned, made many mistakes (which I hope I will not repeat this time around), and basically, I have become rather bitter, cynical and jaded about it all. 😉

What had seemed like such good, clean, harmless fun back in those halcyon MySpace, Friendster, and Orkut days has turned into something more suspect, more sinister, more polarizing and divisive, and more weaponized (and yes, I do think I have some form of Facebook PTSD, which tends to colour my perspective).

Therefore, I am now much more reserved and cautious when it comes to new social networks and social media platforms. In fact, at the very end of January, when there was such a big fuss on Twitter about Elon Musk hosting a room in Clubhouse, I tweeted:

I am following all the chatter on Twitter about Elon Musk and Clubhouse, and half of me is feeling FOMO, and the other half is thinking: do I *really* want to join yet another social network that is going to get worse the more it opens up from its exclusive, invite-only phase?

However, when an acquaintance on Twitter posted about a new virtual worlds discussion group starting up in Clubhouse tomorrow night, I was in like a dirty shirt! (Thanks to Shawn Whiting for creating this new group, and thank you to the kind person who shared one of her precious Clubhouse invites with me. so I could take part!)

The tweet that sealed my fate: Now I *had* to get into Clubhouse!

So, yes, I am excited, but I am also cautious and wary (and no, please do not ask me for an invitation to join; I only have two and I am saving mine for a few, select people whom I already have in mind). Half of me feels like one of the cool kids, and the other half thinks I have drunk the Kool-Aid. So we’ll see how this all turns out. The sentiment I expressed in my tweet above still holds as true as when I wrote it.

What is Clubhouse? If you have been living under a rock, or (like me) in the frozen Canadian prairie hinterlands, Clubhouse is the latest hot social media platform (currently invite-only, and currently only available for the iPhone) which allows users to connect with each other via voice, create rooms where discussions can take place, and host events. (The Elon Musk event I mentioned above was an interview, where over 5.000 users packed into one room to hear him speak.)

C|Net reporter Erin Carson writes:

Clubhouse, which is still in beta and isn’t yet available to the public, was founded by Paul Davison and Rohan Seth. It’s an audio-based social platform. You can enter rooms (or create a room) and hear or participate in discussions on topics: how to pitch your startup idea, the future of marriage, whether Clubhouse is getting boring. Rooms generally have speakers, the way conference panels do, and moderators. The conversation is in real time, meaning you can hear folks throwing in their opinions about the subject at hand, and you can raise your hand to toss in yours as well. 

“Imagine if you were in class with everybody in the world,” said Natasha Scruggs, an attorney from Kansas City, Missouri, who’s been on the app for a couple of weeks. 

Clubhouse is the latest manifestation of our desire to connect to each other at a time when social distancing and remaining isolated at home is the new norm. But while videoconferencing services like Zoom have blown up for everyone, Clubhouse’s largest appeal is its exclusivity and its ability to draw in notable figures including Tesla CEO Elon Musk and Facebook CEO Mark Zuckerberg. 

Officially launched less than a year ago, in April 2020, Clubhouse has racked up some truly impressive user growth statistics (source):

  • May 2020: 1,500 users
  • December 2020: 600,000 users
  • January 2021: 2 million users
  • February 2021: 6 million users

In fact, Clubhouse is currently valued at one billion U.S. dollars  (up from $100 million in May 2020), making it a unicorn along with the likes of Uber and Facebook (yes, Mark Zuckerberg is a user, too, and yes, I’m sure that the breakout success of Clubhouse is giving him some sleepless nights).

So, like I said, we’ll see. I hope that I will be able to use Clubhouse to interact more easily with the many wonderful and talented people who work and play in social VR, virtual worlds, and the metaverse, in much the same way as I do on the RyanSchultz.com Discord server.

Second Life Steals, Deals, and Freebies: A Custom Steampunk Look for Only Seven Linden Dollars!

Have you joined the RyanSchultz.com Steals, Deals & Freebies group yet? I will be posting EVEN MORE news and tips on finding fabulous freebies and bargains in Second Life than I post here on the blog! More information on this brand new SL group here.


Bray’s Place Blues Club and social community is celebrating its third anniversary on February 21st, 2021, and the theme is steampunk, that is, a genre of science fiction that has a historical setting and typically features steam-powered machinery rather than advanced technology.

Steampunk clothing features a style of design and fashion that combines historical elements with anachronistic technological features inspired by science fiction. So yesterday evening, I began to rummage through Vanity Fair’s overflowing inventory of over 236,000 items collected over 13 years, to find something suitable to wear to this event!

Most of the steampunk outfits I had were of the old system-layers-and-flexiprims variety, but I wanted a more modern, mesh outfit. I was so pleased with what I came up with (and how I did it so inexpensively), that I wanted to share my results with you!

Vanity Fair is wearing:

  • Hat, Hair, and Monocle: Mono by EMO-tions (I picked this up for free from their group gifts area sometime last year or the year before, I believe, and while I could not find this gift again at their new store location, I was able to find it on the SL Marketplace for only L$5 for a complete fatpack of colours; there are options for you to wear just the hair, just the hat, or just the wonderful steampunk monocle, the hair with the hat only, or the hair with the monocle only.)
  • Steampunk Necklace: I picked this up as a freebie years ago from a store called Newtique, but I’m afraid it’s no longer available! Any steampunk necklace should work well with this outfit, I think.
  • Peplum Jacket: Now, this part gets somewhat complicated, so please pay attention! This jacket is based on the steampunk peplum jacket by Meli Imako; this is the full-perms version (L$150 on the SL Marketplace), which you can texture and colour it as you please! You can also pick up one of 41 different full-perms textures for this jacket for only L$1 each from Amazing Creations on the SL Marketplace. Please note that in the original version of this blogpost, I had mistakenly assumed that the Amazing Creations Marketplace listings were for the complete jacket, and not just the textures! So be careful to check what you are buying. To add even more to the confusion, at the Amazing Creations discount sales wall you can buy outfits containing various pre-textured versions of this peplum jacket for only L$2 each, if you join the Amazing Creations group for free. So I suggest that you buy the Meli Imako jacket only if you really want to customize it; otherwise, head to the discount wall at the Amazing Creations store in Second Life (here’s the exact SLURL; please save the SLURL to your inventory, then right click on it, select Show on Map, and just follow the red arrow to find it). Got all that? Whew! Nobody said being a freebie fashionista was always going to be easy!
  • Long Skirt: This delightful boho skirt, with a triangular floral inset at the bottom hem, is a free group gift from a tiny, obscure little store called all…About on the Second Life grid (here’s the SLURL, just click the Join Group sign to join the group for free, then click on the gift panel as shown in the picture below.)

MY TOTAL COST FOR THIS ENTIRE STEAMPUNK LOOK: Only 7 Linden dollars! (If you choose the Meli Imako full-perms version of the jacket, the cost goes up to a still-reasonable L$155.) So, as you can see, you don’t need to break the bank to get a polished steampunk look, suitable for wandering around the Caledon or New Babbage sims!

If green is not your colour, there are eight other versions of this long skirt for sale for only L$90 each in the all…About store (and, at the time of this writing, the brown skirt is on a Super Sales Weekend promotion for only L$50!).


Please don’t forget to come to the steampunk-themed 3rd birthday party at Bray’s Place on Sunday, February 21st, 2021, with a wide variety of deejays and live musical performers happening all day between noon and midnight Second Life Time/Pacific Time. In 14 years of traversing the grid, I have rarely come across as warm and welcoming a community as I have at Bray’s Place! And you’re cordially invited to join us as we celebrate three years of great music and amazing community! If you don’t have a suitable steampunk outfit, please do come anyway, but please note that there is a “clean and classy” dress code in place. Bray’s is also LGBTQ and furry friendly!

We’d love to have you join us. Mark your calendars!


Vanity Fair is also wearing:

Pictures taken at the all…About store and at the Lappock Rock Lighthouse in the Vernian Sea at New Babbage.

UPDATED! Saying Good Bye to Facebook, for Good: Taking the Final Step (Plus a Look at All the Personal Data the Oculus App Collects and Sends to Facebook)

Today, I took the final step…

Today, I took the final step in my emancipation from Facebook and Oculus. I did a factory reset on my original version Oculus Quest, de-associating my Oculus account from it, and wiping all the games and apps on it. Then, I deleted the Oculus app from my cellphone. Two simple steps, and I am now completely free of Facebook! (The Quest 1 will be going to my sister-in-law in Alberta, where she plans to use it in her work with developmentally-challenged adults. It will have a good second home.)

I’ll admit that I was sitting on the fence for a little while, as I wrote about here. While replacing my Oculus Rift with a Valve Index was an easy, painless upgrade (and I’m quite happy with it), there’s currently no competition for the wireless Oculus Quest VR headset. It’s a great headset, but I can no longer in good conscience sign on to the associated vacuuming of my personal data that comes with the deal, and I just absolutely, resolutely refuse to set up an account on the Facebook social network for my Oculus Quest.

What finally pushed me into making this final decision was a recent tweet by social VR app developer Cix Liv, who posted the following:

Just to put in perspective the corporate lies of @FBRealityLabs [Facebook Reality Labs] in perspective. @boztank [Andrew Bosworth, Vice President of Facebook Reality Labs at Facebook] says there will be a “big shift in privacy”. Meanwhile the Oculus app tracks you even more than their Facebook app. Check it yourself.

A brief fly-through of the Oculus app privacy statement, which you need to install in order to activate your Quest (you can check it out yourself in the App Store, or just scroll down to the update at the end of this blogpost to see the list in full)

Cix Liv is one of those developers whose idea for a VR app was poached by Facebook, a story you can read about in a December 3rd, 2020, Bloomberg News article titled Facebook Accused of Squeezing Rival Startups in Virtual Reality (original articlearchived link).

Now, you might tell me that I am overreacting in singling out Facebook as the target of my ire. Of course, I do know that other Big Tech companies like Amazon, Apple, Google, and Microsoft strip-mine my personal data as well. The issue is one of TRUST. And frankly, I no longer trust Facebook Inc., while I still retain at least some level of trust that Amazon, Apple, Google, and Microsoft will not abuse the data they have on me. In an editorial I wrote way back in August of 2019, I said:

More concerning to me is that, at some point, I may be forced to get an account on the Facebook social network to use apps on my Oculus VR hardware. In fact, this has already happened with the events app Oculus Venues, which I recently discovered requires you to have an account on the Facebook social network to access.

Sorry, but after all the Facebook privacy scandals of the past couple of years, that’s a big, fat “Nope!” from me. I asked Facebook to delete its 13 years of user data on me, and I quit the social network in protest as my New Year’s resolution last December, and I am never coming back. And I am quite sure that many of Facebook’s original users feel exactly the same way, scaling back on their use of the platform or, like me, opting out completely. I regret I ever started using Facebook thirteen years ago, and that experience will inform my use (and avoidance) of other social networks in the future.

Yes, I do know that I have to have an Oculus account to be able to use my Oculus Rift and Oculus Quest VR headsets, and that Facebook is collecting data on that. I also know that the Facebook social network probably has a “shadow account” on me based on things such as images uploaded to the social network and tagged with my name by friends and family, etc., but I am going to assume that Facebook has indeed done what I have asked and removed my data from their social network. Frankly, there is no way for me to actually verify this, as consumers in Canada and the U.S. have zero rights over the data companies like Facebook collects about them, as was vividly brought to life by Dr. David Carroll, whose dogged search for answers to how his personal data was misused in the Cambridge Analytica scandal played a focal role in the Netflix documentary The Great Hack (which I highly recommend you watch).

We’ve already seen how social networks such as Facebook have contributed negatively to society by contributing to the polarization and radicalization of people’s political opinions, and giving a platform to groups such as white supremacists and anti-vaxersThe Great Hack details how Cambridge Analytica used Facebook data without user knowledge or consent to swing the most recent U.S. election in Donald Trump’s favour, and look at the f***ing mess the world is in now just because of that one single, pivotal event.

Well, as it turns out, Facebook did do an about-face, change the rules, and insist that Oculus VR headset users will have to get accounts on the Facebook social network for their devices to continue to work “properly”. While I still have an Oculus account (and, at least at first glance at the Oculus website, there appears to be no way to actually delete that account*), I no longer run any Facebook or Oculus apps on my desktop computer or any of my mobile devices. Facebook may still have a “shadow account” on me, but at least I can feel comfortable that I am no longer actively sending them any data from any Facebook/Oculus apps. Good bye and good riddance!

As for this blog, I will, of course, continue to write about Facebook, Oculus, and Facebook’s own social VR platform, Facebook Horizon—just not from a first-person perspective! I do not feel that I am missing out on anything by the stance that I have taken.

Freedom from Facebook!

Free from Facebook, at last! It feels great.

*Found it! I have now asked Facebook to delete my Oculus account, too.

UPDATE Feb. 18th, 2021: I have decided to cut and paste the entire App Privacy statement from Apple’s App Store for the Oculus app below, so you can read for yourself just how much data the app shares with Facebook Inc.!


App Privacy

The developer, Facebook Technologies, LLC, indicated that the app’s privacy practices may include handling of data as described below. This information has not been verified by Apple. For more information, see the developer’s privacy policy.

To help you better understand the developer’s responses, see Privacy Definitions and Examples.

Privacy practices may vary, for example, based on the features you use or your age. Learn More

Data Linked to You

The following data, which may be collected and linked to your identity, may be used for the following purposes:

Third-Party Advertising

Purchases
  • Purchase History
Financial Info
  • Other Financial Info
Location
  • Precise Location
  • Coarse Location
Contact Info
  • Physical Address
  • Email Address
  • Name
  • Phone Number
  • Other User Contact Info
Contacts
  • Contacts
User Content
  • Photos or Videos
  • Gameplay Content
  • Other User Content
Search History
  • Search History
Browsing History
  • Browsing History
Identifiers
  • User ID
  • Device ID
Usage Data
  • Product Interaction
  • Advertising Data
  • Other Usage Data
Diagnostics
  • Crash Data
  • Performance Data
  • Other Diagnostic Data
Other Data
  • Other Data Types

Developer’s Advertising or Marketing

Purchases
  • Purchase History
Financial Info
  • Other Financial Info
Location
  • Precise Location
  • Coarse Location
Contact Info
  • Physical Address
  • Email Address
  • Name
  • Phone Number
  • Other User Contact Info
Contacts
  • Contacts
User Content
  • Photos or Videos
  • Gameplay Content
  • Other User Content
Search History
  • Search History
Browsing History
  • Browsing History
Identifiers
  • User ID
  • Device ID
Usage Data
  • Product Interaction
  • Advertising Data
  • Other Usage Data
Diagnostics
  • Crash Data
  • Performance Data
  • Other Diagnostic Data
Other Data
  • Other Data Types

Analytics

Health & Fitness
  • Health
  • Fitness
Purchases
  • Purchase History
Financial Info
  • Payment Info
  • Other Financial Info
Location
  • Precise Location
  • Coarse Location
Contact Info
  • Physical Address
  • Email Address
  • Name
  • Phone Number
  • Other User Contact Info
Contacts
  • Contacts
User Content
  • Photos or Videos
  • Audio Data
  • Gameplay Content
  • Customer Support
  • Other User Content
Search History
  • Search History
Browsing History
  • Browsing History
Identifiers
  • User ID
  • Device ID
Usage Data
  • Product Interaction
  • Advertising Data
  • Other Usage Data
Sensitive Info
  • Sensitive Info
Diagnostics
  • Crash Data
  • Performance Data
  • Other Diagnostic Data
Other Data
  • Other Data Types

Product Personalization

Purchases
  • Purchase History
Financial Info
  • Other Financial Info
Location
  • Precise Location
  • Coarse Location
Contact Info
  • Physical Address
  • Email Address
  • Name
  • Phone Number
  • Other User Contact Info
Contacts
  • Contacts
User Content
  • Photos or Videos
  • Gameplay Content
  • Other User Content
Search History
  • Search History
Browsing History
  • Browsing History
Identifiers
  • User ID
  • Device ID
Usage Data
  • Product Interaction
  • Advertising Data
  • Other Usage Data
Sensitive Info
  • Sensitive Info
Diagnostics
  • Crash Data
  • Performance Data
  • Other Diagnostic Data
Other Data
  • Other Data Types

App Functionality

Health & Fitness
  • Health
  • Fitness
Purchases
  • Purchase History
Financial Info
  • Payment Info
  • Credit Info
  • Other Financial Info
Location
  • Precise Location
  • Coarse Location
Contact Info
  • Physical Address
  • Email Address
  • Name
  • Phone Number
  • Other User Contact Info
Contacts
  • Contacts
User Content
  • Emails or Text Messages
  • Photos or Videos
  • Audio Data
  • Gameplay Content
  • Customer Support
  • Other User Content
Search History
  • Search History
Browsing History
  • Browsing History
Identifiers
  • User ID
  • Device ID
Usage Data
  • Product Interaction
  • Advertising Data
  • Other Usage Data
Sensitive Info
  • Sensitive Info
Diagnostics
  • Crash Data
  • Performance Data
  • Other Diagnostic Data
Other Data
  • Other Data Types

Other Purposes

Purchases
  • Purchase History
Financial Info
  • Other Financial Info
Location
  • Precise Location
  • Coarse Location
Contact Info
  • Physical Address
  • Email Address
  • Name
  • Phone Number
  • Other User Contact Info
Contacts
  • Contacts
User Content
  • Photos or Videos
  • Gameplay Content
  • Customer Support
  • Other User Content
Search History
  • Search History
Browsing History
  • Browsing History
Identifiers
  • User ID
  • Device ID
Usage Data
  • Product Interaction
  • Advertising Data
  • Other Usage Data
Diagnostics
  • Crash Data
  • Performance Data
  • Other Diagnostic Data
Other Data
  • Other Data Types

Wow…that’s a LOT. Why does Oculus need my search history and my browsing history, for example? Or my health and fitness data? And I’d love to know more details about this so-called “Sensitive Info”. What the hell’s that?

I understand that Facebook is currently fighting a battle with Apple over the amount and kind of privacy information being released to the consumer (according to this Harvard Business Review article and other sources).

Valentine’s Day in Second Life: Free Gifts, Hunts, and One Billion Rising

Have you joined the RyanSchultz.com Steals, Deals & Freebies group yet? I will be posting EVEN MORE news and tips on finding fabulous freebies and bargains in Second Life than I post here on the blog! More information on this brand new SL group here.


Bleah.

This picture perfectly illustrates my mood today, stuck in my apartment due to a combination of bitterly cold Winnipeg winter weather (it’s -25°C/-13°F, or -33°C/-27°F with the wind chill), and a province-wide pandemic lockdown. On a day meant to celebrate lovers and love, I am feeling alone and isolated, cranky and depressed.

So it’s time to for me to escape real life by retreating to Second Life! The following are some random notes from my travels, of free gifts and Valentine’s Day hunts, plus a visit to the One Billion Rising event taking place today. Enjoy!


First, please don’t forget to visit the Second Life Valentine’s Shop and Hop event before they close on February 17th, 2021, and snap up all the fabulous freebies (here’s a blogpost with my picks of the best gifts). One example of the many wonderful free gifts you can pick up is this shimmering, lilac Athena ballgown by Son!a Edge:

Such an outfit demands a place to wear it, so I trotted out an alt wearing this lovely ballgown to Frank’s Jazz club, which was a predictable sea of red for Valentine’s Day (including what appeared to be one man who appeared to be dancing stark naked, but I assume that this was because his clothes failed to load in my Firestorm viewer!)

Anyway, I wasn’t really in the mood for syrupy love songs today, so instead I decided to go hunting for Valentine’s gifts. Baby Monkey’s proprietor, Pixieplumb Flanagan, posted the following heartfelt notice to her store group:

I know it’s not the easiest time right now, but I hope these colourful and funky heart print mules help a smidge. 4 colour options xxxxx

The cost of join the Baby Monkey group is a very reasonable L$20, so this is a bargain! Here’s the SLURL to the location of the group gifts wall at the Baby Monkey store (save the SLURL to your inventory, then right click on it and select Show on Map, then follow the red arrow from the central spawn point).

Also, if you visit Suna Design, and join their store group for free, you can pick up a free L$500 gift card, good for anything in the store!

You can use the L$500 gift card to pick up two different versions of the beautiful materials-enabled Mia ballgown shown here!

The gorgeous Mia ballgown can be yours for free with the L$500 gift card from Suna Design

The Poème womenswear store is celebrating Valentine’s Day with a hunt, with 14 prizes for only L$15 each. The pink hearts are large and fairly easy to find!

Here are three of the hunt prizes: a flirty sweater, leggings, and red combat boots (the sweater and leggings come in two patterns each):

Here, I paired one of the Valentine’s Hunt prizes, the Ruffle Me Up dress, with a L$1 prize in the My Funny Valentine Hunt at Poème (the hunt hint is: “Are these 2 heads looking at me!?”). The cute red-and-pink-with-hearts design umbrella is resizable, and comes with a high-priority Bento hold pose (there’s a second version to rezz as home decor if you wish).


At the Orsy shopping event in Second Life, you can pick up the following men’s and women’s outfits for only one Linden dollar! The package is called L’Amour, by La Perla, and you can find it high up on the wall, halfway up the stairs at the south end of the shopping event (here’s the exact SLURL). The women’s gift is a red bodycon dress with matching reel heels in sizes: Maitreya Lara; Belleza Venus, Isis, and Freya; Slink Physique, and Legacy (note that the jewelry shown is not included).

The men’s gift is a men’s dressy outfit (shirt with bowtie and vest, pants and shoes) in sizes: Belleza Jake, Signature Gianni, Slink, and Legacy.

If you like the look of these, La Perla also has a Love Set, consisting of men’s and women’s outfits, on the SL Marketplace for only L$1.


In addition to Valentine’s Day, February 14th also marks the date of the One Billion Rising event in Second Life, when men and women in Second Life join people across the world to protest violence against women, in a show of unity and strength. The Second Life event features a four-region stage where 200 people can come together to dance, surrounded by an area of art installations, an arena for poetry, a stage for dance performances, informational exhibits, and free gifts.

A couple of the art installations at One Billion Rising
The main performance stage at One Billion Rising

You can pick up free T-shirts for both men and women at the four landing spots for the One Billion Rising event in Second Life:

For more information about One Billion Rising in Second Life, and a schedule of events at their main stage, please visit their website.