UPDATED! VRChat Launches Wolf3D’s Ready Player Me Avatar Creation System: Create a Humanoid Avatar from A Selfie in Just Minutes!

Launching officially today, Wednesday, February 24th, 2021, at 10:00 a.m. Pacific Time, Wolf3D‘s Ready Player Me avatar maker now supports importing avatars into the popular VRChat platform!

VRChat integration was always among the most requested features from the users of Ready Player Me. The avatar creator allows for generating a 3D avatar based on a single selfie. Users can select from 200 customization options, including outfits, hairstyles, and tattoos. Wolf3D set as a goal to bring the same set of personalization and customization options to their VRChat avatar creator.

Starting today, the VRChat community can create personal 3D avatars based on a selfie and use them in VRChat on both PC and Oculus Quest versions of the game. Ready Player Me avatars are compatible with AV3, allowing players to use the platform’s new expressions system.

For many, creating an avatar in VRChat is both a daunting and very important task. We’re excited to work with Wolf3D to help make avatar creation easier and more accessible for everyone in the VRChat universe!

—Graham Gaylor, Co-Founder & CEO of VRChat

Like full-body Ready Player Me avatars, all users need to do is upload a selfie. The company’s machine learning algorithm (based on 20,000 high-resolution facial scans) will generate a 3D model based on the photo. It’s possible to skip this step and go directly to the avatar maker if the user doesn’t want to share their photo.

Here’s a brief video on how to create an avatar using Ready Player Me:

To get started, simply head over to https://readyplayer.me/vrchat. Have fun! For more details, please see the official press release from Wolf3D.

UPDATE March 1st, 2021: Timmu Tõke, the CEO of WOlf3D, reported in an email:

In the first 24 hours, the VRChat community has created over 20,000 Ready Player Me avatars, peaking at 30 avatars per second and almost melting our servers (for real). We were featured on Road to VRUploadVRVRFocus, and many more.

Congratulations to Timmu and his team on their successful launch!

UPDATED: Tivoli Cloud VR Has Integrated Wolf3D’s Ready Player Me Avatar Creator: Now You Can Create a Tivoli Cloud Avatar from a Selfie!

Today, on a bitterly cold, -20°C winter day up here in the frosty Canadian prairie hinterlands (which felt more like -30°C when you factored in the wind chill from a strong wind), I was able to spend a convivial hour sitting around a campfire on a warm, tropical desert island, chatting with Caitlyn Meeks of Tivoli Cloud VR and a few other avatars (including a personable, OpenAI-controlled toaster named Toastgenie Craftsby, who every so often would spit out some toast, or even a delicious rain of hot waffles, during our delightful, wide-ranging conversation!).

Tivoli Cloud VR’s Desert Island (picture by Caitlyn Meeks)

Tivoli Cloud VR, a successor platform to the now-shuttered original High Fidelity social VR platform created by Philip Rosedale’s company of the same name (and based on HiFi’s open-source software code), has had a few new developments since the last time I visited, back in September! Among them is the full integration of Wolf3D’s Ready Player Me avatar creation system, as demonstrated in this two-minute YouTube video by Tivoli Cloud ambassador and well-known social VR personality XaosPrincess:

This is the same Wolf3D system which I first reported on back in September 2019, when High Fidelity issued an app called Virtual You, where you could take a selfie on your mobile device and then use that picture to create a HiFi avatar. As a matter of fact, I still have the avatar I created using Virtual You saved to my hard drive, and I hope to upload and resurrect him as one of my avatars on Tivoli Cloud VR! In the case of Tivoli Cloud, the app is fully integrated into the client software; there’s no need for a separate app!

Note that Wolf3D’s Ready Player Me avatar creation system is also used by Mozilla Hubs, although the Mozilla Hubs avatars are only head-and-torso, as opposed to the full-body, rigged avatars used in Tivoli Cloud. In fact, one of the people sitting around that campfire today was animating his avatar’s hands and fingers using a Leap Motion Controller! It was amazing to sit across the campfire from Max and watch him wiggle his avatar’s fingers in real time.

Max Huet, Caitlyn Meeks, and Roxie sitting around the campfire (all three avatars were created using Wolf3D’s Ready Player Me software)
Here’s a closer look at some Ready Player Me-created avatars, provided by Caitlyn Meeks of Tivoli Cloud VR

Using Ready Player Me, it is possible to create endlessly customizable human avatars—and Caitlyn tells me that you don’t even need to start from a selfie! You can just jump right into the program (as shown in the video above) and start creating your perfect virtual representation!

Here’s a thirty-minute interview with Timmu Tõke, the co-founder and CEO of Wolf3D (the creators of Ready Player Me), where he talks with Cristian-Emanuel Anton, the co-founder and CEO of MeetinVR, about VR avatars, meetings in virtual reality, and the metaverse. (MeetinVR is yet another social VR platform using Wolf3D’s avatar system to create their own head-and-torso-with-hands avatars!)

I suspect that we will see other platforms join Mozilla Hubs, MeetinVR, and Tivoli Cloud VR in using Ready Player Me avatars! Such corporate partnerships bode well for the future of the metaverse we will all live, work, and play in.

If you are interested in Tivoli Cloud VR, you can visit their website, join their Discord server, or follow them on Twitter to learn more. As I expect I will be writing more often about Tivoli Cloud VR, I have created a new blog category called (surprise!) Tivoli Cloud VR on the RyanSchultz.com blog (and I will go back and add all my previous blogposts about the platform to that new category).

UPDATE Feb. 10th, 2021: Daniel Marcinkowski of Ready Player Me has just published an interview with Caitlyn Meeks, the CEO of Tivoli Cloud VR, about the recent integration of Ready Player Me avatars, which you can read here.


Thank you to Caitlyn Meeks and XaosPrincess of Tivoli Cloud VR, and thanks to Rainwolf for the heads up on the interesting Timmu Tõke interview!

Wolf3D’s Ready Player Me Creates a 3D Avatar for Mozilla Hubs from a Selfie

Some examples of avatars created using Ready Player Me

Wolf3D, a company that specializes in making personal 3D avatars for games and virtual worlds, has released a new browser-based program called Ready Player Me. Ready Player Me allows you to create a personalized 3D avatar for use in Mozilla Hubs, using as your starting point a single selfie from your cellphone or webcam!

(You might remember Wolf3D as the creators of a mobile app called Virtual You, which High Fidelity released to create a 3D avatar for use on the now-closed social VR platform. This app was withdrawn from the Apple App Store and the Google Play Store when HiFi essentially ceased operations on Jan. 15th, 2020.)

Using Ready Player Me could not be easier. Simply visit the website, click on the blue Create Avatar button to get started, and take (or upload) a selfie. You are then given an array of options to change your skin, hair, eye and eyebrow colour, and hairstyle, facial hair, shirt and eyeglasses. After only a few minutes, here is what I was able to come up with:

Once you are satisfied, just click the checkmark in the upper right-hand corner of the screen, and it saves the avatar, giving you a URL which you should bookmark somewhere for later use and re-use.

To use your newly-created avatar in Mozilla Hubs, open a world, click on the three-bars menu in the upper left-hand corner, and click on Set Name & Avatar:

On the Name & Avatar screen, click on Browse Avatars:

On the Browse Avatars screen, click on Avatar GLB URL in the upper right-hand corner of your screen:

Enter the URL you received from Ready Player Me, and click Accept:

That’s it! Here’s what my customized avatar looks like in Mozilla Hubs:

I am hoping that we will see Wolf3D-made avatars pop up in other social VR and virtual worlds! It’s such an easy way for somebody to create a personalized avatar.

P.S. Starting with this blogpost, I have created a new category called Mozilla Hubs, since I find myself writing about this platform more often. I will try to go back and add my older blogposts about Mozilla Hubs to this category, but that is going to take a little time, so please bear with me!