Yes, I am being lazy today! I am picking my own first published Sansar experience, Ryan’s Garden, as my Pick of the Day. This is an outdoors experience based on one of the default Sansar scenes, and populated with trees I purchased from the Sansar Store from various creators. I have also used this experience to show some of my very first mesh creations using tools such as Blender, Oculus Medium, and Tilt Brush. For example, the snowman you see in the picture above was created using the Oculus Medium sculpting tool, then imported into Blender to colour it, then exported as an FBX file and placed into my experience near the spawn point. The large daisy you see was brought in from 3D Paint.
Nearby are a table and a couple of chairs, simple mesh objects that I made and textured using Blender.
If you follow the sound of the calliope music into the forest, you will find my prize possession: a rotating carousel created by Agustine! The carousel really needs a proper keyframe animation, it has a bit of a hiccup in its current script, and I need the shrubs around it to keep it from wandering off, but hey, it works!
Ryan’s Garden is proof that you do not need to be experienced in expensive, complicated content creation tools such as 3DS Max or Maya in order to put together a Sansar experience. Linden Lab has billed Sansar as “a WordPress for social VR“, and I have found this to be true.