Sinespace to Integrate Archimatix Building Tool

Earlier I had speculated about the possibility of Sinespace using a Unity development tool called ProBuilder. It turns out things are much further along than that! Adam Frisby told me today in the official Sinespace Discord channel:

Unity bought it [ProBuilder] and released it for free, it’s part of the Unity editor, but we are looking into an in-client integration as well

But that’s not the only Unity tool that Sinespace is looking to integrate with its virtual world platform. Take a look at this very impressive promotional video for a tool called Archimatix (it’s a Vimeo link which I cannot embed in this blog). Adam says that models you upload to the world using Archimatix will be editable by end-users inside the client.

Here’s an animated GIF showing you just how flexible building can be with Archimatix! It’s like Second Life in-world prim building on steroids!!

LighthouseBaseLarge2.gif

Now, check out these clips of Adam using Archimatix within Sinespace!

Apparently, this feature is expected for the April release of Sinespace! Things are definitely getting interesting in Sinespace.

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2 thoughts on “Sinespace to Integrate Archimatix Building Tool”

  1. Hmmm. That could be worth a look. I’ve used pcon planner to make buildings in the past. Be interested to see how things work with a inplatform architectural editor…

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