Anonymous insiders have finally shared a few juicy details of Apple’s plans for a VR headset, a development that has been hinted at and highly anticipated by many tech observers. Bloomberg business reporter Mark Gurman tweeted four hours ago:
New story: Apple plans its first headset to be a high-end, niche VR-focused device as a precursor to its future AR glasses. Details on the headset’s design, prescription lens system, inclusion of a fan, features, development hurdles, and more:
Apple Inc.’s first crack at a headset is designed to be a pricey, niche precursor to a more ambitious augmented reality product that will take longer to develop, according to people with knowledge of the matter.
As a mostly virtual reality device, it will display an all-encompassing 3-D digital environment for gaming, watching video and communicating. AR functionality, the ability to overlay images and information over a view of the real world, will be more limited. Apple has planned to launch the product as soon as 2022, going up against Facebook Inc.’s Oculus, Sony Corp.’s PlayStation VR and headsets from HTC Corp., the people said. They asked not to be identified discussing private plans.
Gurman’s report has reignited feverish commentary and speculation within tech media (The Verge, Ars Technica, Apple Insider), which quickly began to ripple out to the mainstream news media (USA Today). The Apple VR headset is rumoured to be a high-end standalone (untethered) device, perhaps costing in the neighbourhood of the Valve Index headset (around US$1,000).
One disappointing piece of news is that the rumoured Apple VR headset will not have extra room for people who wear glasses (as I do), opting instead for prescription lenses, an additional expense for those of us with less-than-perfect vision. This will no doubt complicate both the sale and setup of the system.
Among the details leaked in the Gurman report was that Apple “may sell only one headset per day per retail store” of the high-end VR device, which on first reading sounds rather absurdly low to me. Surely, an Apple-branded VR headset would sell like hotcakes, regardless of price?
Anyway, things are definitely getting interesting. Stay tuned! Hopefully we will learn more about Apple’s plans for virtual reality and augmented reality this year.