Worldopoly: Yet Another Blockchain-Based Virtual World

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(Image taken from the cover of the Worldopoly White Paper)
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(Screen capture of an artist’s representation of Worldopoly)

Worldopoly was mentioned today on the official Virtual Universe Discord server (here’s the original tweet), so I thought I’d check it out.

All the major buzzwords are present and accounted for…

  • Augmented reality? Check.
  • Artificial intelligence? Check.
  • Blockchain? Check.
  • DAG? DAG?!?? Why, Directed Acyclic Graph, of course! Check!

This hits all the buzzword buttons! I swear, the venture capitalists must have been lining up to fund this project!

Worldopoly 30 May 2018.png

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Here’s their promo video:

Worldopoly appears to be a geolocation-based game similar to Ingress or Pokémon Go. It’s based on real maps in real cities where you buy property, kind of like what Twinity used to have in the early days. In this “Meet the Team” video, the ideas behind Worldopoly are explained in more detail:

In this next video, Worldopoly is described by YouTuber and cryptocurrency promoter ActionChris as Pokémon Go, Clash of Clans, Fishbank, Cryptokitties, and SimCity all rolled into one:

Of course, there is an appeal to potential players’ greed, shilling virtual land as an investment and a money-making opportunity (just like Decentraland). One twist is that your enemies can fire-bomb the properties you own with a virtual Molotov cocktail! Of course, you can pay extra for “protection”. (rolls eyes)

I swear, the collision of so many buzzwords and so much hyperbole has the potential to create a black hole! According to this article, their initial coin offering (ICO) will end in July 2018, and Worldopoly will be available to download from the iTunes App Store and the Google Play store in November 2018.

Finally, here’s a demo of how you play the game on your mobile device (cellphone or tablet):

Frankly, the appeal of this game mystifies me. According to this last video, the developers are assuming that players are going to want to build virtual properties (and pay protection money!) in order to generate revenue from visitors…but why? Why bother? What’s the appeal? I just don’t get the concept. Maybe I’m missing something here, but to me, it just looks boring. Sorry, but I remain rather skeptical about this.

There’s already a Worldopoly app called the AirMiner that you can download for iPhone or Android, where you can collect Worldopoly tokens for later use in the game when it launches.

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When I loaded it onto my iPhone, it told me that two tokens were right nearby—in the local river! Sorry, but I’m not going swimming to retrieve them!

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